Player Matchup

Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
BrxtnWlf
Chernobog
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
184W - 163L
1,505 Elo+
Party 3
Lancelot
Lancelot
DrCashew
Lancelot
Level 66
God Stats
8W - 5L
1,629 SR
Queue Stats
313W - 288L
1,545 Elo+
Party 1
He Bo
He Bo
Trouper
He Bo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 106L
1,573 Elo+
Party 1
Athena
Athena
estradieall
Athena
Level 57
God Stats
28W - 22L
1,404 SR
Queue Stats
223W - 213L
1,527 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,530 Elo+

VS

Team Averages
Level 89
1,576 SR
1,514 Elo+
Fafnir
Fafnir
ArtGoesBrrrr
Fafnir
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 79L
1,353 Elo+
Solo
Izanami
Izanami
BegoneThot_6969
Izanami
Level 143
God Stats
12W - 9L
1,736 SR
Queue Stats
186W - 165L
1,516 Elo+
Party 2
Charon
Charon
alanyo1111
Charon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,673 Elo+
Solo
Pele
Pele
cyn_15
Pele
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 130L
1,503 Elo+
Party 2
Zeus
Zeus
zxBLADEMASTERzx
Zeus
Level 67
God Stats
76W - 61L
1,644 SR
Queue Stats
405W - 395L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 3 / 7
8,197
546
10,844
14,223
12,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
BrxtnWlf
Chernobog
15
5 / 1 / 4
8,932
595
7,380
10,328
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
DrCashew
Lancelot
16
6 / 1 / 6
8,945
596
9,318
17,197
8,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Trouper
He Bo
14
1 / 4 / 4
8,487
566
4,454
9,790
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
0 / 0 / 5
7,025
468
2,357
13,276
10,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 0
5,842
389
2,114
11,315
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 1
7,580
505
7,198
8,307
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
alanyo1111
Charon
11
1 / 3 / 3
7,649
510
7,543
11,561
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
cyn_15
Pele
14
4 / 4 / 2
8,082
539
7,877
12,876
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 2
8,058
537
8,774
9,216
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
9
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
7
2.5
L
Fafnir
0
2
0
0
L
0
3
1
0.17
W
Chernobog
BrxtnWlf
Chernobog
5
1
4
7
W
Lancelot
DrCashew
Lancelot
6
1
6
9
W
He Bo
Trouper
He Bo
1
4
4
0.75
L
Charon
alanyo1111
Charon
1
3
3
0.83
L
Pele
cyn_15
Pele
4
4
2
1.25
W
Athena
0
0
5
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
33,506
64,814
Taken
53,275
39,029
Mitigated
32,937
18,150
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,844
1,748
0
2,102
14,223
12,568
81
3,274
10,949
0
49,631
L
Fafnir
2,114
963
0
2,346
11,315
12,303
0
0
10,358
21,887
0
L
7,198
5,122
0
769
8,307
2,876
0
912
7,299
0
74,391
W
Chernobog
BrxtnWlf
Chernobog
7,380
4,155
0
3,925
10,328
4,417
48
3,179
7,149
0
83,107
W
Lancelot
DrCashew
Lancelot
9,318
2,011
0
5,738
17,197
8,622
173
4,266
12,931
0
80,604
W
He Bo
Trouper
He Bo
4,454
553
0
2,454
9,790
3,069
147
5,080
4,710
59,475
513
L
Charon
alanyo1111
Charon
7,543
1,712
0
2,228
11,561
10,047
0
1,538
9,926
25,908
1,256
L
Pele
cyn_15
Pele
7,877
1,975
0
4,605
12,876
4,842
553
2,274
10,471
0
61,527
W
Athena
2,357
451
1,530
2,401
13,276
10,353
11
1,992
11,284
25,823
0
L
8,774
576
0
2,380
9,216
2,869
480
2,087
6,986
64,477
2,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
37,211
449
Minions Killed
403
0
Camps Cleared
0
1,563,790
Distance Traveled
1,311,074
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,197
546
62
4
0
280,164
0
L
Fafnir
5,842
389
31
2
0
198,760
0
L
Izanami
7,580
505
126
8
0
257,937
0
W
Chernobog
8,932
595
131
9
0
304,799
0
W
Lancelot
8,945
596
112
7
0
385,291
0
W
He Bo
8,487
566
113
8
0
274,720
0
L
Charon
7,649
510
36
2
0
272,424
2
L
Pele
8,082
539
98
7
0
326,609
1
W
Athena
7,025
468
31
2
0
318,816
4
L
Zeus
8,058
537
112
7
0
255,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role