Player Matchup

Thanatos
Thanatos
AngeredWriter
Thanatos
Level 148
God Stats
31W - 27L
1,537 SR
Queue Stats
184W - 162L
1,531 Elo+
Party 3
Vulcan
Vulcan
Fate_DNG
Vulcan
Level 128
God Stats
5W - 1L
1,490 SR
Queue Stats
174W - 182L
1,551 Elo+
Party 1
Ullr
Ullr
Fhorenziks
Ullr
Level 22
God Stats
2W - 1L
1,506 SR
Queue Stats
39W - 30L
1,555 Elo+
Party 3
Shiva
Shiva
Lenplay56
Shiva
Level 48
God Stats
7W - 0L
1,790 SR
Queue Stats
94W - 103L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
plummed-jogger
Erlang Shen
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,728 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,563 Elo+

VS

Team Averages
Level 78
1,473 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CuzzBub
Arachne
Level 129
God Stats
1W - 1L
1,662 SR
Queue Stats
59W - 54L
1,596 Elo+
Party 2
Poseidon
Poseidon
FingerBlaster8
Poseidon
Level 26
God Stats
0W - 2L
1,567 SR
Queue Stats
15W - 14L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
Flandy1
Zhong Kui
Level 109
God Stats
0W - 3L
1,116 SR
Queue Stats
25W - 22L
1,561 Elo+
Party 2
Charybdis
Charybdis
rockaboi
Charybdis
Level 40
God Stats
11W - 12L
1,519 SR
Queue Stats
86W - 83L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngeredWriter
Thanatos
12
6 / 0 / 2
6,877
625
7,034
9,659
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Fate_DNG
Vulcan
12
5 / 0 / 5
6,821
620
11,756
4,559
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 1 / 3
7,097
645
6,684
8,255
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Lenplay56
Shiva
10
1 / 4 / 1
6,243
568
4,829
12,359
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
plummed-jogger
Erlang Shen
10
4 / 2 / 6
6,345
577
7,554
10,538
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 4 / 1
5,603
509
4,691
13,875
9,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
CuzzBub
Arachne
10
1 / 2 / 0
5,673
516
4,712
11,670
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
9
1 / 6 / 0
5,371
488
4,414
8,210
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Flandy1
Zhong Kui
12
4 / 3 / 0
7,085
644
8,785
9,692
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charybdis
rockaboi
Charybdis
9
0 / 6 / 2
5,160
469
2,873
9,513
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
7
7
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
1
0.38
W
Thanatos
AngeredWriter
Thanatos
6
0
2
7
L
Arachne
CuzzBub
Arachne
1
2
0
0.5
W
Vulcan
Fate_DNG
Vulcan
5
0
5
7.5
W
5
1
3
6.5
L
Poseidon
1
6
0
0.17
L
Zhong Kui
Flandy1
Zhong Kui
4
3
0
1.33
W
Shiva
Lenplay56
Shiva
1
4
1
0.38
W
Erlang Shen
plummed-jogger
Erlang Shen
4
2
6
3.5
L
Charybdis
rockaboi
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
25,475
45,370
Taken
52,960
23,401
Mitigated
26,863
17,353
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,691
695
0
4,002
13,875
9,351
0
4,316
9,200
21,966
0
W
Thanatos
AngeredWriter
Thanatos
7,034
1,952
0
8,739
9,659
3,830
0
1,574
8,085
0
46,815
L
Arachne
CuzzBub
Arachne
4,712
2,640
0
4,384
11,670
4,880
0
2,386
9,230
0
37,831
W
Vulcan
Fate_DNG
Vulcan
11,756
584
0
375
4,559
1,901
0
2,912
1,647
48,620
610
W
6,684
2,411
0
1,619
8,255
3,381
0
1,844
6,411
0
46,277
L
Poseidon
4,414
1,003
0
700
8,210
2,267
0
2,455
5,596
36,218
697
L
Zhong Kui
Flandy1
Zhong Kui
8,785
1,822
0
2,810
9,692
7,443
0
1,371
8,321
43,188
8,490
W
Shiva
Lenplay56
Shiva
4,829
1,008
0
2,155
12,359
5,415
0
6,937
5,422
0
37,974
W
Erlang Shen
plummed-jogger
Erlang Shen
7,554
3,792
0
4,465
10,538
8,874
0
4,150
6,388
0
32,598
L
Charybdis
rockaboi
Charybdis
2,873
1,243
0
1,369
9,513
2,922
0
1,016
8,367
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
28,892
355
Minions Killed
263
0
Camps Cleared
0
1,173,523
Distance Traveled
1,105,872
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,603
509
20
2
0
238,380
0
W
Thanatos
6,877
625
73
7
0
266,179
0
L
Arachne
5,673
516
65
6
0
260,749
2
W
Vulcan
6,821
620
79
7
0
248,388
0
W
Ullr
7,097
645
78
7
0
212,926
0
L
Poseidon
5,371
488
57
5
0
198,762
0
L
Zhong Kui
7,085
644
74
7
0
192,582
1
W
Shiva
6,243
568
73
7
0
206,382
0
W
Erlang Shen
6,345
577
52
5
0
239,648
2
L
Charybdis
5,160
469
47
4
0
215,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role