Player Matchup

Medusa
Medusa
Olraknaej
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
iTRDiSMITE
Ah Puch
Level 114
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 2
Surtr
Surtr
iron1248
Surtr
Level 127
God Stats
7W - 13L
1,503 SR
Queue Stats
303W - 309L
1,529 Elo+
Solo
Team Averages
Level 120
1,429 SR
1,396 Elo+

VS

Team Averages
Level 136
1,629 SR
1,547 Elo+
Sun Wukong
Sun Wukong
Hellozium
Sun Wukong
Level 124
God Stats
3W - 3L
1,654 SR
Queue Stats
117W - 118L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
IM Neew
Nu Wa
Level 158
God Stats
118W - 107L
1,477 SR
Queue Stats
314W - 309L
1,579 Elo+
Solo
Chernobog
Chernobog
KillSwitch--3
Chernobog
Level 127
God Stats
3W - 1L
1,756 SR
Queue Stats
126W - 122L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Olraknaej
Medusa
20
6 / 0 / 4
14,336
717
21,114
19,984
9,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
iTRDiSMITE
Ah Puch
19
0 / 4 / 6
12,825
641
12,314
15,121
6,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
iron1248
Surtr
20
4 / 1 / 6
14,239
712
18,994
30,212
35,965
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hellozium
Sun Wukong
18
2 / 2 / 3
12,263
613
15,424
29,455
41,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
IM Neew
Nu Wa
18
1 / 3 / 3
12,192
610
24,602
12,985
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
KillSwitch--3
Chernobog
17
2 / 5 / 2
12,075
604
10,501
16,076
9,580
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hellozium
Sun Wukong
2
2
3
1.75
L
Nu Wa
IM Neew
Nu Wa
1
3
3
0.83
L
Chernobog
KillSwitch--3
Chernobog
2
5
2
0.6
W
Medusa
Olraknaej
Medusa
6
0
4
8
W
Ah Puch
iTRDiSMITE
Ah Puch
0
4
6
0.75
W
Surtr
iron1248
Surtr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,422
Damage
50,527
65,317
Taken
58,516
51,649
Mitigated
57,936
24,760
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hellozium
Sun Wukong
15,424
1,466
0
3,221
29,455
41,380
0
7,815
21,380
0
54,382
L
Nu Wa
IM Neew
Nu Wa
24,602
9,191
0
1,820
12,985
6,976
212
2,742
10,172
87,660
0
L
Chernobog
KillSwitch--3
Chernobog
10,501
5,622
0
882
16,076
9,580
32
2,504
13,382
0
45,819
W
Medusa
Olraknaej
Medusa
21,114
8,295
0
8,421
19,984
9,641
3,029
6,471
13,023
0
119,790
W
Ah Puch
iTRDiSMITE
Ah Puch
12,314
670
0
4,558
15,121
6,043
150
7,394
7,463
89,949
2,917
W
Surtr
iron1248
Surtr
18,994
5,889
0
11,781
30,212
35,965
498
11,091
17,701
1,368
63,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
36,530
331
Minions Killed
262
0
Camps Cleared
0
1,121,789
Distance Traveled
1,079,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,263
613
64
3
0
402,383
0
L
Nu Wa
12,192
610
112
6
0
341,409
1
L
Chernobog
12,075
604
86
4
0
335,394
0
W
Medusa
14,336
717
131
7
0
395,169
0
W
Ah Puch
12,825
641
125
6
0
344,940
1
W
Surtr
14,239
712
75
4
0
381,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role