Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AutisticMeme
Danzaburou
Level 123
God Stats
0W - 1L
1,599 SR
Queue Stats
49W - 48L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
CrisisKaneChaos
Baba Yaga
Level 44
God Stats
5W - 20L
1,487 SR
Queue Stats
71W - 86L
1,390 Elo+
Party 2
Nike
Nike
GwenlusionalTTV
Nike
Level 98
God Stats
23W - 30L
1,511 SR
Queue Stats
161W - 189L
1,432 Elo+
Party 2
Jormungandr
Jormungandr
Jshadows2009
Jormungandr
Level 126
God Stats
63W - 54L
1,577 SR
Queue Stats
103W - 133L
1,464 Elo+
Party 2
Team Averages
Level 106
1,535 SR
1,450 Elo+

VS

Team Averages
Level 100
1,602 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
IndicaWadu
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,214 SR
Queue Stats
19W - 16L
1,586 Elo+
Party 3
Xing Tian
Xing Tian
Mr_Taijutsu
Xing Tian
Level 146
God Stats
12W - 11L
1,533 SR
Queue Stats
240W - 236L
1,463 Elo+
Party 1
Medusa
Medusa
RainOnHell
Medusa
Level 155
God Stats
9W - 1L
1,995 SR
Queue Stats
188W - 181L
1,504 Elo+
Party 1
Vulcan
Vulcan
RavenBlade6
Vulcan
Level 87
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 3
Bastet
Bastet
ReavyReavis
Bastet
Level 58
God Stats
17W - 18L
1,532 SR
Queue Stats
84W - 87L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 4 / 3
8,742
874
12,082
9,601
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AutisticMeme
Danzaburou
13
2 / 4 / 1
8,609
861
7,377
9,943
3,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
CrisisKaneChaos
Baba Yaga
14
0 / 3 / 2
8,547
855
3,980
7,214
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
8,520
852
3,479
13,164
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Jshadows2009
Jormungandr
16
3 / 3 / 2
10,179
1,018
12,087
19,073
17,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IndicaWadu
Morgan Le Fay
16
3 / 2 / 6
9,433
943
8,482
7,162
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Mr_Taijutsu
Xing Tian
15
4 / 2 / 5
9,404
940
5,850
12,743
11,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
RainOnHell
Medusa
17
4 / 0 / 6
10,085
1,009
13,817
12,070
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
3 / 1 / 8
9,122
912
14,348
3,674
1,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
2 / 1 / 7
9,119
912
7,440
10,705
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
16
16
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
3
0.63
L
Danzaburou
AutisticMeme
Danzaburou
2
4
1
0.63
L
Baba Yaga
CrisisKaneChaos
Baba Yaga
0
3
2
0.33
L
0
2
1
0.25
W
Morgan Le Fay
IndicaWadu
Morgan Le Fay
3
2
6
3
L
Jormungandr
Jshadows2009
Jormungandr
3
3
2
1.33
W
Xing Tian
Mr_Taijutsu
Xing Tian
4
2
5
3.25
W
Medusa
RainOnHell
Medusa
4
0
6
7
W
Vulcan
3
1
8
7
W
Bastet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
49,937
58,995
Taken
46,354
32,525
Mitigated
26,613
10,944
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,082
1,717
0
730
9,601
2,841
12
4,265
5,276
31,896
76
L
Danzaburou
AutisticMeme
Danzaburou
7,377
3,193
0
1,703
9,943
3,923
0
3,891
5,935
0
19,431
L
Baba Yaga
CrisisKaneChaos
Baba Yaga
3,980
549
0
1,147
7,214
2,302
135
3,931
3,233
20,359
829
L
3,479
79
33
3,277
13,164
6,139
551
8,452
4,534
0
22,651
W
Morgan Le Fay
IndicaWadu
Morgan Le Fay
8,482
495
0
606
7,162
2,993
455
4,212
2,521
21,138
601
L
Jormungandr
Jshadows2009
Jormungandr
12,087
2,198
1,253
2,801
19,073
17,320
176
6,647
12,226
31,083
2,140
W
Xing Tian
Mr_Taijutsu
Xing Tian
5,850
271
0
500
12,743
11,425
180
6,426
5,700
14,553
651
W
Medusa
RainOnHell
Medusa
13,817
5,321
0
250
12,070
5,993
1,970
5,909
5,876
0
52,469
W
Vulcan
14,348
0
0
60
3,674
1,606
285
2,497
967
25,673
0
W
Bastet
7,440
2,896
0
518
10,705
4,596
0
6,401
4,052
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
47,163
219
Minions Killed
211
0
Camps Cleared
0
971,844
Distance Traveled
1,114,768
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,742
874
54
5
0
189,644
0
L
Danzaburou
8,609
861
23
2
0
176,986
1
L
Baba Yaga
8,547
855
45
5
0
182,728
0
L
Nike
8,520
852
48
5
0
218,670
6
W
Morgan Le Fay
9,433
943
42
4
0
208,477
0
L
Jormungandr
10,179
1,018
49
5
0
203,816
0
W
Xing Tian
9,404
940
16
2
0
205,878
0
W
Medusa
10,085
1,009
85
9
0
234,229
0
W
Vulcan
9,122
912
41
4
0
224,229
0
W
Bastet
9,119
912
27
3
0
241,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role