Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KillingJoker94
Horus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,470 Elo+
Party 2
Bacchus
Bacchus
WildChickpr13
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 2
Jing Wei
Jing Wei
Yolo231195
Jing Wei
Level 157
God Stats
2W - 3L
1,450 SR
Queue Stats
323W - 320L
1,444 Elo+
Solo
Neith
Neith
n1neinchtoenails
Neith
Level 155
God Stats
2W - 5L
1,415 SR
Queue Stats
606W - 634L
1,465 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,405 Elo+

VS

Team Averages
Level 149
1,439 SR
1,499 Elo+
Horus
Horus
IcantDecideMyTag
Horus
Level 127
God Stats
5W - 3L
1,493 SR
Queue Stats
302W - 342L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JayTonFire
Ah Muzen Cab
Level 125
God Stats
4W - 1L
1,859 SR
Queue Stats
117W - 97L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Yager_Bomber13
Jormungandr
Level 185
God Stats
8W - 6L
1,442 SR
Queue Stats
347W - 326L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
cold_Gemini
Nu Wa
Level 154
God Stats
1W - 2L
1,268 SR
Queue Stats
216W - 198L
1,536 Elo+
Party 1
Chronos
Chronos
scoobysaurio
Chronos
Level 155
God Stats
1W - 2L
1,133 SR
Queue Stats
107W - 90L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 6 / 7
8,182
818
8,731
10,956
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 6 / 4
7,420
742
3,440
15,345
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
13
0 / 6 / 2
7,385
739
2,331
12,283
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jing Wei
Yolo231195
Jing Wei
15
9 / 5 / 2
8,961
896
8,536
10,028
4,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 5 / 3
7,438
744
5,576
9,974
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 18
9,527
953
5,428
15,607
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Muzen Cab
JayTonFire
Ah Muzen Cab
16
10 / 1 / 12
10,329
1,033
10,884
7,157
3,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Yager_Bomber13
Jormungandr
16
4 / 1 / 21
9,938
994
16,537
10,997
11,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 18
8,464
846
8,530
5,561
2,329
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
scoobysaurio
Chronos
17
9 / 3 / 13
10,856
1,086
13,092
9,763
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
13
Kills
28
28
Deaths
13
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
7
0.75
W
4
5
18
2.6
W
Ah Muzen Cab
JayTonFire
Ah Muzen Cab
10
1
12
16
L
1
6
4
0.5
L
Bacchus
0
6
2
0.17
W
Jormungandr
Yager_Bomber13
Jormungandr
4
1
21
14.5
L
Jing Wei
Yolo231195
Jing Wei
9
5
2
2
W
1
3
18
3.33
L
2
5
3
0.7
W
Chronos
scoobysaurio
Chronos
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
54,471
58,586
Taken
49,085
44,536
Mitigated
36,911
11,281
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,731
171
603
908
10,956
5,371
0
8,345
2,117
28,447
0
W
5,428
2,060
4,283
4,530
15,607
14,829
210
2,733
12,874
266
9,254
W
Ah Muzen Cab
JayTonFire
Ah Muzen Cab
10,884
5,049
904
473
7,157
3,695
1,000
1,925
5,232
0
25,933
L
3,440
1,582
1,222
2,744
15,345
16,513
0
8,000
6,592
0
8,966
L
Bacchus
2,331
272
0
1,282
12,283
13,720
0
5,964
5,886
6,406
0
W
Jormungandr
Yager_Bomber13
Jormungandr
16,537
2,291
864
1,655
10,997
11,279
769
1,827
9,170
33,928
377
L
Jing Wei
Yolo231195
Jing Wei
8,536
6,482
82
641
10,028
4,664
0
7,618
1,893
0
17,184
W
8,530
2,352
0
0
5,561
2,329
1,376
867
4,694
13,380
0
L
5,576
989
1,546
2,253
9,974
4,268
0
5,441
4,213
0
10,503
W
Chronos
scoobysaurio
Chronos
13,092
3,656
480
2,291
9,763
4,779
3,956
3,710
6,053
35,075
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
49,114
91
Minions Killed
128
0
Camps Cleared
0
772,724
Distance Traveled
948,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,182
818
43
4
0
179,133
0
W
Horus
9,527
953
7
1
0
165,540
0
W
Ah Muzen Cab
10,329
1,033
22
2
0
191,671
0
L
Horus
7,420
742
15
2
0
161,693
0
L
Bacchus
7,385
739
7
1
0
180,507
0
W
Jormungandr
9,938
994
42
4
0
208,672
0
L
Jing Wei
8,961
896
19
2
0
118,096
0
W
Nu Wa
8,464
846
9
1
0
192,798
0
L
Neith
7,438
744
7
1
0
133,295
0
W
Chronos
10,856
1,086
48
5
0
190,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role