Player Matchup

Izanami
Izanami
BogusPanda799
Izanami
Level 122
God Stats
1W - 1L
1,703 SR
Queue Stats
52W - 49L
1,483 Elo+
Solo
Nut
Nut
Flaming_Knuckles
Nut
Level 170
God Stats
3W - 2L
1,766 SR
Queue Stats
51W - 51L
1,526 Elo+
Party 2
Sobek
Sobek
GomuGomuPotHead
Sobek
Level 153
God Stats
5W - 3L
1,673 SR
Queue Stats
31W - 30L
1,535 Elo+
Party 2
Bellona
Bellona
IssaLobster
Bellona
Level 107
God Stats
2W - 2L
1,790 SR
Queue Stats
14W - 27L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Savage5762
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 2
Team Averages
Level 124
1,686 SR
1,528 Elo+

VS

Team Averages
Level 113
1,542 SR
1,441 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hamch0p
Ravana
Level 95
God Stats
4W - 1L
1,621 SR
Queue Stats
6W - 3L
1,569 Elo+
Party 1
Medusa
Medusa
JulsJRM
Medusa
Level 89
God Stats
2W - 1L
1,338 SR
Queue Stats
3W - 10L
1,157 Elo+
Solo
Janus
Janus
hollisterbro21
Janus
Level 148
God Stats
1W - 0L
1,739 SR
Queue Stats
66W - 74L
1,475 Elo+
Party 1
Achilles
Achilles
krreto
Achilles
Level 82
God Stats
33W - 34L
1,513 SR
Queue Stats
197W - 187L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
3
0 / 2 / 0
2,803
561
1,267
2,500
551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 0
3,998
800
1,657
2,916
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
3,247
649
916
3,979
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
IssaLobster
Bellona
7
1 / 2 / 0
4,355
871
2,643
5,750
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Savage5762
Ao Kuang
5
0 / 1 / 1
3,158
632
1,327
4,042
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,863
773
833
2,979
1,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
Hamch0p
Ravana
7
2 / 0 / 1
4,002
800
1,651
3,494
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
JulsJRM
Medusa
6
1 / 0 / 2
3,619
724
3,195
2,535
684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 2 / 0
3,658
732
1,635
2,657
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
krreto
Achilles
7
1 / 1 / 1
3,873
775
2,388
5,506
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
L
Izanami
0
2
0
0
L
2
1
0
2
L
0
0
0
0
W
Ravana
Hamch0p
Ravana
2
0
1
2.5
L
Bellona
IssaLobster
Bellona
1
2
0
0.5
W
Medusa
JulsJRM
Medusa
1
0
2
2
L
Ao Kuang
Savage5762
Ao Kuang
0
1
1
0.5
W
1
2
0
0.5
W
Achilles
krreto
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,810
Damage
9,702
19,187
Taken
17,171
9,674
Mitigated
8,636
5,789
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
833
238
128
1,457
2,979
1,364
0
642
2,337
0
8,758
L
Izanami
1,267
1,081
0
690
2,500
551
0
0
2,500
0
9,396
L
1,657
907
0
290
2,916
981
0
1,185
1,731
0
21,811
L
916
60
0
1,822
3,979
2,573
0
0
3,979
6,515
0
W
Ravana
Hamch0p
Ravana
1,651
285
0
2,605
3,494
1,242
0
694
2,800
0
16,520
L
Bellona
IssaLobster
Bellona
2,643
1,514
0
2,055
5,750
4,242
0
409
4,969
0
27,641
W
Medusa
JulsJRM
Medusa
3,195
1,136
0
954
2,535
684
0
643
1,892
0
23,438
L
Ao Kuang
Savage5762
Ao Kuang
1,327
346
0
932
4,042
1,327
0
41
4,001
10,780
0
W
1,635
479
0
254
2,657
736
0
264
2,393
17,450
0
W
Achilles
krreto
Achilles
2,388
931
0
2,598
5,506
4,610
0
0
5,506
0
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,561
Gold Earned
19,015
139
Minions Killed
136
0
Camps Cleared
0
478,461
Distance Traveled
575,032
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,863
773
16
3
0
115,048
0
L
Izanami
2,803
561
13
3
0
60,311
0
L
Nut
3,998
800
48
10
0
119,010
0
L
Sobek
3,247
649
11
2
0
96,537
0
W
Ravana
4,002
800
39
8
0
131,600
0
L
Bellona
4,355
871
48
10
0
96,843
0
W
Medusa
3,619
724
25
5
0
97,693
0
L
Ao Kuang
3,158
632
19
4
0
105,760
0
W
Janus
3,658
732
29
6
0
126,141
0
W
Achilles
3,873
775
27
5
0
104,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role