Player Matchup

Anhur
Anhur
FlyingToMars
Anhur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 78L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
FromFarBeyond1
Cthulhu
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
152W - 140L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
Mrbiglouie
Xing Tian
Level 107
God Stats
1W - 3L
1,209 SR
Queue Stats
80W - 70L
1,527 Elo+
Party 4
Nu Wa
Nu Wa
Pythiuss
Nu Wa
Level 99
God Stats
4W - 2L
1,743 SR
Queue Stats
73W - 60L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
XxRAMMPARTxX
Ao Kuang
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 189L
1,552 Elo+
Party 4
Team Averages
Level 117
1,509 SR
1,519 Elo+

VS

Team Averages
Level 104
1,594 SR
1,490 Elo+
Jing Wei
Jing Wei
GodUsopp5375
Jing Wei
Level 37
God Stats
5W - 2L
1,808 SR
Queue Stats
68W - 79L
1,408 Elo+
Party 3
Hou Yi
Hou Yi
MXT Menchaca
Hou Yi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 77L
1,525 Elo+
Party 2
Tyr
Tyr
MXT_Abraham
Tyr
Level 134
God Stats
4W - 5L
1,445 SR
Queue Stats
72W - 89L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Pyro6116
Baron Samedi
Level 89
God Stats
11W - 6L
1,717 SR
Queue Stats
390W - 382L
1,497 Elo+
Solo
He Bo
He Bo
ThirstedFirst
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 123L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,396
435
7,316
11,200
4,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 4
7,803
459
10,512
16,359
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Mrbiglouie
Xing Tian
13
0 / 2 / 0
7,887
464
7,335
15,675
16,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Pythiuss
Nu Wa
16
2 / 2 / 0
9,333
549
7,930
7,628
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
XxRAMMPARTxX
Ao Kuang
15
2 / 2 / 1
7,956
468
8,898
17,357
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GodUsopp5375
Jing Wei
15
4 / 5 / 4
8,876
522
11,147
14,252
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
17
4 / 0 / 1
10,323
607
10,175
12,303
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
1 / 0 / 4
9,821
578
10,258
15,321
13,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Pyro6116
Baron Samedi
13
1 / 1 / 7
8,790
517
7,609
16,759
12,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 3
8,900
524
7,566
13,248
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
15
15
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
6
4
0.67
W
Jing Wei
GodUsopp5375
Jing Wei
4
5
4
1.2
W
Hou Yi
4
0
1
4.5
W
1
0
4
3
L
Xing Tian
Mrbiglouie
Xing Tian
0
2
0
0
W
Baron Samedi
Pyro6116
Baron Samedi
1
1
7
4.5
L
Nu Wa
Pythiuss
Nu Wa
2
2
0
1
W
5
1
3
6.5
L
Ao Kuang
XxRAMMPARTxX
Ao Kuang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
46,755
68,219
Taken
71,883
46,958
Mitigated
40,897
9,675
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,316
3,072
0
3,712
11,200
4,403
360
5,882
5,318
0
50,352
L
10,512
1,293
61
1,750
16,359
14,510
145
6,272
10,087
42,269
887
W
Jing Wei
GodUsopp5375
Jing Wei
11,147
8,136
0
2,784
14,252
5,749
689
7,361
6,252
0
62,510
W
Hou Yi
10,175
3,894
0
4,640
12,303
4,359
658
7,615
4,242
0
93,425
W
10,258
720
0
7,272
15,321
13,424
0
7,246
7,130
0
81,344
L
Xing Tian
Mrbiglouie
Xing Tian
7,335
519
0
0
15,675
16,713
0
655
15,020
52,043
1,461
W
Baron Samedi
Pyro6116
Baron Samedi
7,609
987
2,694
6,094
16,759
12,885
0
6,090
9,997
35,966
2,860
L
Nu Wa
Pythiuss
Nu Wa
7,930
1,569
0
1,191
7,628
2,755
388
1,003
6,625
62,729
1,411
W
7,566
906
0
6,022
13,248
4,480
0
2,181
10,835
75,935
0
L
Ao Kuang
XxRAMMPARTxX
Ao Kuang
8,898
1,415
0
2,961
17,357
8,577
0
1,273
16,084
79,447
2,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
46,710
474
Minions Killed
522
0
Camps Cleared
0
1,685,364
Distance Traveled
1,703,930
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,396
435
80
5
0
303,371
2
L
Cthulhu
7,803
459
71
4
0
341,437
0
W
Jing Wei
8,876
522
107
6
0
325,302
0
W
Hou Yi
10,323
607
151
9
0
318,015
0
W
Tyr
9,821
578
128
8
0
373,315
1
L
Xing Tian
7,887
464
89
5
0
314,577
0
W
Baron Samedi
8,790
517
31
2
0
331,573
5
L
Nu Wa
9,333
549
122
7
0
335,150
0
W
He Bo
8,900
524
105
6
0
355,725
4
L
Ao Kuang
7,956
468
112
7
0
390,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role