Player Matchup

Tiamat
Tiamat
Kxmquat
Tiamat
Level 85
God Stats
3W - 0L
1,722 SR
Queue Stats
156W - 164L
1,519 Elo+
Party 1
Chiron
Chiron
NSC33
Chiron
Level 60
God Stats
7W - 2L
1,658 SR
Queue Stats
87W - 101L
1,512 Elo+
Party 1
Serqet
Serqet
Rugarson
Serqet
Level 125
God Stats
16W - 13L
1,461 SR
Queue Stats
193W - 172L
1,542 Elo+
Party 1
Shiva
Shiva
itszephyrr
Shiva
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 176L
1,489 Elo+
Party 1
Hachiman
Hachiman
kxuo
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 79
1,568 SR
1,512 Elo+

VS

Team Averages
Level 83
1,444 SR
1,515 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DontDieTy
Freya
Level 65
God Stats
11W - 3L
1,698 SR
Queue Stats
90W - 91L
1,522 Elo+
Solo
Maui
Maui
GamerTechnician
Maui
Level 63
God Stats
2W - 7L
1,203 SR
Queue Stats
152W - 122L
1,534 Elo+
Solo
Kukulkan
Kukulkan
PlanetBun
Kukulkan
Level 76
God Stats
2W - 4L
1,318 SR
Queue Stats
253W - 230L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kxmquat
Tiamat
9
1 / 0 / 2
4,631
662
1,390
3,539
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
NSC33
Chiron
9
2 / 0 / 1
4,715
674
2,527
2,929
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Rugarson
Serqet
8
2 / 0 / 1
4,389
627
1,938
5,620
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Shiva
8
0 / 1 / 2
4,144
592
1,628
5,725
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
kxuo
Hachiman
8
2 / 1 / 3
4,457
637
2,422
3,717
1,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 0
4,344
621
3,228
6,586
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
 
The Morrigan
8
0 / 0 / 0
4,176
597
2,419
3,785
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
DontDieTy
Freya
3
1 / 3 / 0
3,413
488
1,536
3,196
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 1
4,450
636
724
4,343
2,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
PlanetBun
Kukulkan
8
0 / 3 / 0
4,383
626
2,368
4,153
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Freya
DontDieTy
Freya
1
3
0
0.33
L
0
1
1
0.5
W
Tiamat
Kxmquat
Tiamat
1
0
2
2
W
Chiron
NSC33
Chiron
2
0
1
2.5
L
Kukulkan
PlanetBun
Kukulkan
0
3
0
0
W
Serqet
Rugarson
Serqet
2
0
1
2.5
W
Shiva
0
1
2
1
W
Hachiman
kxuo
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
10,275
21,530
Taken
22,063
9,080
Mitigated
9,571
7,695
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,228
206
0
1,125
6,586
3,888
0
0
6,303
0
21,896
L
The Morrigan
 
The Morrigan
2,419
763
0
1,988
3,785
1,139
0
151
3,634
26,268
1,040
L
Freya
DontDieTy
Freya
1,536
740
0
689
3,196
918
0
0
3,196
6,322
1,081
L
724
294
0
711
4,343
2,266
0
0
4,343
16,599
0
W
Tiamat
Kxmquat
Tiamat
1,390
200
0
1,252
3,539
1,395
0
2,054
1,242
26,103
0
W
Chiron
NSC33
Chiron
2,527
979
194
493
2,929
952
0
997
1,932
0
27,446
L
Kukulkan
PlanetBun
Kukulkan
2,368
338
0
750
4,153
1,360
0
1,239
2,842
25,514
469
W
Serqet
Rugarson
Serqet
1,938
373
0
3,129
5,620
1,840
0
898
4,682
0
24,941
W
Shiva
1,628
179
0
1,252
5,725
3,648
0
450
5,275
0
19,801
W
Hachiman
kxuo
Hachiman
2,422
1,749
0
1,375
3,717
1,245
0
1,476
2,241
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
20,766
216
Minions Killed
192
0
Camps Cleared
0
756,094
Distance Traveled
645,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,344
621
43
6
0
146,691
0
L
The Morrigan
4,176
597
60
9
0
139,254
0
L
Freya
3,413
488
7
1
0
80,895
0
L
Maui
4,450
636
28
4
0
150,158
0
W
Tiamat
4,631
662
51
7
0
158,221
0
W
Chiron
4,715
674
42
6
0
136,410
0
L
Kukulkan
4,383
626
54
8
0
128,035
4
W
Serqet
4,389
627
46
7
0
183,651
3
W
Shiva
4,144
592
30
4
0
142,426
4
W
Hachiman
4,457
637
47
7
0
135,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role