Player Matchup

Nemesis
Nemesis
Hungryproduct
Nemesis
Level 127
God Stats
41W - 15L
1,642 SR
Queue Stats
187W - 93L
1,620 Elo+
Party 3
Mulan
Mulan
Kazejin999
Mulan
Level 84
God Stats
13W - 11L
1,688 SR
Queue Stats
65W - 77L
1,495 Elo+
Party 2
Ishtar
Ishtar
TTVSunGolan
Ishtar
Level 122
God Stats
1W - 1L
1,276 SR
Queue Stats
136W - 75L
1,629 Elo+
Party 3
Ao Kuang
Ao Kuang
cobrastrike1941
Ao Kuang
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 80L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
foofooo
Kuzenbo
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
812W - 858L
1,475 Elo+
Solo
Team Averages
Level 128
1,521 SR
1,543 Elo+

VS

Team Averages
Level 116
1,556 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrDoom95
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
Redzone99Z
Ah Puch
Level 87
God Stats
1W - 1L
1,647 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Shiva
Shiva
SouLIke
Shiva
Level 126
God Stats
19W - 8L
1,631 SR
Queue Stats
47W - 36L
1,586 Elo+
Solo
Set
Set
Sunsinger
Set
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 1 / 7
7,549
1,510
5,830
4,870
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
12
3 / 2 / 4
7,046
1,409
5,921
6,321
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
12
1 / 1 / 8
7,073
1,415
5,217
4,454
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
11
1 / 2 / 5
6,328
1,266
7,605
7,568
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
foofooo
Kuzenbo
11
3 / 1 / 2
6,878
1,376
4,437
6,155
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

389

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,383
1,077
0
0
0
Ullr
11
0 / 2 / 5
6,239
1,248
4,138
6,199
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Redzone99Z
Ah Puch
12
3 / 3 / 2
7,219
1,444
9,075
6,287
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SouLIke
Shiva
11
0 / 1 / 4
6,204
1,241
4,342
6,596
7,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 6 / 1
7,464
1,493
8,963
11,317
5,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
12
Kills
7
7
Deaths
12
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
W
Nemesis
4
1
7
7.5
W
Mulan
3
2
4
2.5
L
Ullr
0
2
5
1.25
L
Ah Puch
Redzone99Z
Ah Puch
3
3
2
1.33
L
Shiva
SouLIke
Shiva
0
1
4
2
L
4
6
1
0.75
W
Ishtar
1
1
8
5
W
Ao Kuang
1
2
5
1.75
W
Kuzenbo
foofooo
Kuzenbo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
26,518
29,368
Taken
30,399
22,860
Mitigated
18,703
4,496
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
5,830
1,722
0
678
4,870
4,377
0
937
3,933
0
12,894
W
Mulan
5,921
863
0
425
6,321
4,694
0
1,524
4,797
0
10,367
L
Ullr
4,138
1,329
0
127
6,199
2,514
0
1,604
4,338
0
9,868
L
Ah Puch
Redzone99Z
Ah Puch
9,075
471
24
143
6,287
2,644
0
3,402
2,599
18,404
0
L
Shiva
SouLIke
Shiva
4,342
895
35
432
6,596
7,588
0
1,604
4,838
727
9,716
L
8,963
3,309
0
960
11,317
5,957
0
3,911
6,683
0
16,948
W
Ishtar
5,217
3,461
0
837
4,454
1,798
0
1,888
2,566
0
18,364
W
Ao Kuang
7,605
1,141
0
2,013
7,568
4,158
0
2,484
5,084
10,964
526
W
Kuzenbo
foofooo
Kuzenbo
4,437
1,211
0
543
6,155
7,833
0
2,377
3,778
10,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
32,509
88
Minions Killed
68
8
Camps Cleared
4
544,405
Distance Traveled
405,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,383
1,077
0
0
0
523
0
W
Nemesis
7,549
1,510
32
6
0
109,976
0
W
Mulan
7,046
1,409
3
1
2
106,635
0
L
Ullr
6,239
1,248
11
2
0
104,621
0
L
Ah Puch
7,219
1,444
26
5
1
104,249
0
L
Shiva
6,204
1,241
9
2
1
87,180
0
L
Set
7,464
1,493
22
4
2
109,242
0
W
Ishtar
7,073
1,415
32
6
4
103,288
0
W
Ao Kuang
6,328
1,266
8
2
2
107,571
0
W
Kuzenbo
6,878
1,376
13
3
0
116,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role