Player Matchup

Chang'e
Chang'e
DaddyDino007
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 124L
1,439 Elo+
Solo
Fafnir
Fafnir
Hatsunaga
Fafnir
Level 23
God Stats
1W - 1L
1,717 SR
Queue Stats
40W - 48L
1,464 Elo+
Solo
Ne Zha
Ne Zha
Mirage7379
Ne Zha
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo
Xbalanque
Xbalanque
Suppmomo94
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 45L
1,181 Elo+
Solo
Yu Huang
Yu Huang
The8712
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,359 Elo+

VS

Team Averages
Level 41
1,517 SR
1,412 Elo+
Bacchus
Bacchus
Deaguard
Bacchus
Level 48
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 1
Izanami
Izanami
Egøtism
Izanami
Level 22
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 14L
1,367 Elo+
Solo
Hercules
Hercules
PHXoverlord
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 1
Skadi
Skadi
SonnyMG
Skadi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 1
Horus
Horus
woolymouse13
Horus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaddyDino007
Chang'e
17
4 / 3 / 6
8,493
708
13,212
15,918
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Hatsunaga
Fafnir
15
2 / 6 / 6
9,116
760
11,632
19,698
31,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Mirage7379
Ne Zha
17
5 / 7 / 3
9,172
764
11,562
14,062
8,565
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Suppmomo94
Xbalanque
5
0 / 0 / 0
5,916
493
0
0
0
Yu Huang
The8712
Yu Huang
17
2 / 2 / 5
8,684
724
19,816
13,040
8,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deaguard
Bacchus
15
3 / 2 / 12
10,086
841
9,258
15,095
21,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Egøtism
Izanami
15
3 / 2 / 6
9,670
806
9,740
9,482
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PHXoverlord
Hercules
17
2 / 1 / 13
10,411
868
11,013
16,873
15,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
SonnyMG
Skadi
17
7 / 5 / 7
10,019
835
20,035
14,637
7,329
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 8
10,090
841
5,714
17,336
20,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
18
18
Deaths
13
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaddyDino007
Chang'e
4
3
6
2.33
W
Bacchus
Deaguard
Bacchus
3
2
12
4.5
W
Izanami
Egøtism
Izanami
3
2
6
3
L
Fafnir
Hatsunaga
Fafnir
2
6
6
0.83
L
Ne Zha
Mirage7379
Ne Zha
5
7
3
0.93
W
Hercules
PHXoverlord
Hercules
2
1
13
8.5
W
Skadi
SonnyMG
Skadi
7
5
7
2.1
L
Xbalanque
Suppmomo94
Xbalanque
0
0
0
0
L
Yu Huang
The8712
Yu Huang
2
2
5
2.25
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,222
Damage
55,760
62,718
Taken
73,423
56,962
Mitigated
70,323
19,295
Healing
36,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaddyDino007
Chang'e
13,212
427
6,172
7,351
15,918
8,837
0
3,014
12,904
20,658
0
W
Bacchus
Deaguard
Bacchus
9,258
849
3,357
6,563
15,095
21,699
445
6,180
8,915
13,715
1,312
W
Izanami
Egøtism
Izanami
9,740
7,112
1,230
3,126
9,482
4,696
520
6,567
2,915
0
24,237
L
Fafnir
Hatsunaga
Fafnir
11,632
3,692
1,303
2,770
19,698
31,400
0
3,646
16,052
19,384
0
L
Ne Zha
Mirage7379
Ne Zha
11,562
2,276
394
1,055
14,062
8,565
0
1,291
12,771
0
20,633
W
Hercules
PHXoverlord
Hercules
11,013
2,648
1,256
8,353
16,873
15,982
350
12,762
4,111
0
22,288
W
Skadi
SonnyMG
Skadi
20,035
10,458
542
4,017
14,637
7,329
59
8,741
5,896
0
37,828
L
Xbalanque
Suppmomo94
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
The8712
Yu Huang
19,816
4,191
0
250
13,040
8,160
0
2,397
10,643
38,036
0
W
5,714
2,361
1,762
6,122
17,336
20,617
433
10,410
6,926
2,688
10,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
50,276
89
Minions Killed
125
0
Camps Cleared
0
869,834
Distance Traveled
1,088,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,493
708
14
1
0
245,759
0
W
Bacchus
10,086
841
7
1
0
260,162
0
W
Izanami
9,670
806
46
4
0
183,257
0
L
Fafnir
9,116
760
12
1
0
205,828
0
L
Ne Zha
9,172
764
24
2
0
207,014
0
W
Hercules
10,411
868
22
2
0
252,383
0
W
Skadi
10,019
835
38
3
0
187,374
0
L
Xbalanque
5,916
493
0
0
0
12,766
0
L
Yu Huang
8,684
724
39
3
0
198,467
0
W
Horus
10,090
841
12
1
0
205,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role