Player Matchup

Jormungandr
Jormungandr
BKNateDog
Jormungandr
Level 142
God Stats
45W - 40L
1,468 SR
Queue Stats
195W - 193L
1,472 Elo+
Solo
Hades
Hades
MDL ProLady
Hades
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 222L
1,451 Elo+
Solo
Discordia
Discordia
ShinnidyPV
Discordia
Level 71
God Stats
24W - 14L
1,630 SR
Queue Stats
483W - 451L
1,460 Elo+
Party 2
Charybdis
Charybdis
gatlincg
Charybdis
Level 121
God Stats
14W - 7L
1,486 SR
Queue Stats
107W - 96L
1,464 Elo+
Solo
Da Ji
Da Ji
lehey_
Da Ji
Level 67
God Stats
67W - 60L
1,531 SR
Queue Stats
421W - 414L
1,401 Elo+
Party 2
Team Averages
Level 109
1,523 SR
1,450 Elo+

VS

Team Averages
Level 53
1,495 SR
1,442 Elo+
Shiva
Shiva
DeadVoltageTv
Shiva
Level 67
God Stats
5W - 5L
1,602 SR
Queue Stats
161W - 148L
1,477 Elo+
Party 1
Artemis
Artemis
JxssLeS
Artemis
Level 65
God Stats
67W - 43L
1,644 SR
Queue Stats
381W - 381L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
LuckyLuchyTv
Nu Wa
Level 46
God Stats
15W - 11L
1,580 SR
Queue Stats
130W - 128L
1,422 Elo+
Party 1
Agni
Agni
Xanny GreenZ
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
burbu42
Kuzenbo
Level 39
God Stats
1W - 6L
1,146 SR
Queue Stats
64W - 98L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BKNateDog
Jormungandr
17
6 / 1 / 1
10,758
672
10,506
15,668
13,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 1 / 4
9,467
592
15,238
14,633
10,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
ShinnidyPV
Discordia
13
3 / 1 / 3
8,603
538
6,378
9,236
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
gatlincg
Charybdis
14
2 / 1 / 2
8,205
513
8,637
12,352
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
lehey_
Da Ji
14
1 / 1 / 6
8,154
510
3,912
14,833
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,245
515
13,095
19,635
10,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JxssLeS
Artemis
11
1 / 5 / 1
6,589
412
9,573
13,172
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 4 / 3
6,917
432
7,853
9,972
3,745
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
0 / 3 / 0
7,792
487
3,243
8,619
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
burbu42
Kuzenbo
12
0 / 0 / 2
7,337
459
4,271
15,439
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BKNateDog
Jormungandr
6
1
1
6.5
L
4
5
0
0.8
L
Artemis
JxssLeS
Artemis
1
5
1
0.3
L
0
4
3
0.38
W
3
1
4
5
W
Discordia
ShinnidyPV
Discordia
3
1
3
4.5
L
0
3
0
0
L
Kuzenbo
burbu42
Kuzenbo
0
0
2
1
W
Charybdis
gatlincg
Charybdis
2
1
2
3
W
Da Ji
lehey_
Da Ji
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
38,035
66,722
Taken
66,837
38,003
Mitigated
38,496
31,072
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BKNateDog
Jormungandr
10,506
3,573
0
5,851
15,668
13,838
732
3,995
11,056
84,992
6,037
L
13,095
3,188
0
3,036
19,635
10,188
0
7,873
11,469
0
77,990
L
Artemis
JxssLeS
Artemis
9,573
5,089
337
2,282
13,172
4,514
0
6,188
6,984
0
40,720
L
7,853
3,433
0
1,569
9,972
3,745
0
6,589
2,781
31,183
840
W
15,238
1,360
820
7,266
14,633
10,270
208
3,011
11,581
76,309
0
W
Discordia
ShinnidyPV
Discordia
6,378
457
252
4,502
9,236
2,859
576
2,361
6,814
41,421
322
L
3,243
369
0
625
8,619
3,210
0
3,115
5,504
52,655
0
L
Kuzenbo
burbu42
Kuzenbo
4,271
1,219
0
3,842
15,439
16,839
0
6,512
8,927
23,769
2,747
W
Charybdis
gatlincg
Charybdis
8,637
3,093
0
4,970
12,352
5,173
1,861
2,407
9,945
0
72,144
W
Da Ji
lehey_
Da Ji
3,912
1,233
130
7,281
14,833
5,863
632
3,091
11,695
0
45,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
36,880
513
Minions Killed
329
0
Camps Cleared
0
1,502,721
Distance Traveled
1,477,135
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,758
672
143
9
0
272,197
0
L
Shiva
8,245
515
105
7
0
338,710
0
L
Artemis
6,589
412
50
3
0
250,775
0
L
Nu Wa
6,917
432
42
3
0
267,674
3
W
Hades
9,467
592
95
6
0
282,330
5
W
Discordia
8,603
538
79
5
0
298,856
0
L
Agni
7,792
487
105
7
0
285,164
0
L
Kuzenbo
7,337
459
27
2
0
334,812
0
W
Charybdis
8,205
513
111
7
0
291,527
1
W
Da Ji
8,154
510
85
5
0
357,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role