Player Matchup

Hun Batz
Hun Batz
Sogggy
Hun Batz
Level 172
God Stats
3W - 1L
1,837 SR
Queue Stats
330W - 319L
1,615 Elo+
Party 1
Ra
Ra
Veroxas
Ra
Level 126
God Stats
2W - 2L
1,613 SR
Queue Stats
44W - 30L
1,664 Elo+
Party 1
Hercules
Hercules
XxJ4750NxX
Hercules
Level 124
God Stats
24W - 25L
1,540 SR
Queue Stats
83W - 83L
1,534 Elo+
Party 1
Team Averages
Level 141
1,663 SR
1,604 Elo+

VS

Team Averages
Level 151
1,480 SR
1,565 Elo+
Tiamat
Tiamat
DDOGGFOREST
Tiamat
Level 159
God Stats
2W - 3L
1,553 SR
Queue Stats
149W - 141L
1,608 Elo+
Solo
Mulan
Mulan
Hinderless
Mulan
Level 150
God Stats
5W - 6L
1,584 SR
Queue Stats
63W - 65L
1,611 Elo+
Solo
Ullr
Ullr
agus_12777
Ullr
Level 144
God Stats
0W - 2L
1,304 SR
Queue Stats
162W - 153L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sogggy
Hun Batz
13
6 / 0 / 5
8,359
836
7,700
7,317
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 0 / 7
8,481
848
7,613
5,542
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
XxJ4750NxX
Hercules
12
1 / 2 / 9
7,252
725
6,145
9,618
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 1
6,289
629
3,562
7,241
3,677
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
1 / 4 / 0
6,554
655
5,572
9,116
6,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,503
650
4,335
8,590
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
1
0.17
L
Mulan
1
4
0
0.25
W
Hun Batz
Sogggy
Hun Batz
6
0
5
8.5
W
4
0
7
7.5
W
Hercules
XxJ4750NxX
Hercules
1
2
9
2.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
13,469
22,477
Taken
24,947
13,306
Mitigated
12,944
6,883
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,562
145
0
1,772
7,241
3,677
0
2,070
5,077
23,732
0
L
Mulan
5,572
1,046
0
1,493
9,116
6,245
0
2,990
5,992
0
13,842
W
Hun Batz
Sogggy
Hun Batz
7,700
1,664
0
460
7,317
3,861
0
1,163
6,154
0
33,417
W
7,613
775
1,211
2,615
5,542
2,287
510
1,343
4,199
47,165
0
W
Hercules
XxJ4750NxX
Hercules
6,145
1,294
0
2,597
9,618
7,158
261
1,117
8,501
0
11,280
L
4,335
1,430
0
504
8,590
3,022
0
2,429
6,057
0
21,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
19,346
163
Minions Killed
108
0
Camps Cleared
0
590,770
Distance Traveled
510,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,289
629
52
5
0
178,188
0
L
Mulan
6,554
655
21
2
0
168,392
0
W
Hun Batz
8,359
836
58
6
0
200,045
0
W
Ra
8,481
848
94
9
0
208,698
0
W
Hercules
7,252
725
11
1
0
182,027
0
L
Ullr
6,503
650
35
4
0
163,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role