Player Matchup

Medusa
Medusa
Hambone55
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,523 Elo+
Party 1
Atlas
Atlas
MavenArtuso
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MrNerdzilla
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,523 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,515 Elo+

VS

Team Averages
Level 134
1,519 SR
1,587 Elo+
Baron Samedi
Baron Samedi
OmegaPhoneix
Baron Samedi
Level 123
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 3L
1,723 Elo+
Solo
Bellona
Bellona
PERSIANJ0315
Bellona
Level 145
God Stats
3W - 10L
1,496 SR
Queue Stats
386W - 379L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Trekker275
Heimdallr
Level 135
God Stats
21W - 19L
1,624 SR
Queue Stats
174W - 174L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hambone55
Medusa
14
6 / 0 / 4
8,748
875
11,028
6,164
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 7
7,127
713
5,259
10,432
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
MrNerdzilla
Ix Chel
12
3 / 1 / 3
7,702
770
5,528
5,578
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OmegaPhoneix
Baron Samedi
11
2 / 2 / 1
6,824
682
6,286
5,363
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
PERSIANJ0315
Bellona
10
1 / 3 / 2
6,593
659
5,491
10,831
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
Trekker275
Heimdallr
11
0 / 5 / 1
6,311
631
5,776
10,323
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hambone55
Medusa
6
0
4
8
W
1
2
7
2.25
W
Ix Chel
MrNerdzilla
Ix Chel
3
1
3
4.5
L
Baron Samedi
OmegaPhoneix
Baron Samedi
2
2
1
1.25
L
Bellona
PERSIANJ0315
Bellona
1
3
2
0.67
L
Heimdallr
Trekker275
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
17,553
22,174
Taken
26,517
13,388
Mitigated
14,423
4,678
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hambone55
Medusa
11,028
4,831
0
500
6,164
2,573
708
673
5,372
0
39,641
W
5,259
1,659
150
1,696
10,432
8,561
136
4,739
5,487
9,807
1,555
W
Ix Chel
MrNerdzilla
Ix Chel
5,528
346
659
1,673
5,578
2,254
364
905
4,432
26,609
1,235
L
Baron Samedi
OmegaPhoneix
Baron Samedi
6,286
510
768
455
5,363
2,631
0
2,556
2,665
20,246
0
L
Bellona
PERSIANJ0315
Bellona
5,491
516
0
2,415
10,831
7,504
0
4,010
6,429
0
23,980
L
Heimdallr
Trekker275
Heimdallr
5,776
2,350
0
1,903
10,323
4,288
0
2,987
7,091
0
22,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
19,728
129
Minions Killed
106
0
Camps Cleared
0
588,155
Distance Traveled
463,887
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,748
875
65
7
0
242,756
0
W
Atlas
7,127
713
10
1
0
174,724
0
W
Ix Chel
7,702
770
54
5
0
170,675
0
L
Baron Samedi
6,824
682
23
2
0
146,365
0
L
Bellona
6,593
659
44
4
0
166,525
0
L
Heimdallr
6,311
631
39
4
0
150,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role