Player Matchup

Yemoja
Yemoja
Dre64
Yemoja
Level 108
God Stats
2W - 1L
1,494 SR
Queue Stats
86W - 64L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
Fer Jab
Hou Yi
Level 109
God Stats
4W - 1L
1,531 SR
Queue Stats
244W - 212L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
NotZabuza
Gilgamesh
Level 159
God Stats
2W - 1L
1,551 SR
Queue Stats
95W - 68L
1,609 Elo+
Party 1
Chronos
Chronos
ShadowMercury
Chronos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo
Geb
Geb
VenomVenom
Geb
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,627 Elo+
Party 1
Team Averages
Level 113
1,515 SR
1,586 Elo+

VS

Team Averages
Level 162
1,568 SR
1,552 Elo+
Hel
Hel
 
Hel
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GunzKy_TF
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,569 Elo+
Solo
Martichoras
Martichoras
HunterIsToxic
Martichoras
Level 159
God Stats
0W - 1L
1,537 SR
Queue Stats
97W - 89L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Plasis
Ah Puch
Level 170
God Stats
1W - 2L
1,701 SR
Queue Stats
50W - 54L
1,571 Elo+
Solo
Persephone
Persephone
Speck_mea
Persephone
Level 170
God Stats
3W - 2L
1,600 SR
Queue Stats
298W - 289L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dre64
Yemoja
12
0 / 0 / 5
7,292
912
662
2,345
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
Fer Jab
Hou Yi
13
2 / 1 / 3
7,399
925
7,948
6,468
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
NotZabuza
Gilgamesh
12
0 / 1 / 6
6,694
837
6,216
8,157
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
14
2 / 1 / 3
7,458
932
7,725
9,583
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 4
7,299
912
4,109
7,769
8,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 1 / 1
7,171
896
4,166
7,546
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
GunzKy_TF
Tiamat
13
0 / 2 / 1
6,399
800
4,152
5,994
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
HunterIsToxic
Martichoras
1
0 / 0 / 0
2,090
261
0
0
0
Ah Puch
Plasis
Ah Puch
13
0 / 2 / 0
6,507
813
8,758
6,122
3,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Speck_mea
Persephone
13
2 / 1 / 1
6,836
855
5,868
8,473
3,905
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
6
Kills
4
4
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
1
2.5
W
Yemoja
Dre64
Yemoja
0
0
5
2.5
W
Hou Yi
Fer Jab
Hou Yi
2
1
3
3.5
L
Tiamat
GunzKy_TF
Tiamat
0
2
1
0.25
L
Martichoras
HunterIsToxic
Martichoras
0
0
0
0
W
Gilgamesh
NotZabuza
Gilgamesh
0
1
6
3
L
Ah Puch
Plasis
Ah Puch
0
2
0
0
W
Chronos
2
1
3
3.5
L
Persephone
Speck_mea
Persephone
2
1
1
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
22,944
34,322
Taken
28,135
26,487
Mitigated
17,541
14,889
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,166
439
6,074
4,374
7,546
7,130
0
3,362
3,971
9,151
0
W
Yemoja
Dre64
Yemoja
662
32
7,539
1,065
2,345
2,037
0
1,824
521
2,174
295
W
Hou Yi
Fer Jab
Hou Yi
7,948
1,731
0
1,910
6,468
3,311
1,086
4,852
1,616
0
24,390
L
Tiamat
GunzKy_TF
Tiamat
4,152
419
262
1,050
5,994
3,348
0
3,208
2,695
11,569
267
L
Martichoras
HunterIsToxic
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
NotZabuza
Gilgamesh
6,216
838
264
1,070
8,157
7,787
0
4,043
4,114
0
11,470
L
Ah Puch
Plasis
Ah Puch
8,758
121
0
1,174
6,122
3,158
0
2,401
3,638
17,112
0
W
Chronos
7,725
2,631
0
2,043
9,583
4,353
75
7,231
2,352
20,779
0
L
Persephone
Speck_mea
Persephone
5,868
316
582
2,596
8,473
3,905
0
3,506
4,822
19,585
0
W
4,109
143
342
656
7,769
8,999
0
4,970
2,799
8,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,142
Gold Earned
29,003
132
Minions Killed
79
0
Camps Cleared
0
791,837
Distance Traveled
625,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,171
896
7
1
0
169,222
0
W
Yemoja
7,292
912
9
1
0
156,369
0
W
Hou Yi
7,399
925
42
5
0
152,571
0
L
Tiamat
6,399
800
22
3
0
154,083
0
L
Martichoras
2,090
261
0
0
0
0
0
W
Gilgamesh
6,694
837
11
1
0
160,643
0
L
Ah Puch
6,507
813
25
3
0
153,965
0
W
Chronos
7,458
932
52
7
0
149,878
0
L
Persephone
6,836
855
25
3
0
148,014
0
W
Geb
7,299
912
18
2
0
172,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role