Player Matchup

Rama
Rama
Silver II
Ali56716
Rama
Silver II
Level 127
God Stats
8W - 9L
1,517 SR
Queue Stats
57W - 60L
1,301 MMR
Party 1
Fenrir
Fenrir
Gold V
Bugkii
Fenrir
Gold V
Level 117
God Stats
5W - 4L
1,415 SR
Queue Stats
135W - 147L
1,334 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Calad0
Kuzenbo
Gold V
Level 129
God Stats
1W - 0L
1,304 SR
Queue Stats
61W - 77L
1,305 MMR
Solo
Tiamat
Tiamat
Silver I
Reaper9027
Tiamat
Silver I
Level 129
God Stats
12W - 17L
1,328 SR
Queue Stats
57W - 60L
1,301 MMR
Party 1
Lancelot
Lancelot
Gold V
psylixx__
Lancelot
Gold V
Level 126
God Stats
55W - 44L
1,450 SR
Queue Stats
721W - 751L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,403 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,607 SR
1,350 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Silver I
CougarK_12
Anhur
Silver I
Level 61
God Stats
5W - 14L
1,411 SR
Queue Stats
237W - 262L
1,301 MMR
Solo
Kali
Kali
Gold IV
Kaneki_vodka
Kali
Gold IV
Level 89
God Stats
25W - 16L
1,662 SR
Queue Stats
163W - 171L
1,474 MMR
Party 2
Nox
Nox
Silver I
YoungSIime
Nox
Silver I
Level 118
God Stats
3W - 2L
1,667 SR
Queue Stats
18W - 24L
1,415 MMR
Party 3
Hades
Hades
Silver II
renato_silva2
Hades
Silver II
Level 67
God Stats
5W - 1L
1,794 SR
Queue Stats
158W - 168L
1,062 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 1 / 1
3,407
681
556
2,848
951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Bugkii
Fenrir
7
2 / 1 / 1
3,920
784
1,616
4,964
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Calad0
Kuzenbo
6
0 / 0 / 1
3,842
768
436
1,880
1,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Reaper9027
Tiamat
8
2 / 0 / 1
4,426
885
2,057
3,468
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
psylixx__
Lancelot
7
1 / 0 / 1
4,198
840
2,418
2,520
1,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThanatosBastetAresSusano

VS

Bans
BellonaArachneOsirisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 0
3,513
703
1,815
2,925
2,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
1
0 / 0 / 0
2,569
514
0
54
10
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 1
3,371
674
1,748
4,349
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
3,692
738
1,997
3,435
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,104
621
566
3,504
1,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
Rama
0
1
1
0.5
W
Fenrir
Bugkii
Fenrir
2
1
1
2.5
W
Kuzenbo
Calad0
Kuzenbo
0
0
1
0.5
L
Anhur
0
0
0
0
L
0
1
1
0.5
W
Tiamat
Reaper9027
Tiamat
2
0
1
2.5
L
1
2
0
0.5
W
Lancelot
psylixx__
Lancelot
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,083
Damage
6,126
15,680
Taken
14,267
7,103
Mitigated
6,474
4,877
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,815
316
0
1,046
2,925
2,175
0
436
2,489
10,183
0
W
Rama
556
475
0
1,012
2,848
951
0
1,370
1,478
0
21,693
W
Fenrir
Bugkii
Fenrir
1,616
533
0
444
4,964
1,889
0
858
4,106
0
15,283
W
Kuzenbo
Calad0
Kuzenbo
436
267
0
730
1,880
1,360
60
445
1,435
9,813
726
L
Anhur
0
0
0
24
54
10
0
0
54
0
1,482
L
1,748
627
0
2,119
4,349
1,393
0
511
3,838
0
16,837
W
Tiamat
Reaper9027
Tiamat
2,057
456
0
1,804
3,468
1,659
0
893
2,575
22,355
0
L
1,997
387
0
500
3,435
1,258
0
1,546
1,889
17,641
0
W
Lancelot
psylixx__
Lancelot
2,418
1,208
0
887
2,520
1,244
0
812
1,708
0
23,135
L
566
215
0
1,424
3,504
1,638
0
0
3,504
12,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,793
Gold Earned
16,249
168
Minions Killed
105
0
Camps Cleared
0
515,756
Distance Traveled
443,276
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,513
703
7
1
0
104,868
1
W
Rama
3,407
681
39
8
0
84,616
0
W
Fenrir
3,920
784
27
5
0
120,679
0
W
Kuzenbo
3,842
768
12
2
0
91,813
2
L
Anhur
2,569
514
5
1
0
12,203
0
L
Kali
3,371
674
34
7
0
135,254
0
W
Tiamat
4,426
885
49
10
0
106,954
1
L
Nox
3,692
738
36
7
0
99,338
0
W
Lancelot
4,198
840
41
8
0
111,694
0
L
Hades
3,104
621
23
5
0
91,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role