Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Number107
Aphrodite
Level 181
God Stats
1W - 0L
1,295 SR
Queue Stats
77W - 77L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
Solitari0Gamer
Jormungandr
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 42L
1,522 Elo+
Party 3
Izanami
Izanami
UltraStark99
Izanami
Level 158
God Stats
1W - 1L
1,335 SR
Queue Stats
42W - 35L
1,618 Elo+
Party 3
Susano
Susano
x Necromante
Susano
Level 99
God Stats
1W - 0L
1,521 SR
Queue Stats
62W - 54L
1,632 Elo+
Party 2
Team Averages
Level 149
1,430 SR
1,564 Elo+

VS

Team Averages
Level 109
1,469 SR
1,510 Elo+
Agni
Agni
CortinitaMorada
Agni
Level 152
God Stats
2W - 2L
1,677 SR
Queue Stats
192W - 177L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flufluh
Cu Chulainn
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 215L
1,476 Elo+
Solo
Izanami
Izanami
Ihella
Izanami
Level 41
God Stats
3W - 6L
1,447 SR
Queue Stats
22W - 39L
1,418 Elo+
Solo
Sobek
Sobek
Pekkardo
Sobek
Level 86
God Stats
10W - 7L
1,540 SR
Queue Stats
58W - 53L
1,537 Elo+
Party 1
Tyr
Tyr
Rul0s
Tyr
Level 157
God Stats
1W - 2L
1,178 SR
Queue Stats
192W - 173L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 5
7,411
529
5,056
11,845
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Number107
Aphrodite
11
0 / 1 / 9
7,031
502
4,689
11,420
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
Solitari0Gamer
Jormungandr
14
3 / 0 / 2
8,597
614
7,833
11,419
11,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
UltraStark99
Izanami
16
9 / 0 / 2
9,441
674
11,609
9,257
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
14
7 / 1 / 4
8,388
599
8,078
12,820
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,942
496
9,664
8,531
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Flufluh
Cu Chulainn
10
0 / 3 / 0
6,884
492
7,836
10,755
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Ihella
Izanami
14
0 / 6 / 0
7,472
534
7,482
11,110
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Pekkardo
Sobek
10
1 / 4 / 1
7,219
516
4,614
12,502
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Rul0s
Tyr
13
2 / 2 / 3
6,945
496
7,954
12,798
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
5
5
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
3
5
1.17
L
2
5
1
0.5
L
Cu Chulainn
Flufluh
Cu Chulainn
0
3
0
0
L
Izanami
Ihella
Izanami
0
6
0
0
W
Aphrodite
Number107
Aphrodite
0
1
9
4.5
L
Sobek
Pekkardo
Sobek
1
4
1
0.38
L
Tyr
Rul0s
Tyr
2
2
3
1.75
W
Jormungandr
Solitari0Gamer
Jormungandr
3
0
2
4
W
Izanami
UltraStark99
Izanami
9
0
2
10
W
Susano
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
37,550
56,761
Taken
55,696
32,351
Mitigated
33,715
24,246
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,056
2,169
248
3,545
11,845
4,520
0
3,766
7,187
0
52,745
L
9,664
175
0
500
8,531
2,963
0
792
7,739
48,063
0
L
Cu Chulainn
Flufluh
Cu Chulainn
7,836
1,356
0
2,231
10,755
6,558
0
5,798
4,957
0
45,506
L
Izanami
Ihella
Izanami
7,482
3,732
0
2,314
11,110
4,237
956
479
10,631
0
76,825
W
Aphrodite
Number107
Aphrodite
4,689
959
2,460
5,987
11,420
6,754
6
3,425
7,687
28,760
1,496
L
Sobek
Pekkardo
Sobek
4,614
391
0
3,048
12,502
11,987
0
2,921
9,581
12,474
1,967
L
Tyr
Rul0s
Tyr
7,954
1,076
0
3,707
12,798
7,970
0
2,443
10,355
0
63,937
W
Jormungandr
Solitari0Gamer
Jormungandr
7,833
2,987
0
3,988
11,419
11,247
520
426
10,870
66,606
0
W
Izanami
UltraStark99
Izanami
11,609
8,734
0
3,179
9,257
3,954
1,176
1,029
8,228
0
85,985
W
Susano
8,078
1,848
0
4,839
12,820
5,876
0
3,514
8,777
0
57,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
35,462
458
Minions Killed
397
0
Camps Cleared
0
1,336,623
Distance Traveled
1,297,988
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,411
529
72
5
0
251,280
1
L
Agni
6,942
496
74
5
0
265,349
0
L
Cu Chulainn
6,884
492
81
6
0
172,996
1
L
Izanami
7,472
534
126
9
0
231,007
2
W
Aphrodite
7,031
502
51
4
0
250,374
2
L
Sobek
7,219
516
17
1
0
283,957
3
L
Tyr
6,945
496
99
7
0
344,679
0
W
Jormungandr
8,597
614
114
8
0
247,958
1
W
Izanami
9,441
674
133
10
0
273,413
4
W
Susano
8,388
599
88
6
0
313,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role