Player Matchup

Kali
Kali
Gold IV
 
Kali
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Daga220
Kuzenbo
Gold IV
Level 123
God Stats
13W - 5L
1,770 SR
Queue Stats
96W - 109L
1,431 MMR
Solo
Janus
Janus
Gold V
PureCottonSon
Janus
Gold V
Level 174
God Stats
6W - 7L
1,507 SR
Queue Stats
35W - 34L
1,422 MMR
Party 2
Nut
Nut
Silver II
Stoicalmonk
Nut
Silver II
Level 68
God Stats
1W - 2L
1,641 SR
Queue Stats
19W - 25L
1,431 MMR
Solo
Bellona
Bellona
Silver II
xXRubM1ke0kXx
Bellona
Silver II
Level 129
God Stats
1W - 0L
1,168 SR
Queue Stats
32W - 31L
1,440 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,517 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,500 SR
1,522 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
Ahack248
Eset
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,412 MMR
Solo
Olorun
Olorun
Gold V
Bxphomxt-
Olorun
Gold V
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 0 / 0
3,380
676
521
3,364
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
Daga220
Kuzenbo
6
0 / 1 / 1
3,410
682
531
3,527
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,556
711
771
1,110
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,335
667
1,386
2,499
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
7
1 / 0 / 0
4,202
840
2,646
4,106
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThothThorShivaAwilix

VS

Bans
AresAgniNeithAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 1 / 0
3,580
716
2,163
4,407
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
5
0 / 0 / 1
3,148
630
309
950
600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
 
Lancelot
3
0 / 1 / 0
2,645
529
614
1,911
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
7
0 / 0 / 0
3,280
656
689
2,439
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Bxphomxt-
Olorun
7
1 / 0 / 0
3,741
748
2,086
2,305
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
0
0
L
Nike
 
Nike
0
1
0
0
L
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Lancelot
 
Lancelot
0
1
0
0
L
Eset
0
0
0
0
L
Olorun
Bxphomxt-
Olorun
1
0
0
1
W
Kuzenbo
Daga220
Kuzenbo
0
1
1
0.5
W
0
0
0
0
W
1
0
0
1
W
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,855
Damage
5,861
14,606
Taken
12,012
7,365
Mitigated
4,270
6,783
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
521
127
0
2,173
3,364
1,125
0
0
3,364
0
21,804
L
Nike
 
Nike
2,163
319
0
1,426
4,407
1,726
0
0
4,084
0
19,989
L
Xing Tian
 
Xing Tian
309
0
0
466
950
600
0
176
774
3,578
0
L
Lancelot
 
Lancelot
614
110
0
804
1,911
518
0
60
1,851
0
4,451
L
Eset
689
84
0
570
2,439
671
0
771
1,668
16,856
0
L
Olorun
Bxphomxt-
Olorun
2,086
855
60
1,403
2,305
755
0
295
2,010
23,949
2,072
W
Kuzenbo
Daga220
Kuzenbo
531
255
17
1,392
3,527
2,759
5
1,340
2,187
10,388
0
W
771
40
0
0
1,110
346
0
689
421
19,818
1,211
W
1,386
819
0
1,047
2,499
806
0
1,035
1,464
0
15,367
W
Bellona
2,646
806
0
2,154
4,106
2,329
0
0
3,788
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,883
Gold Earned
16,394
162
Minions Killed
139
0
Camps Cleared
0
532,161
Distance Traveled
379,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,380
676
43
9
0
140,145
0
L
Nike
3,580
716
40
8
0
98,794
1
L
Xing Tian
3,148
630
1
0
0
55,117
1
L
Lancelot
2,645
529
11
2
0
45,055
0
L
Eset
3,280
656
27
5
0
99,003
0
L
Olorun
3,741
748
60
12
0
81,561
0
W
Kuzenbo
3,410
682
11
2
0
94,914
2
W
Janus
3,556
711
31
6
0
106,755
0
W
Nut
3,335
667
28
6
0
84,822
0
W
Bellona
4,202
840
49
10
0
105,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role