Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dre64
Horus
Level 108
God Stats
3W - 2L
1,516 SR
Queue Stats
86W - 64L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
HunterIsToxic
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,552 Elo+
Solo
Cernunnos
Cernunnos
NotZabuza
Cernunnos
Level 159
God Stats
2W - 1L
1,579 SR
Queue Stats
95W - 68L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
VenomVenom
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,616 Elo+
Party 1
Team Averages
Level 143
1,519 SR
1,573 Elo+

VS

Team Averages
Level 165
1,410 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BishopSmooth555
Cerberus
Level 251
God Stats
2W - 2L
1,350 SR
Queue Stats
126W - 142L
1,534 Elo+
Party 2
Chang'e
Chang'e
SHADOWCTX
Chang'e
Level 150
God Stats
1W - 3L
1,327 SR
Queue Stats
371W - 391L
1,595 Elo+
Solo
Tiamat
Tiamat
TaxableKarma928
Tiamat
Level 153
God Stats
2W - 6L
1,343 SR
Queue Stats
130W - 136L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
Uh Yeer
Hou Yi
Level 143
God Stats
3W - 2L
1,531 SR
Queue Stats
112W - 101L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 3 / 6
8,041
893
12,388
11,956
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Dre64
Horus
12
0 / 2 / 5
7,744
860
2,920
8,480
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
HunterIsToxic
Ao Kuang
14
5 / 3 / 3
8,585
954
12,463
10,290
8,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
NotZabuza
Cernunnos
14
2 / 1 / 6
8,035
893
12,932
8,515
3,212
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Sun Wukong
VenomVenom
Sun Wukong
14
2 / 3 / 5
8,340
927
7,933
12,605
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 2 / 8
8,151
906
10,502
18,791
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
15
4 / 2 / 8
8,814
979
12,576
16,889
20,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
SHADOWCTX
Chang'e
6
0 / 0 / 1
5,547
616
961
466
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 7
7,723
858
7,009
6,052
5,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Uh Yeer
Hou Yi
13
2 / 5 / 7
7,249
805
8,732
12,296
5,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
11
Kills
12
12
Deaths
11
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
6
1.67
L
Achilles
 
Achilles
3
2
8
3.5
L
Cerberus
4
2
8
4
W
Horus
Dre64
Horus
0
2
5
1.25
W
Ao Kuang
HunterIsToxic
Ao Kuang
5
3
3
2.17
W
Cernunnos
NotZabuza
Cernunnos
2
1
6
5
L
Chang'e
SHADOWCTX
Chang'e
0
0
1
0.5
L
3
2
7
3.25
L
Hou Yi
Uh Yeer
Hou Yi
2
5
7
1.1
W
Sun Wukong
VenomVenom
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,636
Damage
39,780
51,846
Taken
54,494
37,620
Mitigated
50,563
22,699
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,388
5,245
1,228
2,311
11,956
12,317
490
3,707
8,056
0
19,515
L
Achilles
 
Achilles
10,502
1,870
700
7,283
18,791
18,766
0
5,410
12,933
0
20,398
L
Cerberus
12,576
470
1,321
7,029
16,889
20,352
0
4,571
12,089
19,665
1,130
W
Horus
Dre64
Horus
2,920
856
5,664
2,895
8,480
6,318
0
2,454
5,887
0
4,917
W
Ao Kuang
HunterIsToxic
Ao Kuang
12,463
3,203
939
2,634
10,290
8,328
735
3,687
6,239
16,462
0
W
Cernunnos
NotZabuza
Cernunnos
12,932
7,372
245
2,976
8,515
3,212
30
3,945
4,359
0
27,866
L
Chang'e
SHADOWCTX
Chang'e
961
216
200
164
466
184
0
0
466
853
34
L
7,009
364
427
990
6,052
5,383
0
802
5,173
20,174
0
L
Hou Yi
Uh Yeer
Hou Yi
8,732
4,054
568
1,571
12,296
5,878
0
1,680
10,269
0
21,183
W
Sun Wukong
VenomVenom
Sun Wukong
7,933
1,794
1,150
2,657
12,605
7,445
485
5,875
6,537
0
26,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
37,484
114
Minions Killed
107
0
Camps Cleared
0
921,326
Distance Traveled
793,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,041
893
16
2
0
184,539
0
L
Achilles
8,151
906
26
3
0
212,133
0
L
Cerberus
8,814
979
25
3
0
189,625
0
W
Horus
7,744
860
10
1
0
195,733
0
W
Ao Kuang
8,585
954
6
1
0
174,300
0
W
Cernunnos
8,035
893
33
4
0
162,821
0
L
Chang'e
5,547
616
1
0
0
25,543
0
L
Tiamat
7,723
858
36
4
0
179,579
0
L
Hou Yi
7,249
805
19
2
0
186,289
0
W
Sun Wukong
8,340
927
49
5
0
203,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role