Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cxrnage503
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,437 Elo+
Solo
Artemis
Artemis
Guiti420
Artemis
Level 122
God Stats
9W - 16L
1,403 SR
Queue Stats
311W - 310L
1,408 Elo+
Solo
Surtr
Surtr
LordGuru234
Surtr
Level 25
God Stats
3W - 5L
1,813 SR
Queue Stats
34W - 46L
1,390 Elo+
Party 2
Ymir
Ymir
SuperMightyMilk
Ymir
Level 59
God Stats
1W - 3L
1,303 SR
Queue Stats
45W - 54L
1,380 Elo+
Party 2
Team Averages
Level 70
1,504 SR
1,423 Elo+

VS

Team Averages
Level 59
1,397 SR
1,445 Elo+
Nemesis
Nemesis
Ch1gbangus
Nemesis
Level 45
God Stats
1W - 1L
1,317 SR
Queue Stats
99W - 122L
1,356 Elo+
Solo
Izanami
Izanami
KX Bigshot
Izanami
Level 88
God Stats
92W - 99L
1,509 SR
Queue Stats
203W - 201L
1,483 Elo+
Solo
Odin
Odin
LucidMoonDogg
Odin
Level 61
God Stats
3W - 0L
1,113 SR
Queue Stats
121W - 123L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
TheLastJukez
Kuzenbo
Level 33
God Stats
2W - 3L
1,301 SR
Queue Stats
61W - 64L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
iAmHim830
Ah Puch
Level 67
God Stats
12W - 2L
1,747 SR
Queue Stats
141W - 126L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 1
6,084
608
4,724
8,065
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
6,009
601
4,592
8,127
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Guiti420
Artemis
8
0 / 4 / 0
4,774
477
3,247
5,839
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 3 / 1
5,514
551
3,680
8,635
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,823
482
2,197
9,081
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ch1gbangus
Nemesis
11
3 / 1 / 2
6,105
611
5,334
8,663
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
KX Bigshot
Izanami
10
0 / 0 / 3
5,980
598
3,758
4,393
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,124
612
4,906
6,028
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
TheLastJukez
Kuzenbo
10
3 / 0 / 3
6,638
664
3,972
5,751
5,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
iAmHim830
Ah Puch
9
3 / 4 / 2
5,658
566
4,357
6,511
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
13
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
1
4.5
W
Nemesis
Ch1gbangus
Nemesis
3
1
2
4
L
2
4
1
0.63
L
Artemis
Guiti420
Artemis
0
4
0
0
W
Izanami
KX Bigshot
Izanami
0
0
3
1.5
L
1
3
1
0.5
W
2
2
1
1.25
L
0
1
0
0
W
Kuzenbo
TheLastJukez
Kuzenbo
3
0
3
4.5
W
Ah Puch
iAmHim830
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
22,327
39,747
Taken
31,346
15,647
Mitigated
16,809
8,977
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,724
1,759
0
3,012
8,065
2,557
0
1,240
6,825
0
36,059
W
Nemesis
Ch1gbangus
Nemesis
5,334
2,073
0
1,624
8,663
3,623
0
1,331
7,332
0
43,456
L
4,592
2,807
0
1,150
8,127
2,344
0
2,380
5,747
39,353
142
L
Artemis
Guiti420
Artemis
3,247
678
0
660
5,839
1,759
0
1,738
4,101
0
30,337
W
Izanami
KX Bigshot
Izanami
3,758
2,705
0
1,231
4,393
1,577
564
536
3,857
0
49,062
L
3,680
1,473
0
3,257
8,635
3,592
0
584
7,550
612
27,196
W
4,906
870
0
1,020
6,028
3,667
0
939
5,089
0
41,918
L
2,197
499
0
898
9,081
5,395
0
2,342
6,694
13,492
0
W
Kuzenbo
TheLastJukez
Kuzenbo
3,972
2,182
0
1,882
5,751
5,867
373
2,077
3,674
15,820
1,596
W
Ah Puch
iAmHim830
Ah Puch
4,357
787
0
1,201
6,511
2,075
384
2,098
4,413
26,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
30,505
229
Minions Killed
303
0
Camps Cleared
0
954,039
Distance Traveled
944,320
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,084
608
68
7
0
256,438
0
W
Nemesis
6,105
611
74
7
0
215,791
0
L
Sol
6,009
601
58
6
0
187,714
0
L
Artemis
4,774
477
39
4
0
143,138
0
W
Izanami
5,980
598
90
9
0
174,716
0
L
Surtr
5,514
551
42
4
0
190,419
1
W
Odin
6,124
612
73
7
0
196,961
0
L
Ymir
4,823
482
22
2
0
176,330
0
W
Kuzenbo
6,638
664
20
2
0
191,504
0
W
Ah Puch
5,658
566
46
5
0
165,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role