Player Matchup

Ishtar
Ishtar
Boss_OtterCA
Ishtar
Level 129
God Stats
1W - 0L
1,116 SR
Queue Stats
40W - 46L
1,228 Elo+
Solo
Maman Brigitte
Maman Brigitte
KillerTurtlez
Maman Brigitte
Level 108
God Stats
1W - 3L
1,064 SR
Queue Stats
82W - 80L
1,530 Elo+
Party 1
Mulan
Mulan
TheTrueChamp
Mulan
Level 106
God Stats
41W - 17L
1,672 SR
Queue Stats
77W - 67L
1,550 Elo+
Solo
Athena
Athena
TransRites
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Baba Yaga
Baba Yaga
sdrlycaira
Baba Yaga
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
60W - 58L
1,527 Elo+
Party 1
Team Averages
Level 107
1,337 SR
1,426 Elo+

VS

Team Averages
Level 90
1,450 SR
1,465 Elo+
Ymir
Ymir
Agent07476
Ymir
Level 17
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 2
Skadi
Skadi
Gebs on fent
Skadi
Level 85
God Stats
3W - 3L
1,314 SR
Queue Stats
181W - 171L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
PeacePM
Xbalanque
Level 138
God Stats
2W - 5L
1,267 SR
Queue Stats
195W - 181L
1,554 Elo+
Party 2
Zeus
Zeus
rafaPool533
Zeus
Level 124
God Stats
20W - 19L
1,628 SR
Queue Stats
262W - 262L
1,493 Elo+
Solo
Maui
Maui
wytcraka
Maui
Level 88
God Stats
2W - 3L
1,736 SR
Queue Stats
149W - 140L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 2 / 3
6,987
437
2,297
8,970
3,587
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
KillerTurtlez
Maman Brigitte
16
7 / 0 / 5
9,320
583
11,445
16,478
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 4
10,028
627
15,913
16,453
13,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
TransRites
Athena
11
1 / 2 / 7
7,579
474
2,738
9,786
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
sdrlycaira
Baba Yaga
15
2 / 0 / 9
9,300
581
7,269
5,132
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,915
432
1,786
12,249
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 2
7,790
487
8,233
10,811
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
PeacePM
Xbalanque
15
2 / 1 / 1
8,468
529
5,719
7,910
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 0
7,494
468
7,780
10,245
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
14
2 / 5 / 0
8,248
516
6,609
16,864
12,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
5
5
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ishtar
0
2
3
0.75
L
1
2
2
1
W
Maman Brigitte
KillerTurtlez
Maman Brigitte
7
0
5
9.5
L
Xbalanque
PeacePM
Xbalanque
2
1
1
2.5
W
6
1
4
8
W
Athena
TransRites
Athena
1
2
7
2.25
L
0
5
0
0
W
Baba Yaga
sdrlycaira
Baba Yaga
2
0
9
6.5
L
Maui
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
30,127
56,819
Taken
58,079
34,901
Mitigated
31,617
20,879
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,786
496
0
1,036
12,249
8,186
0
6,594
5,655
14,967
754
W
Ishtar
2,297
1,561
0
2,429
8,970
3,587
1,038
582
8,388
0
44,947
L
8,233
3,055
0
0
10,811
4,656
0
3,030
7,781
0
77,056
W
Maman Brigitte
KillerTurtlez
Maman Brigitte
11,445
1,961
0
7,333
16,478
6,829
0
4,068
12,410
77,454
0
L
Xbalanque
PeacePM
Xbalanque
5,719
2,195
0
2,182
7,910
3,158
693
1,937
5,973
0
78,911
W
15,913
2,048
0
7,240
16,453
13,394
0
5,540
10,913
0
84,500
W
Athena
TransRites
Athena
2,738
766
0
1,867
9,786
9,111
292
2,246
7,540
8,238
0
L
7,780
281
0
1,210
10,245
3,378
0
6,661
3,584
58,447
0
W
Baba Yaga
sdrlycaira
Baba Yaga
7,269
610
0
2,010
5,132
1,980
1,326
3,041
2,091
66,229
4,743
L
Maui
6,609
1,542
0
4,152
16,864
12,239
0
2,720
14,144
51,401
15,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
38,915
482
Minions Killed
487
0
Camps Cleared
0
1,574,948
Distance Traveled
1,348,001
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,915
432
23
1
0
267,653
0
W
Ishtar
6,987
437
83
5
0
260,144
4
L
Skadi
7,790
487
105
7
0
300,303
0
W
Maman Brigitte
9,320
583
111
7
0
370,198
0
L
Xbalanque
8,468
529
136
9
0
257,674
1
W
Mulan
10,028
627
137
9
0
316,522
2
W
Athena
7,579
474
11
1
0
312,432
7
L
Zeus
7,494
468
107
7
0
262,687
5
W
Baba Yaga
9,300
581
140
9
0
315,652
5
L
Maui
8,248
516
116
7
0
259,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role