Player Matchup

Thanatos
Thanatos
JollyFishSticks
Thanatos
Level 161
God Stats
3W - 1L
1,537 SR
Queue Stats
221W - 215L
1,514 Elo+
Party 1
Mulan
Mulan
LeaderOfTurtles
Mulan
Level 118
God Stats
10W - 16L
1,411 SR
Queue Stats
222W - 222L
1,499 Elo+
Party 1
Horus
Horus
Sonic Synd1cate
Horus
Level 147
God Stats
3W - 1L
1,713 SR
Queue Stats
25W - 34L
1,423 Elo+
Party 3
Poseidon
Poseidon
infantry32
Poseidon
Level 154
God Stats
5W - 2L
1,685 SR
Queue Stats
26W - 37L
1,418 Elo+
Party 3
Scylla
Scylla
lordofthegods5
Scylla
Level 166
God Stats
7W - 4L
1,622 SR
Queue Stats
204W - 156L
1,575 Elo+
Party 1
Team Averages
Level 149
1,593 SR
1,486 Elo+

VS

Team Averages
Level 133
1,595 SR
1,541 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Herendai
Ymir
Level 95
God Stats
14W - 7L
1,768 SR
Queue Stats
90W - 73L
1,587 Elo+
Solo
Poseidon
Poseidon
Inarius5502
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,576 Elo+
Party 2
Bellona
Bellona
L U X 4 R Y
Bellona
Level 155
God Stats
17W - 9L
1,708 SR
Queue Stats
183W - 165L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 2 / 6
5,986
599
6,435
11,559
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,897
590
4,313
8,867
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
1 / 1 / 2
5,370
537
2,357
5,901
4,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
infantry32
Poseidon
9
0 / 1 / 0
4,708
471
2,856
1,655
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
10 / 1 / 3
7,305
731
9,467
5,167
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 0
5,989
599
2,394
3,608
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
10
1 / 7 / 0
5,227
523
4,946
10,836
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 2
5,539
554
2,072
7,653
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Inarius5502
Poseidon
9
1 / 7 / 0
6,005
601
2,202
7,059
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
L U X 4 R Y
Bellona
11
4 / 1 / 0
6,615
662
8,361
10,621
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
8
8
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
0
2
L
Loki
 
Loki
1
7
0
0.14
L
Ymir
0
1
2
1
L
Poseidon
Inarius5502
Poseidon
1
7
0
0.14
W
Thanatos
4
2
6
3.5
L
Bellona
L U X 4 R Y
Bellona
4
1
0
4
W
1
3
0
0.33
W
1
1
2
2
W
Poseidon
infantry32
Poseidon
0
1
0
0
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
19,975
33,149
Taken
39,777
14,906
Mitigated
18,477
14,267
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,394
1,484
0
1,344
3,608
1,193
0
1,164
2,253
0
42,640
L
Loki
 
Loki
4,946
1,588
0
3,004
10,836
2,962
0
4,270
6,305
0
31,538
L
Ymir
2,072
352
0
1,896
7,653
5,205
0
2,895
4,343
16,029
1,026
L
Poseidon
Inarius5502
Poseidon
2,202
386
0
465
7,059
1,502
216
2,835
4,008
29,110
0
W
Thanatos
6,435
2,284
0
8,919
11,559
4,334
0
1,160
10,141
0
34,966
L
Bellona
L U X 4 R Y
Bellona
8,361
3,986
0
6,500
10,621
7,615
0
0
10,235
0
45,104
W
4,313
1,369
0
1,962
8,867
4,526
0
107
8,244
0
36,910
W
2,357
721
166
2,681
5,901
4,240
0
1,385
4,516
0
17,069
W
Poseidon
infantry32
Poseidon
2,856
369
0
39
1,655
256
0
64
1,591
27,086
0
W
9,467
2,310
0
500
5,167
1,550
0
944
4,223
43,480
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
29,375
280
Minions Killed
284
0
Camps Cleared
0
925,384
Distance Traveled
898,175
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,989
599
85
9
0
185,406
2
L
Loki
5,227
523
51
5
0
183,773
0
L
Ymir
5,539
554
19
2
0
168,810
0
L
Poseidon
6,005
601
56
6
0
161,212
0
W
Thanatos
5,986
599
48
5
0
225,097
0
L
Bellona
6,615
662
73
7
0
198,974
1
W
Mulan
5,897
590
62
6
0
155,075
0
W
Horus
5,370
537
27
3
0
211,401
4
W
Poseidon
4,708
471
57
6
0
148,824
0
W
Scylla
7,305
731
86
9
0
184,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role