Player Matchup
Team Averages
Diamond II
Average Tier
Level 156
1,584 SR
2,430
MMR
VS
Team Averages
Platinum II
Average Tier
Level 159
1,025 SR
1,881
MMR
Fenrir
Platinum II
Level 159
God Stats
0W - 6L
1,025 SR
Queue Stats
71W - 103L
1,881
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
IDeck
Achilles
4
0 / 0 / 0
2,237
Infinity
0
674
240
Heavy Hammer
+20
Physical Power
+150
Health
PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
420
Infinity
0
NaN
0
0
0
W
2,237
Infinity
9
Infinity
2
24,988
0