Player Matchup

Surtr
Surtr
Bronze I
FatalLordKing
Surtr
Bronze I
Level 103
God Stats
1W - 3L
1,479 SR
Queue Stats
6W - 20L
1,073 MMR
Solo
Olorun
Olorun
Silver III
M4dM4c
Olorun
Silver III
Level 154
God Stats
12W - 9L
1,386 SR
Queue Stats
56W - 60L
1,145 MMR
Solo
Serqet
Serqet
Gold IV
Nekomoi
Serqet
Gold IV
Level 229
God Stats
14W - 14L
1,529 SR
Queue Stats
108W - 111L
1,261 MMR
Party 1
Terra
Terra
Silver III
Suipz
Terra
Silver III
Level 187
God Stats
3W - 0L
1,651 SR
Queue Stats
119W - 134L
930 MMR
Party 1
Discordia
Discordia
Silver I
Tottiii
Discordia
Silver I
Level 148
God Stats
11W - 6L
1,600 SR
Queue Stats
167W - 188L
1,131 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 164
1,529 SR
1,108 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,433 SR
1,219 MMR
Susano
Susano
Silver II
 
Susano
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
EclipseDark
Freya
Silver II
Level 143
God Stats
18W - 15L
1,564 SR
Queue Stats
37W - 51L
1,186 MMR
Party 2
Anubis
Anubis
Bronze IV
Mitzuri
Anubis
Bronze IV
Level 153
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 18L
1,087 MMR
Solo
Ares
Ares
Silver III
MrG3ntl3man
Ares
Silver III
Level 128
God Stats
12W - 11L
1,553 SR
Queue Stats
37W - 51L
1,186 MMR
Party 2
Loki
Loki
Silver II
iiZong
Loki
Silver II
Level 157
God Stats
0W - 3L
1,225 SR
Queue Stats
70W - 90L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,737
696
8,407
9,511
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
M4dM4c
Olorun
15
6 / 1 / 3
8,999
643
12,521
11,109
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Nekomoi
Serqet
13
4 / 0 / 3
7,782
556
4,234
10,178
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Suipz
Terra
12
0 / 0 / 7
7,661
547
3,677
10,909
8,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Tottiii
Discordia
14
1 / 1 / 4
8,194
585
5,781
5,841
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ArachneThorJanusPersephone

VS

Bans
ThanatosBellonaAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 1 / 0
6,895
493
3,555
11,131
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
6,788
485
5,456
11,468
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
Mitzuri
Anubis
12
0 / 1 / 1
7,002
500
5,121
6,366
2,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 4 / 0
6,221
444
2,350
13,243
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
iiZong
Loki
13
0 / 7 / 0
6,699
479
5,567
14,148
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
L
1
4
0
0.25
W
6
0
3
7.5
W
Olorun
M4dM4c
Olorun
6
1
3
7.5
L
Anubis
Mitzuri
Anubis
0
1
1
0.5
L
0
4
0
0
W
Serqet
Nekomoi
Serqet
4
0
3
5.5
W
Terra
Suipz
Terra
0
0
7
3.5
W
Discordia
Tottiii
Discordia
1
1
4
3
L
Loki
iiZong
Loki
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
22,049
47,548
Taken
56,356
26,795
Mitigated
27,883
19,707
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,555
723
0
5,108
11,131
4,578
0
2,988
8,095
0
51,553
L
5,456
1,450
0
3,310
11,468
4,544
18
7,467
3,838
47,590
1,364
W
8,407
3,011
0
5,042
9,511
6,778
479
1,280
8,231
1,566
63,319
W
Olorun
M4dM4c
Olorun
12,521
5,643
540
7,060
11,109
4,994
1,071
6,098
5,011
70,756
2,629
L
Anubis
Mitzuri
Anubis
5,121
42
0
3,270
6,366
2,931
0
2,830
3,485
57,389
1,799
L
2,350
232
0
2,007
13,243
10,831
0
7,230
5,634
25,219
0
W
Serqet
Nekomoi
Serqet
4,234
1,160
0
455
10,178
4,626
0
1,796
8,382
0
61,475
W
Terra
Suipz
Terra
3,677
656
2,037
4,323
10,909
8,160
0
3,858
7,051
24,736
1,363
W
Discordia
Tottiii
Discordia
5,781
203
0
250
5,841
2,237
0
786
5,055
62,682
0
L
Loki
iiZong
Loki
5,567
1,867
0
3,529
14,148
4,999
0
1,566
11,979
0
52,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,373
Gold Earned
33,605
444
Minions Killed
394
0
Camps Cleared
0
1,552,732
Distance Traveled
1,445,508
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,895
493
92
7
0
333,809
4
L
Freya
6,788
485
83
6
0
266,661
0
W
Surtr
9,737
696
111
8
0
286,501
5
W
Olorun
8,999
643
107
8
0
257,396
4
L
Anubis
7,002
500
122
9
0
269,115
7
L
Ares
6,221
444
26
2
0
273,964
3
W
Serqet
7,782
556
84
6
0
379,575
0
W
Terra
7,661
547
24
2
0
339,483
9
W
Discordia
8,194
585
118
8
0
289,777
3
L
Loki
6,699
479
71
5
0
301,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role