Player Matchup

Kukulkan
Kukulkan
Artash07
Kukulkan
Level 88
God Stats
20W - 18L
1,452 SR
Queue Stats
91W - 111L
1,463 Elo+
Solo
Izanami
Izanami
ElKongo
Izanami
Level 144
God Stats
7W - 7L
1,560 SR
Queue Stats
57W - 71L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Suforever
Sun Wukong
Level 106
God Stats
120W - 111L
1,593 SR
Queue Stats
191W - 217L
1,503 Elo+
Party 1
Team Averages
Level 113
1,535 SR
1,481 Elo+

VS

Team Averages
Level 150
1,475 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
edwinjoel
Hercules
Level 163
God Stats
12W - 19L
1,403 SR
Queue Stats
222W - 276L
1,468 Elo+
Party 2
Anhur
Anhur
xroysx
Anhur
Level 159
God Stats
2W - 8L
1,522 SR
Queue Stats
126W - 153L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artash07
Kukulkan
16
3 / 1 / 8
10,356
797
8,123
7,396
3,077
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ElKongo
Izanami
14
4 / 2 / 5
10,139
780
10,429
12,246
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Suforever
Sun Wukong
17
10 / 0 / 5
11,784
906
12,001
14,797
15,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 0
8,752
673
9,137
10,801
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
edwinjoel
Hercules
13
2 / 4 / 1
8,670
667
7,553
13,306
13,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
xroysx
Anhur
11
0 / 8 / 2
7,915
609
9,618
12,498
4,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
W
Kukulkan
Artash07
Kukulkan
3
1
8
7
W
Izanami
ElKongo
Izanami
4
2
5
3.25
W
Sun Wukong
Suforever
Sun Wukong
10
0
5
12.5
L
Hercules
edwinjoel
Hercules
2
4
1
0.63
L
Anhur
xroysx
Anhur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
26,308
34,439
Taken
36,605
23,475
Mitigated
24,175
6,851
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,137
390
0
1,137
10,801
5,655
99
2,876
7,869
37,404
0
W
Kukulkan
Artash07
Kukulkan
8,123
855
0
1,583
7,396
3,077
587
1,519
5,464
45,269
0
W
Izanami
ElKongo
Izanami
10,429
6,978
0
2,119
12,246
5,188
1,527
2,200
9,442
0
48,569
W
Sun Wukong
Suforever
Sun Wukong
12,001
3,065
0
3,149
14,797
15,210
349
4,103
9,400
0
42,857
L
Hercules
edwinjoel
Hercules
7,553
680
0
2,331
13,306
13,973
0
3,772
9,505
0
24,232
L
Anhur
xroysx
Anhur
9,618
5,874
0
811
12,498
4,547
156
1,497
10,946
0
28,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
25,337
204
Minions Killed
150
0
Camps Cleared
0
778,098
Distance Traveled
621,637
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,752
673
71
5
0
227,050
2
W
Kukulkan
10,356
797
74
6
0
265,263
0
W
Izanami
10,139
780
66
5
0
228,143
0
W
Sun Wukong
11,784
906
64
5
0
284,692
6
L
Hercules
8,670
667
39
3
0
207,692
4
L
Anhur
7,915
609
40
3
0
186,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role