Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
HABEEEEEEEB
Mulan
Bronze III
Level 98
God Stats
3W - 2L
1,635 SR
Queue Stats
19W - 17L
1,447 MMR
Party 1
Agni
Agni
Gold I
IBarnaby
Agni
Gold I
Level 149
God Stats
37W - 32L
1,522 SR
Queue Stats
341W - 343L
1,646 MMR
Party 2
Chernobog
Chernobog
Bronze III
LilRickieeee
Chernobog
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,447 MMR
Party 1
Ymir
Ymir
Silver I
WHERES CHAVO394
Ymir
Silver I
Level 157
God Stats
23W - 11L
1,658 SR
Queue Stats
185W - 200L
1,229 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,563 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,446 SR
1,438 MMR
Cu Chulainn
Cu Chulainn
Silver I
Blazelwood209
Cu Chulainn
Silver I
Level 134
God Stats
1W - 4L
1,495 SR
Queue Stats
73W - 77L
1,344 MMR
Party 4
Lancelot
Lancelot
Bronze III
Decaturfist
Lancelot
Bronze III
Level 44
God Stats
2W - 4L
1,507 SR
Queue Stats
2W - 8L
1,508 MMR
Party 4
Chang'e
Chang'e
Silver I
Sir__Slaughter__
Chang'e
Silver I
Level 146
God Stats
1W - 7L
1,500 SR
Queue Stats
121W - 127L
1,472 MMR
Party 3
Geb
Geb
Silver I
pizzaman-24
Geb
Silver I
Level 144
God Stats
2W - 5L
1,231 SR
Queue Stats
120W - 131L
1,426 MMR
Party 3
Heimdallr
Heimdallr
Gold V
tidalspike
Heimdallr
Gold V
Level 163
God Stats
6W - 8L
1,497 SR
Queue Stats
120W - 115L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 0 / 4
11,297
628
17,286
18,272
18,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 0 / 4
11,503
639
14,801
17,466
10,482
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
17
3 / 2 / 7
10,243
569
16,530
10,825
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
LilRickieeee
Chernobog
13
1 / 3 / 5
8,569
476
4,315
11,004
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 9
7,951
442
8,873
15,938
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BastetLokiAthena

VS

Bans
ThanatosBellonaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazelwood209
Cu Chulainn
14
0 / 5 / 0
8,612
478
10,147
17,491
11,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Decaturfist
Lancelot
15
2 / 2 / 0
8,131
452
4,520
19,446
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 1
8,102
450
9,122
15,926
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
8,252
458
7,299
16,010
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
tidalspike
Heimdallr
15
2 / 5 / 1
8,986
499
8,762
11,534
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
6
6
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
4
7
L
Cu Chulainn
Blazelwood209
Cu Chulainn
0
5
0
0
L
Lancelot
Decaturfist
Lancelot
2
2
0
1
W
12
0
4
14
W
Agni
3
2
7
3.25
W
Chernobog
LilRickieeee
Chernobog
1
3
5
1.17
L
1
6
1
0.25
W
1
1
9
5.5
L
1
4
3
0.63
L
Heimdallr
tidalspike
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,805
Damage
39,850
73,505
Taken
80,407
50,784
Mitigated
47,380
31,705
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
17,286
6,382
0
10,393
18,272
18,875
435
2,468
15,804
0
97,924
L
Cu Chulainn
Blazelwood209
Cu Chulainn
10,147
1,381
0
2,530
17,491
11,665
0
1,584
15,172
3,456
69,591
L
Lancelot
Decaturfist
Lancelot
4,520
178
0
7,276
19,446
9,634
0
5,702
13,393
0
67,853
W
14,801
2,951
0
9,454
17,466
10,482
0
3,763
13,703
0
111,055
W
Agni
16,530
2,007
208
3,498
10,825
4,453
1,645
4,954
5,871
86,299
993
W
Chernobog
LilRickieeee
Chernobog
4,315
2,303
0
3,886
11,004
4,308
1,140
1,254
9,750
0
57,170
L
9,122
82
1,146
4,097
15,926
5,769
0
7,460
8,384
53,798
1,359
W
8,873
1,185
0
4,266
15,938
12,666
64
6,462
9,476
27,448
28
L
7,299
337
0
2,546
16,010
15,249
0
6,471
9,120
30,764
0
L
Heimdallr
tidalspike
Heimdallr
8,762
4,427
0
2,524
11,534
5,063
2,058
2,997
8,054
0
77,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
42,083
505
Minions Killed
482
0
Camps Cleared
0
1,838,440
Distance Traveled
1,697,635
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,297
628
120
7
0
356,445
5
L
Cu Chulainn
8,612
478
127
7
0
298,360
0
L
Lancelot
8,131
452
111
6
0
419,433
3
W
Mulan
11,503
639
136
8
0
401,467
0
W
Agni
10,243
569
139
8
0
342,884
1
W
Chernobog
8,569
476
84
5
0
380,639
0
L
Chang'e
8,102
450
108
6
0
338,056
0
W
Ymir
7,951
442
26
1
0
357,005
2
L
Geb
8,252
458
15
1
0
360,030
6
L
Heimdallr
8,986
499
121
7
0
281,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role