Player Matchup

Surtr
Surtr
Heteroblind
Surtr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,284 Elo+
Party 1
Arachne
Arachne
Im Ignored
Arachne
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sxege
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,284 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,284 Elo+

VS

Team Averages
Level 108
1,529 SR
1,446 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Joshua_villalva
Nut
Level 81
God Stats
39W - 38L
1,534 SR
Queue Stats
588W - 581L
1,459 Elo+
Solo
Ra
Ra
iSit2Peee
Ra
Level 122
God Stats
32W - 31L
1,552 SR
Queue Stats
586W - 589L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,751
675
4,172
7,337
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Im Ignored
Arachne
12
5 / 1 / 0
7,933
793
6,020
7,183
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Sxege
Morgan Le Fay
13
1 / 1 / 4
7,644
764
9,579
6,852
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 2 / 2
7,027
703
5,114
11,628
9,323
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 4
6,191
619
3,398
6,325
2,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
6,589
659
2,575
4,579
1,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
4
5
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
2
2
W
0
3
3
0.5
W
Arachne
Im Ignored
Arachne
5
1
0
5
L
0
2
4
1
W
Morgan Le Fay
Sxege
Morgan Le Fay
1
1
4
3
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
11,087
21,372
Taken
22,532
8,849
Mitigated
13,081
3,464
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,114
961
0
2,085
11,628
9,323
0
3,728
7,376
18,463
324
W
4,172
1,642
0
1,120
7,337
3,378
432
2,725
3,928
208
13,575
W
Arachne
Im Ignored
Arachne
6,020
4,541
0
1,145
7,183
2,674
1,353
2,243
3,907
0
21,214
L
3,398
1,354
0
635
6,325
2,145
115
2,749
3,206
0
11,699
W
Morgan Le Fay
Sxege
Morgan Le Fay
9,579
578
0
1,199
6,852
2,797
516
2,387
4,441
30,397
0
L
2,575
341
439
682
4,579
1,613
0
2,007
2,212
12,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
19,807
99
Minions Killed
84
0
Camps Cleared
0
489,504
Distance Traveled
360,903
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,027
703
25
3
0
129,672
0
W
Surtr
6,751
675
18
2
0
145,332
0
W
Arachne
7,933
793
32
3
0
176,480
0
L
Nut
6,191
619
31
3
0
95,026
0
W
Morgan Le Fay
7,644
764
49
5
0
167,692
1
L
Ra
6,589
659
28
3
0
136,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role