Player Matchup

Janus
Janus
Bronze I
YokiJoe
Janus
Bronze I
Level 68
God Stats
1W - 0L
1,399 SR
Queue Stats
14W - 16L
1,145 MMR
Solo
Mulan
Mulan
Silver I
Zerlang07
Mulan
Silver I
Level 105
God Stats
6W - 6L
1,469 SR
Queue Stats
173W - 191L
1,185 MMR
Solo
Xbalanque
Xbalanque
Silver I
erickmdb
Xbalanque
Silver I
Level 172
God Stats
113W - 113L
1,511 SR
Queue Stats
389W - 416L
1,179 MMR
Party 1
Susano
Susano
Silver I
flashsilver442
Susano
Silver I
Level 75
God Stats
23W - 17L
1,608 SR
Queue Stats
37W - 42L
1,187 MMR
Solo
Khepri
Khepri
Silver I
original__alien
Khepri
Silver I
Level 241
God Stats
2W - 0L
1,273 SR
Queue Stats
388W - 413L
1,179 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,452 SR
1,175 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,452 SR
1,246 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Stårlight
Bastet
Silver I
Level 238
God Stats
7W - 8L
1,100 SR
Queue Stats
505W - 514L
1,197 MMR
Solo
Cthulhu
Cthulhu
Silver I
Vayzar
Cthulhu
Silver I
Level 161
God Stats
50W - 37L
1,618 SR
Queue Stats
298W - 318L
1,169 MMR
Solo
Bakasura
Bakasura
Silver II
fxnaa
Bakasura
Silver II
Level 89
God Stats
1W - 2L
1,506 SR
Queue Stats
19W - 31L
1,194 MMR
Solo
Artemis
Artemis
Bronze IV
la_flameee121
Artemis
Bronze IV
Level 39
God Stats
10W - 7L
1,535 SR
Queue Stats
112W - 131L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
YokiJoe
Janus
11
0 / 3 / 1
6,472
539
3,717
7,174
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zerlang07
Mulan
13
4 / 1 / 1
8,179
682
6,832
11,062
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
erickmdb
Xbalanque
11
0 / 0 / 3
6,129
511
4,913
6,417
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
4 / 1 / 1
6,336
528
5,874
8,402
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
6,361
530
3,875
10,305
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AwilixAgniAthenaArachne

VS

Bans
BellonaLokiUllrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 2
7,310
609
4,549
6,213
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Stårlight
Bastet
14
4 / 0 / 1
7,098
592
4,504
8,226
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Vayzar
Cthulhu
9
0 / 2 / 1
5,954
496
6,795
11,402
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
fxnaa
Bakasura
8
0 / 3 / 0
5,340
445
2,040
8,759
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
11
0 / 1 / 0
5,735
478
6,208
9,657
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
6
6
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Bastet
Stårlight
Bastet
4
0
1
4.5
L
Cthulhu
Vayzar
Cthulhu
0
2
1
0.25
W
Janus
YokiJoe
Janus
0
3
1
0.17
W
Mulan
Zerlang07
Mulan
4
1
1
4.5
W
Xbalanque
erickmdb
Xbalanque
0
0
3
1.5
W
4
1
1
4.5
L
Bakasura
fxnaa
Bakasura
0
3
0
0
L
Artemis
0
1
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
24,096
43,360
Taken
44,257
25,815
Mitigated
21,892
10,713
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,549
126
0
990
6,213
2,491
0
3,003
2,902
56,398
1,973
L
Bastet
Stårlight
Bastet
4,504
745
0
1,922
8,226
3,818
0
446
7,740
0
56,935
L
Cthulhu
Vayzar
Cthulhu
6,795
855
1,444
1,187
11,402
7,760
141
1,682
9,720
29,411
0
W
Janus
YokiJoe
Janus
3,717
197
0
640
7,174
2,621
0
3,985
3,189
46,590
0
W
Mulan
Zerlang07
Mulan
6,832
1,006
0
3,749
11,062
7,381
35
263
10,252
99
54,258
W
Xbalanque
erickmdb
Xbalanque
4,913
1,503
0
125
6,417
3,127
0
2,432
3,985
0
44,681
W
5,874
1,746
0
3,434
8,402
3,211
0
778
7,586
0
38,305
L
Bakasura
fxnaa
Bakasura
2,040
1,141
0
4,052
8,759
4,231
0
0
8,759
0
16,880
L
Artemis
6,208
2,698
0
2,904
9,657
3,592
440
1,416
8,241
0
46,032
W
3,875
482
0
2,765
10,305
9,475
0
3,629
6,676
19,457
4,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
31,437
351
Minions Killed
339
0
Camps Cleared
0
1,196,256
Distance Traveled
1,203,407
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,310
609
98
8
0
240,410
1
L
Bastet
7,098
592
92
8
0
308,899
1
L
Cthulhu
5,954
496
32
3
0
256,600
4
W
Janus
6,472
539
94
8
0
217,486
0
W
Mulan
8,179
682
84
7
0
240,655
1
W
Xbalanque
6,129
511
85
7
0
229,960
5
W
Susano
6,336
528
60
5
0
267,858
0
L
Bakasura
5,340
445
50
4
0
174,927
0
L
Artemis
5,735
478
67
6
0
222,571
2
W
Khepri
6,361
530
28
2
0
240,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role