Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DinnerGuest
Nut
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
MR Stillz
Ao Kuang
Level 124
God Stats
1W - 1L
1,411 SR
Queue Stats
10W - 17L
1,395 Elo+
Solo
Janus
Janus
Xl-Moonlight_
Janus
Level 109
God Stats
1W - 4L
1,287 SR
Queue Stats
119W - 120L
1,474 Elo+
Solo
Cthulhu
Cthulhu
sickamore
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,537 Elo+
Solo
Team Averages
Level 111
1,439 SR
1,451 Elo+

VS

Team Averages
Level 87
1,596 SR
1,497 Elo+
Thor
Thor
BrRoses
Thor
Level 84
God Stats
1W - 6L
1,407 SR
Queue Stats
180W - 193L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Dizzleee816
Danzaburou
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Dsaint87
Ne Zha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,618 Elo+
Solo
Ah Puch
Ah Puch
UNIVERSEunicorn
Ah Puch
Level 97
God Stats
1W - 0L
1,762 SR
Queue Stats
69W - 65L
1,473 Elo+
Solo
Maui
Maui
barbatoz9611
Maui
Level 104
God Stats
5W - 0L
1,810 SR
Queue Stats
305W - 299L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 3 / 1
6,664
952
7,561
8,360
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 0
5,000
714
82
1,154
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
MR Stillz
Ao Kuang
10
2 / 4 / 3
6,152
879
4,972
7,335
3,137
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 1
7,396
1,057
5,049
4,146
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sickamore
Cthulhu
13
1 / 3 / 4
6,563
938
5,805
8,092
3,703
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BrRoses
Thor
12
3 / 3 / 6
6,718
960
5,126
8,057
3,072
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
Dizzleee816
Danzaburou
14
5 / 1 / 7
7,773
1,110
4,717
6,410
2,743
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
Dsaint87
Ne Zha
13
3 / 0 / 7
7,357
1,051
3,934
4,226
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 10
6,866
981
8,844
4,955
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 11
6,524
932
3,686
6,640
4,520
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
13
13
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
1
1.17
W
Thor
BrRoses
Thor
3
3
6
2
L
0
1
0
0
W
Danzaburou
Dizzleee816
Danzaburou
5
1
7
8.5
W
Ne Zha
Dsaint87
Ne Zha
3
0
7
6.5
L
Ao Kuang
MR Stillz
Ao Kuang
2
4
3
0.88
W
1
2
10
3
L
1
2
1
0.75
W
1
2
11
3.25
L
Cthulhu
sickamore
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
26,307
29,087
Taken
30,288
13,577
Mitigated
14,473
6,608
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,561
1,127
294
1,113
8,360
4,684
0
3,389
4,971
0
11,128
W
Thor
BrRoses
Thor
5,126
973
665
1,690
8,057
3,072
0
4,209
3,606
0
10,853
L
82
0
0
0
1,154
349
0
553
601
0
82
W
Danzaburou
Dizzleee816
Danzaburou
4,717
1,621
463
2,396
6,410
2,743
362
3,524
2,778
0
12,527
W
Ne Zha
Dsaint87
Ne Zha
3,934
652
582
928
4,226
1,990
0
2,809
1,333
0
14,220
L
Ao Kuang
MR Stillz
Ao Kuang
4,972
1,278
57
2,227
7,335
3,137
0
1,914
5,421
5,947
0
W
8,844
112
1,203
1,422
4,955
2,148
0
1,916
2,959
14,496
91
L
5,049
0
128
451
4,146
1,704
0
2,050
2,096
23,143
0
W
3,686
732
0
375
6,640
4,520
0
2,719
3,786
7,985
1,738
L
Cthulhu
sickamore
Cthulhu
5,805
28
374
1,964
8,092
3,703
0
4,210
3,882
12,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
35,238
74
Minions Killed
81
0
Camps Cleared
0
630,182
Distance Traveled
740,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,664
952
9
1
0
209,949
0
W
Thor
6,718
960
10
1
0
143,684
0
L
Nut
5,000
714
0
0
0
19,484
0
W
Danzaburou
7,773
1,110
17
2
0
125,238
0
W
Ne Zha
7,357
1,051
23
3
0
169,629
0
L
Ao Kuang
6,152
879
3
0
0
98,029
0
W
Ah Puch
6,866
981
17
2
0
154,704
1
L
Janus
7,396
1,057
44
6
0
157,482
0
W
Maui
6,524
932
14
2
0
147,080
0
L
Cthulhu
6,563
938
18
3
0
145,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role