Player Matchup

Sylvanus
Sylvanus
HBR-_-KRAK3N
Sylvanus
Level 49
God Stats
5W - 8L
1,306 SR
Queue Stats
268W - 259L
1,402 Elo+
Solo
Sol
Sol
JSOC Demonic
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,439 Elo+
Solo
Surtr
Surtr
Kippeli
Surtr
Level 17
God Stats
27W - 23L
1,588 SR
Queue Stats
349W - 345L
1,434 Elo+
Party 2
Nemesis
Nemesis
Pakettimurot
Nemesis
Level 65
God Stats
16W - 11L
1,512 SR
Queue Stats
485W - 499L
1,427 Elo+
Party 2
Cupid
Cupid
TonyMaQQQ
Cupid
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Team Averages
Level 50
1,481 SR
1,441 Elo+

VS

Team Averages
Level 73
1,429 SR
1,423 Elo+
Maui
Maui
FERDYISGOD666
Maui
Level 47
God Stats
56W - 58L
1,522 SR
Queue Stats
284W - 310L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gin_Tokii_
Kumbhakarna
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 88L
1,317 Elo+
Party 1
Izanami
Izanami
P0_vm
Izanami
Level 146
God Stats
2W - 0L
1,360 SR
Queue Stats
335W - 349L
1,523 Elo+
Solo
Janus
Janus
unaidragneel
Janus
Level 89
God Stats
3W - 8L
1,243 SR
Queue Stats
43W - 46L
1,450 Elo+
Solo
King Arthur
King Arthur
苍之东月
King Arthur
Level 41
God Stats
8W - 14L
1,521 SR
Queue Stats
42W - 57L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HBR-_-KRAK3N
Sylvanus
7
0 / 0 / 1
2,972
594
1,684
5,029
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,467
693
960
1,958
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Kippeli
Surtr
6
0 / 1 / 0
3,435
687
1,574
4,218
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nemesis
Pakettimurot
Nemesis
6
1 / 1 / 0
3,251
650
2,203
4,573
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
TonyMaQQQ
Cupid
1
0 / 0 / 0
2,466
493
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,075
615
1,018
3,282
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Gin_Tokii_
Kumbhakarna
5
0 / 0 / 0
3,643
729
863
3,128
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
P0_vm
Izanami
5
0 / 2 / 0
3,382
676
1,283
3,678
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 0
3,887
777
985
1,743
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
苍之东月
King Arthur
7
1 / 0 / 0
4,280
856
1,363
3,489
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Kumbhakarna
Gin_Tokii_
Kumbhakarna
0
0
0
0
L
Sylvanus
HBR-_-KRAK3N
Sylvanus
0
0
1
0.5
L
0
0
0
0
L
Surtr
Kippeli
Surtr
0
1
0
0
W
Izanami
P0_vm
Izanami
0
2
0
0
L
Nemesis
Pakettimurot
Nemesis
1
1
0
1
L
Cupid
TonyMaQQQ
Cupid
0
0
0
0
W
1
0
0
1
W
King Arthur
苍之东月
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,421
Damage
5,512
15,778
Taken
15,320
7,339
Mitigated
6,440
5,966
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,018
331
0
839
3,282
1,603
0
115
3,167
9,642
622
W
Kumbhakarna
Gin_Tokii_
Kumbhakarna
863
286
0
1,213
3,128
1,518
91
1,061
2,067
3,604
0
L
Sylvanus
HBR-_-KRAK3N
Sylvanus
1,684
523
84
2,379
5,029
3,195
0
782
4,247
11,267
0
L
960
134
0
911
1,958
495
0
567
1,299
15,740
1,912
L
Surtr
Kippeli
Surtr
1,574
1,013
0
1,419
4,218
2,147
0
0
4,218
125
15,307
W
Izanami
P0_vm
Izanami
1,283
1,136
0
1,363
3,678
799
107
530
3,148
0
30,444
L
Nemesis
Pakettimurot
Nemesis
2,203
1,245
0
1,173
4,573
1,502
0
1,294
3,207
0
16,636
L
Cupid
TonyMaQQQ
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
985
0
0
1,000
1,743
555
0
905
838
17,588
1,168
W
King Arthur
苍之东月
King Arthur
1,363
370
0
925
3,489
1,965
0
51
3,255
0
22,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,591
Gold Earned
18,267
99
Minions Killed
150
0
Camps Cleared
0
427,889
Distance Traveled
481,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,075
615
15
3
0
111,756
0
W
Kumbhakarna
3,643
729
4
1
0
98,090
2
L
Sylvanus
2,972
594
9
2
0
91,468
1
L
Sol
3,467
693
33
7
0
101,041
0
L
Surtr
3,435
687
29
6
0
105,812
2
W
Izanami
3,382
676
43
9
0
93,556
0
L
Nemesis
3,251
650
28
6
0
114,889
0
L
Cupid
2,466
493
0
0
0
14,679
0
W
Janus
3,887
777
41
8
0
82,829
0
W
King Arthur
4,280
856
47
9
0
95,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role