Player Matchup

Vulcan
Vulcan
Christophh420
Vulcan
Level 48
God Stats
4W - 5L
1,649 SR
Queue Stats
87W - 79L
1,320 Elo+
Party 1
Hercules
Hercules
Shwilson99
Hercules
Level 99
God Stats
2W - 2L
1,751 SR
Queue Stats
24W - 30L
1,297 Elo+
Party 1
Artio
Artio
sokato7947
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,320 Elo+
Party 1
Team Averages
Level 79
1,633 SR
1,312 Elo+

VS

Team Averages
Level 45
1,335 SR
1,276 Elo+
Jing Wei
Jing Wei
Dragoliun
Jing Wei
Level 69
God Stats
3W - 3L
1,152 SR
Queue Stats
268W - 273L
1,355 Elo+
Solo
Ah Puch
Ah Puch
Filthy_cheeto__
Ah Puch
Level 32
God Stats
7W - 4L
1,439 SR
Queue Stats
33W - 44L
1,276 Elo+
Solo
Neith
Neith
selenaroque1
Neith
Level 34
God Stats
2W - 3L
1,414 SR
Queue Stats
2W - 4L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,670
604
12,008
9,240
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Shwilson99
Hercules
15
1 / 3 / 1
9,535
596
5,772
15,473
17,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
14
1 / 2 / 0
9,261
579
2,973
14,207
18,053
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dragoliun
Jing Wei
17
5 / 0 / 3
11,739
734
9,061
11,115
4,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 3
11,315
707
13,943
7,547
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 2 / 5
10,526
658
6,594
12,134
4,834
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Jing Wei
Dragoliun
Jing Wei
5
0
3
6.5
W
3
0
3
4.5
L
Hercules
Shwilson99
Hercules
1
3
1
0.5
W
0
2
5
1.25
L
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
29,598
38,920
Taken
30,796
39,986
Mitigated
12,678
4,260
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,008
166
367
433
9,240
4,581
0
1,817
7,076
44,408
0
W
Jing Wei
Dragoliun
Jing Wei
9,061
7,618
0
2,923
11,115
4,677
2,405
3,419
7,696
0
55,158
W
13,943
829
66
2,035
7,547
3,167
213
4,002
3,545
46,368
2,587
L
Hercules
Shwilson99
Hercules
5,772
1,039
152
851
15,473
17,352
0
6,054
8,088
0
25,794
W
6,594
1,902
0
2,885
12,134
4,834
548
7,594
4,540
0
36,982
L
Artio
2,973
425
427
2,030
14,207
18,053
0
3,533
10,074
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
33,580
152
Minions Killed
215
0
Camps Cleared
0
822,927
Distance Traveled
900,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,670
604
80
5
0
282,750
0
W
Jing Wei
11,739
734
84
5
0
297,788
0
W
Ah Puch
11,315
707
75
5
0
309,332
0
L
Hercules
9,535
596
38
2
0
281,947
0
W
Neith
10,526
658
56
4
0
293,271
0
L
Artio
9,261
579
34
2
0
258,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role