Player Matchup

Hera
Hera
Gold IV
DonJerry-
Hera
Gold IV
Level 116
God Stats
49W - 31L
1,603 SR
Queue Stats
99W - 102L
1,371 MMR
Party 2
Nut
Nut
Gold V
Mistyreal368
Nut
Gold V
Level 68
God Stats
10W - 4L
1,744 SR
Queue Stats
56W - 61L
1,296 MMR
Party 2
Artio
Artio
Gold V
warpunk1905
Artio
Gold V
Level 153
God Stats
2W - 1L
1,564 SR
Queue Stats
342W - 419L
1,340 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,637 SR
1,336 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,326 SR
1,277 MMR
Sobek
Sobek
Silver II
BreadBankNoBread
Sobek
Silver II
Level 88
God Stats
0W - 5L
1,116 SR
Queue Stats
78W - 91L
1,204 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Cashout_kwad
Morgan Le Fay
Bronze III
Level 72
God Stats
3W - 6L
1,438 SR
Queue Stats
5W - 9L
1,458 MMR
Party 1
Danzaburou
Danzaburou
Silver II
RozeTwilight
Danzaburou
Silver II
Level 96
God Stats
3W - 6L
1,423 SR
Queue Stats
85W - 100L
1,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 0 / 9
11,138
857
18,613
7,249
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 3
10,842
834
14,598
10,379
4,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 9
8,496
654
4,419
18,091
15,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ne ZhaKukulkanAchillesBacchusCthulhu

VS

Bans
GilgameshBastetMartichorasErlang ShenSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,748
673
4,585
16,180
18,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Cashout_kwad
Morgan Le Fay
14
2 / 5 / 4
8,951
689
7,607
12,700
5,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
RozeTwilight
Danzaburou
13
3 / 6 / 3
9,213
709
7,964
14,827
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Morgan Le Fay
Cashout_kwad
Morgan Le Fay
2
5
4
0.8
W
Hera
6
0
9
10.5
W
9
2
3
5.25
L
Danzaburou
RozeTwilight
Danzaburou
3
6
3
0.75
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
20,156
35,719
Taken
43,707
23,206
Mitigated
29,278
4,635
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
340
0
601
16,180
18,282
0
7,865
8,315
15,779
1,491
L
Morgan Le Fay
Cashout_kwad
Morgan Le Fay
7,607
787
0
997
12,700
5,462
0
6,680
6,020
41,400
1,117
W
Hera
18,613
3,823
0
1,279
7,249
2,848
657
2,735
4,488
64,761
0
W
14,598
10,426
0
782
10,379
4,621
1,773
3,262
7,061
0
44,890
L
Danzaburou
RozeTwilight
Danzaburou
7,964
4,041
0
2,129
14,827
5,534
208
8,521
6,306
0
38,797
W
4,419
821
365
2,209
18,091
15,737
150
5,551
12,514
13,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
26,912
153
Minions Killed
138
0
Camps Cleared
0
718,589
Distance Traveled
644,912
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,748
673
18
1
0
222,068
0
L
Morgan Le Fay
8,951
689
70
5
0
220,937
0
W
Hera
11,138
857
76
6
0
265,894
0
W
Nut
10,842
834
63
5
0
199,258
0
L
Danzaburou
9,213
709
50
4
0
201,907
0
W
Artio
8,496
654
14
1
0
253,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role