Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IgnitableV2
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,498 Elo+
Party 1
Achilles
Achilles
MJVD1990
Achilles
Level 156
God Stats
13W - 8L
1,768 SR
Queue Stats
755W - 756L
1,449 Elo+
Solo
Cerberus
Cerberus
RIDDLER FREAK
Cerberus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 193L
1,409 Elo+
Solo
Surtr
Surtr
SonWil915
Surtr
Level 138
God Stats
10W - 9L
1,617 SR
Queue Stats
548W - 583L
1,506 Elo+
Solo
Team Averages
Level 127
1,577 SR
1,473 Elo+

VS

Team Averages
Level 114
1,475 SR
1,466 Elo+
King Arthur
King Arthur
Kaseho
King Arthur
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 106L
1,468 Elo+
Solo
Bellona
Bellona
TheDivineTuna
Bellona
Level 157
God Stats
2W - 3L
1,479 SR
Queue Stats
42W - 44L
1,524 Elo+
Party 2
Olorun
Olorun
skoozlv
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Scylla
Scylla
urgarbagekidz
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,530 Elo+
Party 2
Shiva
Shiva
xDr DivineEarth
Shiva
Level 146
God Stats
1W - 4L
1,396 SR
Queue Stats
42W - 39L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 1 / 16
9,414
785
13,689
10,479
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
IgnitableV2
Morgan Le Fay
17
7 / 3 / 14
10,409
867
18,737
12,707
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
MJVD1990
Achilles
15
4 / 3 / 16
9,583
799
9,442
14,038
16,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RIDDLER FREAK
Cerberus
17
2 / 3 / 18
9,965
830
8,436
19,818
26,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
SonWil915
Surtr
17
9 / 2 / 14
10,671
889
13,410
14,933
15,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kaseho
King Arthur
14
2 / 5 / 3
7,952
663
11,732
15,479
20,613
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
14
5 / 6 / 2
8,651
721
13,248
16,876
20,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
skoozlv
Olorun
14
2 / 7 / 2
8,162
680
9,397
13,720
7,149
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 5 / 4
7,227
602
10,048
9,177
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 5
7,819
652
10,565
14,128
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
26
Kills
9
12
Deaths
26
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
16
12
W
Morgan Le Fay
IgnitableV2
Morgan Le Fay
7
3
14
4.67
L
King Arthur
Kaseho
King Arthur
2
5
3
0.7
W
Achilles
MJVD1990
Achilles
4
3
16
4
W
Cerberus
RIDDLER FREAK
Cerberus
2
3
18
3.67
W
Surtr
SonWil915
Surtr
9
2
14
8
L
Bellona
5
6
2
1
L
Olorun
skoozlv
Olorun
2
7
2
0.43
L
0
5
4
0.4
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,714
Damage
54,990
71,975
Taken
69,380
72,640
Mitigated
66,493
35,361
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,689
6,490
5,505
4,582
10,479
6,116
4,206
2,928
7,229
0
26,456
W
Morgan Le Fay
IgnitableV2
Morgan Le Fay
18,737
1,446
2,438
4,651
12,707
7,748
843
3,420
8,935
40,310
0
L
King Arthur
Kaseho
King Arthur
11,732
863
260
2,915
15,479
20,613
0
4,319
11,060
0
26,042
W
Achilles
MJVD1990
Achilles
9,442
1,582
1,380
1,889
14,038
16,191
530
3,268
10,052
272
15,955
W
Cerberus
RIDDLER FREAK
Cerberus
8,436
503
1,964
7,535
19,818
26,704
615
5,723
13,413
23,325
1,290
W
Surtr
SonWil915
Surtr
13,410
2,641
2,595
2,822
14,933
15,881
1,063
4,056
10,165
741
24,776
L
Bellona
13,248
3,033
615
2,130
16,876
20,025
0
6,501
9,728
0
18,644
L
Olorun
skoozlv
Olorun
9,397
3,177
658
2,041
13,720
7,149
0
6,023
7,424
19,260
300
L
10,048
515
218
207
9,177
3,934
0
4,409
4,768
22,820
0
L
10,565
1,015
3,272
3,393
14,128
14,772
0
6,400
7,605
0
18,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
39,811
151
Minions Killed
135
0
Camps Cleared
0
1,106,860
Distance Traveled
1,010,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,414
785
24
2
0
211,755
0
W
Morgan Le Fay
10,409
867
47
4
0
236,581
0
L
King Arthur
7,952
663
27
2
0
194,806
0
W
Achilles
9,583
799
11
1
0
221,766
0
W
Cerberus
9,965
830
41
3
0
208,620
0
W
Surtr
10,671
889
28
2
0
228,138
0
L
Bellona
8,651
721
16
1
0
196,942
0
L
Olorun
8,162
680
33
3
0
177,961
0
L
Scylla
7,227
602
38
3
0
202,673
0
L
Shiva
7,819
652
21
2
0
238,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role