Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CyBearJangle
Kuzenbo
Level 161
God Stats
3W - 6L
1,236 SR
Queue Stats
137W - 130L
1,458 Elo+
Party 2
Charybdis
Charybdis
WakeMason
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,422 Elo+
Party 2
Ishtar
Ishtar
Whiskey---Queen
Ishtar
Level 153
God Stats
5W - 0L
1,931 SR
Queue Stats
194W - 198L
1,478 Elo+
Solo
Agni
Agni
aquaipride
Agni
Level 249
God Stats
1W - 0L
1,235 SR
Queue Stats
33W - 40L
1,391 Elo+
Party 2
Team Averages
Level 150
1,480 SR
1,450 Elo+

VS

Team Averages
Level 92
1,541 SR
1,481 Elo+
Xing Tian
Xing Tian
DragonRoy
Xing Tian
Level 129
God Stats
11W - 3L
1,833 SR
Queue Stats
124W - 107L
1,474 Elo+
Solo
Cliodhna
Cliodhna
I Dogamai l
Cliodhna
Level 86
God Stats
0W - 2L
1,306 SR
Queue Stats
48W - 49L
1,488 Elo+
Party 1
Bastet
Bastet
IbrahimoRoach
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,492 Elo+
Party 1
Susano
Susano
Taco Jesus3788
Susano
Level 91
God Stats
2W - 1L
1,870 SR
Queue Stats
22W - 23L
1,480 Elo+
Party 1
Ullr
Ullr
iMakeDumbPlays
Ullr
Level 62
God Stats
1W - 2L
1,194 SR
Queue Stats
35W - 47L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 0 / 8
5,466
1,093
4,417
3,576
2,535
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
CyBearJangle
Kuzenbo
9
0 / 0 / 8
5,168
1,034
2,952
3,999
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
WakeMason
Charybdis
10
3 / 0 / 7
5,825
1,165
4,591
3,838
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 0 / 5
6,058
1,212
3,333
3,136
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
3 / 0 / 5
5,743
1,149
2,080
2,715
827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DragonRoy
Xing Tian
10
0 / 2 / 0
4,586
917
3,505
6,837
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
I Dogamai l
Cliodhna
7
0 / 5 / 0
4,476
895
3,889
5,179
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,236
847
0
0
0
10
0 / 2 / 0
4,789
958
4,371
4,021
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
4,765
953
1,573
3,428
1,562
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
10
Kills
0
0
Deaths
10
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
8
5
W
Kuzenbo
CyBearJangle
Kuzenbo
0
0
8
4
L
Xing Tian
DragonRoy
Xing Tian
0
2
0
0
L
Cliodhna
I Dogamai l
Cliodhna
0
5
0
0
L
0
0
0
0
L
0
2
0
0
W
Charybdis
WakeMason
Charybdis
3
0
7
6.5
W
3
0
5
5.5
W
3
0
5
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
13,338
17,264
Taken
19,465
10,217
Mitigated
11,886
9,227
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,417
540
610
1,435
3,576
2,535
0
1,243
2,176
10,021
356
W
Kuzenbo
CyBearJangle
Kuzenbo
2,952
769
1,878
1,475
3,999
4,337
26
558
3,441
3,930
555
L
Xing Tian
DragonRoy
Xing Tian
3,505
114
12
811
6,837
6,468
0
3,010
3,663
7,253
0
L
Cliodhna
I Dogamai l
Cliodhna
3,889
247
147
580
5,179
2,197
0
3,085
2,017
0
5,776
L
0
0
0
0
0
0
0
0
0
0
0
L
4,371
268
46
313
4,021
1,659
0
1,583
2,292
0
9,790
W
Charybdis
WakeMason
Charybdis
4,591
1,905
0
1,562
3,838
1,398
39
393
3,367
0
6,972
W
3,333
1,960
795
972
3,136
1,120
0
872
2,148
0
10,512
W
2,080
68
0
500
2,715
827
0
88
2,627
8,923
0
L
1,573
773
34
355
3,428
1,562
0
870
2,538
0
5,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
22,852
62
Minions Killed
29
0
Camps Cleared
0
555,118
Distance Traveled
408,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,466
1,093
17
3
0
99,116
0
W
Kuzenbo
5,168
1,034
3
1
0
122,063
0
L
Xing Tian
4,586
917
6
1
0
107,506
0
L
Cliodhna
4,476
895
6
1
0
99,904
0
L
Bastet
4,236
847
0
0
0
0
0
L
Susano
4,789
958
11
2
0
117,938
0
W
Charybdis
5,825
1,165
9
2
0
120,993
0
W
Ishtar
6,058
1,212
20
4
0
95,749
0
W
Agni
5,743
1,149
13
3
0
117,197
0
L
Ullr
4,765
953
6
1
0
82,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role