Player Matchup

Ares
Ares
Baxxxxxx
Ares
Level 42
God Stats
0W - 2L
1,309 SR
Queue Stats
15W - 16L
1,290 Elo+
Party 4
Hades
Hades
Better420
Hades
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 114L
1,411 Elo+
Party 1
Bellona
Bellona
ChapoGuzmen1
Bellona
Level 42
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anhur
Anhur
DarthRayccee
Anhur
Level 11
God Stats
0W - 6L
1,325 SR
Queue Stats
15W - 15L
1,351 Elo+
Party 4
Ao Kuang
Ao Kuang
Pogonazvyx
Ao Kuang
Level 82
God Stats
9W - 6L
1,638 SR
Queue Stats
203W - 186L
1,424 Elo+
Party 1
Team Averages
Level 45
1,456 SR
1,395 Elo+

VS

Team Averages
Level 58
1,377 SR
1,349 Elo+
Tyr
Tyr
Balam EZ
Tyr
Level 112
God Stats
2W - 2L
1,316 SR
Queue Stats
106W - 120L
1,317 Elo+
Party 3
Ymir
Ymir
MOMENTOMORI5977
Ymir
Level 17
God Stats
2W - 2L
1,264 SR
Queue Stats
50W - 65L
1,166 Elo+
Party 3
Fenrir
Fenrir
PAAAAAAAAAAAAAPI
Fenrir
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
425W - 412L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
SLIMEDALLR
Zhong Kui
Level 12
God Stats
26W - 25L
1,339 SR
Queue Stats
182W - 206L
1,496 Elo+
Party 2
Izanami
Izanami
Soldierhanzo76
Izanami
Level 21
God Stats
3W - 3L
1,468 SR
Queue Stats
62W - 71L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 5 / 2
7,223
482
9,215
15,946
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Better420
Hades
12
1 / 7 / 2
7,785
519
5,523
15,526
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
ChapoGuzmen1
Bellona
14
0 / 0 / 0
7,936
529
2,347
11,818
13,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 3
6,346
423
9,635
12,846
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
Pogonazvyx
Ao Kuang
14
3 / 4 / 0
7,593
506
4,370
16,193
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,203
614
8,133
9,391
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 7
7,047
470
4,309
13,614
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 1
9,820
655
10,473
11,044
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
SLIMEDALLR
Zhong Kui
15
6 / 1 / 6
9,619
641
16,111
11,707
9,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 3
6,944
463
4,447
10,139
3,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
21
22
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ares
2
5
2
0.6
L
Hades
Better420
Hades
1
7
2
0.29
L
Bellona
ChapoGuzmen1
Bellona
0
0
0
0
L
0
6
3
0.25
W
0
1
7
3.5
W
12
1
1
12.5
L
Ao Kuang
Pogonazvyx
Ao Kuang
3
4
0
0.75
W
Zhong Kui
SLIMEDALLR
Zhong Kui
6
1
6
9
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
43,473
72,329
Taken
55,895
48,445
Mitigated
39,475
18,643
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,133
874
0
3,885
9,391
9,060
0
444
8,947
0
75,462
L
Ares
9,215
1,326
0
1,702
15,946
15,167
0
4,609
11,337
30,930
407
L
Hades
Better420
Hades
5,523
554
385
5,622
15,526
8,065
0
8,772
6,754
38,721
0
L
Bellona
ChapoGuzmen1
Bellona
2,347
678
0
2,177
11,818
13,664
0
0
11,818
0
57,814
L
9,635
6,881
0
1,659
12,846
4,606
33
2,032
10,814
0
39,286
W
4,309
888
0
2,212
13,614
10,616
0
5,249
8,365
18,105
1,422
W
10,473
3,208
0
2,184
11,044
6,142
546
1,365
9,679
0
85,789
L
Ao Kuang
Pogonazvyx
Ao Kuang
4,370
1,183
13
7,085
16,193
6,943
0
4,253
11,940
50,470
14,456
W
Zhong Kui
SLIMEDALLR
Zhong Kui
16,111
3,505
0
6,522
11,707
9,861
265
7,581
4,126
72,332
2,280
W
4,447
3,364
0
2,235
10,139
3,796
0
4,152
5,987
0
44,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
42,633
358
Minions Killed
470
0
Camps Cleared
0
1,356,296
Distance Traveled
1,492,695
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,203
614
141
9
0
300,936
0
L
Ares
7,223
482
28
2
0
274,938
1
L
Hades
7,785
519
66
4
0
230,575
0
L
Bellona
7,936
529
118
8
0
310,842
0
L
Anhur
6,346
423
48
3
0
253,742
0
W
Ymir
7,047
470
17
1
0
283,235
0
W
Fenrir
9,820
655
128
9
0
382,095
0
L
Ao Kuang
7,593
506
98
7
0
286,199
0
W
Zhong Kui
9,619
641
115
8
0
277,104
0
W
Izanami
6,944
463
69
5
0
249,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role