Player Matchup

Ra
Ra
 
Ra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Crazyfive
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
InfamousJackson
Hercules
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 1L
1,728 Elo+
Party 1
Medusa
Medusa
MaskedRazer716
Medusa
Level 88
God Stats
2W - 1L
1,473 SR
Queue Stats
59W - 46L
1,585 Elo+
Party 2
Anhur
Anhur
SwagSempai
Anhur
Level 177
God Stats
1W - 0L
1,845 SR
Queue Stats
97W - 73L
1,616 Elo+
Party 2
Team Averages
Level 112
1,521 SR
1,586 Elo+

VS

Team Averages
Level 125
1,594 SR
1,570 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DillyGss
Ra
Level 109
God Stats
1W - 4L
1,648 SR
Queue Stats
100W - 118L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
TingleMyWingle
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 16L
1,765 Elo+
Party 3
King Arthur
King Arthur
freddieTwoShoes
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,688 Elo+
Party 3
Izanami
Izanami
xStorm_SwaG
Izanami
Level 134
God Stats
6W - 2L
1,821 SR
Queue Stats
135W - 155L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 5
7,188
1,198
4,687
4,860
1,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Crazyfive
Vamana
12
3 / 1 / 6
7,205
1,201
2,291
5,965
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
1 / 0 / 9
6,967
1,161
7,028
11,366
7,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
2 / 2 / 6
7,304
1,217
8,375
6,325
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
12
2 / 2 / 7
7,361
1,227
6,660
6,302
2,597
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 2 / 2
4,896
816
951
2,510
854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 3 / 4
6,090
1,015
8,332
6,299
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
12
2 / 2 / 5
6,386
1,064
5,003
7,522
6,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
freddieTwoShoes
King Arthur
12
1 / 2 / 3
6,069
1,012
4,988
8,610
7,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xStorm_SwaG
Izanami
13
2 / 1 / 4
6,216
1,036
5,627
6,526
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
10
Kills
8
8
Deaths
10
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
5
1.5
L
Skadi
 
Skadi
0
2
2
0.5
W
Vamana
Crazyfive
Vamana
3
1
6
6
L
3
3
4
1.67
W
Hercules
1
0
9
5.5
W
2
2
6
2.5
W
Anhur
2
2
7
2.75
L
Ao Kuang
2
2
5
2.25
L
King Arthur
freddieTwoShoes
King Arthur
1
2
3
1.25
L
Izanami
xStorm_SwaG
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
24,901
34,818
Taken
31,467
21,709
Mitigated
21,775
14,339
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,687
220
2,730
1,005
4,860
1,887
0
2,594
2,207
12,275
353
L
Skadi
 
Skadi
951
309
0
100
2,510
854
0
456
2,016
0
2,424
W
Vamana
Crazyfive
Vamana
2,291
884
794
629
5,965
6,757
540
1,977
3,923
0
4,965
L
8,332
338
1,462
1,224
6,299
3,105
0
1,618
4,551
17,141
0
W
Hercules
7,028
1,399
1,268
6,712
11,366
7,863
354
2,653
8,619
0
9,311
W
8,375
3,132
289
219
6,325
2,605
1,372
2,834
3,308
0
23,423
W
Anhur
6,660
3,382
342
351
6,302
2,597
1,828
2,807
3,426
0
12,987
L
Ao Kuang
5,003
414
445
2,334
7,522
6,932
0
808
6,519
6,740
0
L
King Arthur
freddieTwoShoes
King Arthur
4,988
376
214
650
8,610
7,688
0
721
7,666
0
7,394
L
Izanami
xStorm_SwaG
Izanami
5,627
3,046
929
2,506
6,526
3,196
0
556
5,925
0
15,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
29,657
78
Minions Killed
49
0
Camps Cleared
0
662,949
Distance Traveled
576,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,188
1,198
25
4
0
103,495
0
L
Skadi
4,896
816
2
0
0
29,008
0
W
Vamana
7,205
1,201
4
1
0
156,117
0
L
Ra
6,090
1,015
16
3
0
125,605
0
W
Hercules
6,967
1,161
5
1
0
156,088
0
W
Medusa
7,304
1,217
19
3
0
132,165
0
W
Anhur
7,361
1,227
25
4
0
115,084
0
L
Ao Kuang
6,386
1,064
6
1
0
158,131
0
L
King Arthur
6,069
1,012
5
1
0
142,562
0
L
Izanami
6,216
1,036
20
3
0
120,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role