Player Matchup

Tyr
Tyr
EluizD
Tyr
Level 166
God Stats
0W - 2L
1,298 SR
Queue Stats
175W - 118L
1,601 Elo+
Solo
Achilles
Achilles
FabiO_Verri
Achilles
Level 161
God Stats
10W - 12L
1,628 SR
Queue Stats
238W - 278L
1,494 Elo+
Party 2
Izanami
Izanami
PequenoSolitario
Izanami
Level 87
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
Seeevilguanyu
Ah Puch
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 366L
1,568 Elo+
Party 2
Pele
Pele
StBehemoth
Pele
Level 177
God Stats
3W - 3L
1,422 SR
Queue Stats
63W - 80L
1,495 Elo+
Party 2
Team Averages
Level 150
1,435 SR
1,509 Elo+

VS

Team Averages
Level 164
1,563 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AminoGod
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
MentallyBlind
Ao Kuang
Level 136
God Stats
28W - 19L
1,541 SR
Queue Stats
174W - 142L
1,527 Elo+
Solo
Maui
Maui
Sendokay88
Maui
Level 149
God Stats
12W - 11L
1,522 SR
Queue Stats
190W - 237L
1,493 Elo+
Party 1
Neith
Neith
Zreket
Neith
Level 185
God Stats
2W - 0L
1,751 SR
Queue Stats
131W - 130L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EluizD
Tyr
11
0 / 3 / 1
5,998
500
3,617
11,173
8,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
FabiO_Verri
Achilles
13
2 / 3 / 0
7,411
618
5,710
12,962
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 1
6,018
502
2,859
9,774
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
11
1 / 5 / 1
6,035
503
10,510
11,910
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
6,791
566
6,122
11,294
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 1 / 5
7,256
605
5,255
7,677
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
AminoGod
Da Ji
14
6 / 1 / 4
7,807
651
7,711
13,311
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
MentallyBlind
Ao Kuang
14
6 / 1 / 3
8,219
685
9,655
12,773
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 8
7,046
587
5,501
8,779
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Zreket
Neith
14
3 / 1 / 8
7,866
656
9,175
7,033
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
19
20
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
5
3.5
W
Da Ji
AminoGod
Da Ji
6
1
4
8
L
Tyr
EluizD
Tyr
0
3
1
0.17
L
Achilles
FabiO_Verri
Achilles
2
3
0
0.67
W
Ao Kuang
MentallyBlind
Ao Kuang
6
1
3
7.5
L
0
4
1
0.13
L
Ah Puch
1
5
1
0.3
W
3
0
8
7
L
1
5
1
0.3
W
Neith
Zreket
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
37,297
57,113
Taken
49,573
27,848
Mitigated
27,242
16,234
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,255
1,996
60
2,248
7,677
2,914
0
4,631
3,046
58,585
1,700
W
Da Ji
AminoGod
Da Ji
7,711
1,841
0
6,038
13,311
5,850
0
2,486
10,780
0
60,273
L
Tyr
EluizD
Tyr
3,617
286
0
4,082
11,173
8,576
0
3,361
7,742
0
22,514
L
Achilles
FabiO_Verri
Achilles
5,710
1,276
0
4,752
12,962
6,696
0
6,272
5,882
0
46,944
W
Ao Kuang
MentallyBlind
Ao Kuang
9,655
1,733
0
5,105
12,773
8,187
0
1,349
10,725
46,446
3,903
L
2,859
1,603
0
3,205
9,774
3,451
0
1,140
8,634
0
50,873
L
Ah Puch
10,510
258
0
2,867
11,910
4,428
0
5,371
6,475
46,306
227
W
5,501
876
0
3,260
8,779
7,391
28
1,817
6,962
13,927
2,223
L
6,122
1,380
0
1,328
11,294
4,697
216
2,459
8,761
0
55,779
W
Neith
Zreket
Neith
9,175
2,801
0
1,876
7,033
2,900
674
0
7,033
0
73,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
38,194
365
Minions Killed
450
0
Camps Cleared
0
1,231,743
Distance Traveled
1,213,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,256
605
124
10
0
262,021
1
W
Da Ji
7,807
651
87
7
0
262,431
0
L
Tyr
5,998
500
26
2
0
265,488
1
L
Achilles
7,411
618
84
7
0
245,317
0
W
Ao Kuang
8,219
685
99
8
0
228,070
0
L
Izanami
6,018
502
82
7
0
220,734
0
L
Ah Puch
6,035
503
81
7
0
239,895
1
W
Maui
7,046
587
19
2
0
252,748
1
L
Pele
6,791
566
92
8
0
260,309
0
W
Neith
7,866
656
121
10
0
208,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role