Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze III
DR-ZedDead
Nut
Bronze III
Level 141
God Stats
9W - 6L
1,274 SR
Queue Stats
105W - 147L
265 MMR
Solo
Nu Wa
Nu Wa
Silver III
Grandpa2828
Nu Wa
Silver III
Level 113
God Stats
46W - 36L
1,523 SR
Queue Stats
168W - 191L
795 MMR
Solo
Odin
Odin
Silver IV
Mugiwara Art
Odin
Silver IV
Level 66
God Stats
146W - 112L
1,524 SR
Queue Stats
290W - 302L
881 MMR
Solo
Nemesis
Nemesis
Silver IV
Ornelas_PRO
Nemesis
Silver IV
Level 118
God Stats
13W - 21L
1,692 SR
Queue Stats
184W - 223L
835 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,502 SR
855 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,508 SR
739 MMR
Anhur
Anhur
Silver V
GROOVYUZA 9
Anhur
Silver V
Level 124
God Stats
7W - 16L
1,327 SR
Queue Stats
396W - 436L
498 MMR
Solo
Cerberus
Cerberus
Bronze I
Mangopotato5863
Cerberus
Bronze I
Level 66
God Stats
179W - 190L
1,487 SR
Queue Stats
325W - 383L
507 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
PicklesDun7
Morgan Le Fay
Silver I
Level 122
God Stats
27W - 15L
1,590 SR
Queue Stats
104W - 115L
1,302 MMR
Solo
Maui
Maui
Silver V
Takinz
Maui
Silver V
Level 125
God Stats
92W - 104L
1,427 SR
Queue Stats
201W - 227L
723 MMR
Solo
Set
Set
Silver IV
ezgcarriedyou
Set
Silver IV
Level 182
God Stats
1W - 1L
1,712 SR
Queue Stats
218W - 261L
663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 0 / 1
9,292
619
9,188
9,885
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 3
8,149
543
6,679
10,199
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 5
9,058
604
9,031
5,848
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 5
7,209
481
6,354
7,378
6,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Ornelas_PRO
Nemesis
14
3 / 0 / 3
7,926
528
4,360
11,464
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AchillesAo KuangAthenaVulcan

VS

Bans
GilgameshLancelotBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,357
490
5,936
11,824
4,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
0 / 2 / 0
6,658
444
3,612
11,383
9,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
PicklesDun7
Morgan Le Fay
11
0 / 3 / 0
6,655
444
6,094
9,635
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
Takinz
Maui
8
0 / 2 / 2
6,195
413
2,497
7,671
5,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 0
7,171
478
2,358
13,634
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
1
1.5
W
3
2
3
2.25
L
2
3
0
0.67
W
3
0
5
5.5
L
Cerberus
0
2
0
0
W
2
0
5
4.5
W
Nemesis
Ornelas_PRO
Nemesis
3
0
3
4.5
L
Morgan Le Fay
PicklesDun7
Morgan Le Fay
0
3
0
0
L
Maui
Takinz
Maui
0
2
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
20,497
44,774
Taken
54,147
24,221
Mitigated
28,690
10,977
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,188
4,181
0
3,462
9,885
6,947
2,026
3,392
6,493
0
79,641
W
6,679
4,193
0
2,235
10,199
3,618
441
908
9,291
0
53,048
L
5,936
2,948
0
3,156
11,824
4,598
0
675
11,149
0
57,369
W
9,031
2,484
0
1,080
5,848
2,414
44
4,490
1,358
76,750
369
L
Cerberus
3,612
126
0
3,227
11,383
9,424
166
464
9,697
47,356
1,127
W
6,354
1,281
0
3,055
7,378
6,361
277
1,616
5,762
0
35,966
W
Nemesis
Ornelas_PRO
Nemesis
4,360
1,198
0
1,145
11,464
4,881
0
1,237
10,227
0
63,840
L
Morgan Le Fay
PicklesDun7
Morgan Le Fay
6,094
1,042
0
2,926
9,635
3,482
0
4,788
4,847
64,283
0
L
Maui
Takinz
Maui
2,497
616
0
1,504
7,671
5,120
0
445
7,226
17,509
2,469
L
2,358
953
0
5,555
13,634
6,066
0
2,636
10,890
0
67,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
34,036
471
Minions Killed
423
0
Camps Cleared
0
1,423,694
Distance Traveled
1,162,082
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,292
619
130
9
0
242,768
0
W
Nut
8,149
543
76
5
0
247,429
0
L
Anhur
7,357
490
100
7
0
264,392
2
W
Nu Wa
9,058
604
127
8
0
292,624
0
L
Cerberus
6,658
444
90
6
0
216,239
0
W
Odin
7,209
481
48
3
0
335,097
1
W
Nemesis
7,926
528
90
6
0
305,776
2
L
Morgan Le Fay
6,655
444
102
7
0
231,705
5
L
Maui
6,195
413
29
2
0
143,190
4
L
Set
7,171
478
102
7
0
306,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role