Player Matchup

Osiris
Osiris
Antonio_P97
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,438 Elo+
Party 1
Bastet
Bastet
ELCidCamperoTrol
Bastet
Level 142
God Stats
1W - 9L
1,273 SR
Queue Stats
97W - 104L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Rap7euR
Hou Yi
Level 170
God Stats
5W - 4L
1,630 SR
Queue Stats
82W - 80L
1,456 Elo+
Solo
Fafnir
Fafnir
Riberto1996
Fafnir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 194L
1,497 Elo+
Party 1
Scylla
Scylla
xXLordKaidoXx
Scylla
Level 138
God Stats
2W - 3L
1,647 SR
Queue Stats
189W - 197L
1,448 Elo+
Solo
Team Averages
Level 147
1,510 SR
1,465 Elo+

VS

Team Averages
Level 120
1,411 SR
1,620 Elo+
Zeus
Zeus
CARLOSCLON63
Zeus
Level 107
God Stats
8W - 1L
1,505 SR
Queue Stats
30W - 38L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
ChiefTube476467
Sylvanus
Level 123
God Stats
1W - 1L
1,233 SR
Queue Stats
32W - 42L
1,492 Elo+
Party 2
Thanatos
Thanatos
McBuckets23
Thanatos
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 56L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
dannymartmart
Danzaburou
Level 154
God Stats
8W - 12L
1,318 SR
Queue Stats
237W - 226L
1,554 Elo+
Solo
King Arthur
King Arthur
sebasxd555
King Arthur
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
67W - 82L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 4 / 0
8,124
478
10,086
21,031
25,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
7,821
460
4,970
13,510
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Rap7euR
Hou Yi
15
0 / 4 / 0
8,687
511
4,526
11,985
4,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
0 / 2 / 2
7,441
438
4,427
14,326
14,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 1
8,136
479
4,336
5,965
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,684
511
7,633
9,528
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
15
2 / 1 / 3
8,792
517
5,425
10,009
9,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
McBuckets23
Thanatos
15
6 / 1 / 5
8,968
528
8,165
11,485
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
dannymartmart
Danzaburou
17
1 / 0 / 4
10,483
617
7,936
9,208
4,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
sebasxd555
King Arthur
17
2 / 0 / 3
10,060
592
15,177
17,065
20,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
13
13
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
0
0
W
2
0
1
2.5
W
Sylvanus
2
1
3
3.5
L
1
1
1
1.5
W
Thanatos
McBuckets23
Thanatos
6
1
5
8.5
L
Hou Yi
Rap7euR
Hou Yi
0
4
0
0
L
Fafnir
0
2
2
0.5
W
Danzaburou
dannymartmart
Danzaburou
1
0
4
3
W
King Arthur
sebasxd555
King Arthur
2
0
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
44,336
66,817
Taken
57,295
51,560
Mitigated
43,465
17,413
Healing
32,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,086
2,326
0
2,812
21,031
25,043
0
1,289
19,728
0
67,850
W
7,633
1,162
0
3,076
9,528
4,044
74
2,888
6,464
72,098
1,279
W
Sylvanus
5,425
1,323
2,971
3,854
10,009
9,355
522
2,047
7,720
35,209
4,190
L
4,970
1,042
0
6,367
13,510
5,698
0
3,249
10,109
0
61,358
W
Thanatos
McBuckets23
Thanatos
8,165
3,075
0
13,178
11,485
5,059
0
1,290
10,155
0
59,529
L
Hou Yi
Rap7euR
Hou Yi
4,526
3,468
0
3,840
11,985
4,481
1,188
681
11,304
0
83,102
L
Fafnir
4,427
1,163
260
2,733
14,326
14,202
0
3,692
10,488
18,396
433
W
Danzaburou
dannymartmart
Danzaburou
7,936
3,912
0
6,085
9,208
4,602
0
1,182
8,026
0
105,941
W
King Arthur
sebasxd555
King Arthur
15,177
2,296
0
3,138
17,065
20,405
0
874
16,191
1,165
91,379
L
4,336
405
0
1,401
5,965
2,136
0
3,658
2,055
65,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
46,987
512
Minions Killed
578
0
Camps Cleared
0
1,530,703
Distance Traveled
1,680,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,124
478
119
7
0
276,286
0
W
Zeus
8,684
511
135
8
0
343,531
0
W
Sylvanus
8,792
517
42
2
0
293,838
3
L
Bastet
7,821
460
106
6
0
328,462
0
W
Thanatos
8,968
528
79
5
0
398,488
0
L
Hou Yi
8,687
511
132
8
0
279,562
2
L
Fafnir
7,441
438
18
1
0
321,762
1
W
Danzaburou
10,483
617
173
10
0
307,739
2
W
King Arthur
10,060
592
149
9
0
337,188
0
L
Scylla
8,136
479
137
8
0
324,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role