Player Matchup

Guan Yu
Guan Yu
Diamond V
Degiii
Guan Yu
Diamond V
Level 158
God Stats
2W - 0L
1,711 SR
Queue Stats
63W - 42L
1,840 MMR
Party 1
Vamana
Vamana
Platinum II
Highlarity
Vamana
Platinum II
Level 101
God Stats
2W - 1L
1,488 SR
Queue Stats
40W - 21L
1,828 MMR
Party 1
Vulcan
Vulcan
Diamond V
Limp Grandpa
Vulcan
Diamond V
Level 144
God Stats
138W - 109L
1,713 SR
Queue Stats
439W - 396L
1,872 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,638 SR
1,847 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,654 SR
1,693 MMR
Agni
Agni
Platinum IV
Filthy Weebs
Agni
Platinum IV
Level 153
God Stats
2W - 3L
1,574 SR
Queue Stats
26W - 20L
1,808 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Gerlmjunior
Kuzenbo
Gold III
Level 157
God Stats
23W - 18L
1,630 SR
Queue Stats
61W - 66L
1,661 MMR
Solo
Horus
Horus
Gold I
I Might Fart
Horus
Gold I
Level 127
God Stats
3W - 2L
1,758 SR
Queue Stats
51W - 42L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Degiii
Guan Yu
15
6 / 1 / 4
9,973
767
10,065
15,653
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Highlarity
Vamana
14
1 / 0 / 8
9,245
711
12,270
13,310
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
16
4 / 0 / 6
10,527
810
16,187
8,760
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesCthulhuNe ZhaThothOdin

VS

Bans
PersephoneOsirisAtlasShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,892
684
13,286
13,103
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Gerlmjunior
Kuzenbo
10
0 / 4 / 1
7,331
564
6,591
14,366
15,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 1
8,094
623
7,222
15,367
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Degiii
Guan Yu
6
1
4
8
L
1
3
0
0.33
L
Kuzenbo
Gerlmjunior
Kuzenbo
0
4
1
0.13
W
Vamana
Highlarity
Vamana
1
0
8
5
L
0
4
1
0.13
W
Vulcan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
27,099
37,723
Taken
42,836
30,073
Mitigated
30,911
17,546
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Degiii
Guan Yu
10,065
1,016
2,264
7,720
15,653
13,727
703
7,714
7,606
252
30,177
L
13,286
932
0
3,566
13,103
4,577
0
4,081
8,430
55,688
812
L
Kuzenbo
Gerlmjunior
Kuzenbo
6,591
2,176
0
428
14,366
15,870
0
6,368
7,360
12,078
0
W
Vamana
Highlarity
Vamana
12,270
5,523
0
4,411
13,310
11,981
1,889
6,165
6,961
0
40,609
L
7,222
3,470
823
3,053
15,367
10,464
0
5,929
8,559
0
23,242
W
Vulcan
16,187
0
0
3,151
8,760
4,365
396
5,801
2,795
68,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
24,317
200
Minions Killed
131
0
Camps Cleared
0
830,317
Distance Traveled
742,416
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,973
767
31
2
0
271,327
0
L
Agni
8,892
684
98
8
0
236,896
1
L
Kuzenbo
7,331
564
9
1
0
251,781
4
W
Vamana
9,245
711
58
4
0
256,645
0
L
Horus
8,094
623
24
2
0
253,739
0
W
Vulcan
10,527
810
111
9
0
302,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role