Player Matchup

Lancelot
Lancelot
Dershall
Lancelot
Level 80
God Stats
18W - 11L
1,474 SR
Queue Stats
179W - 160L
1,485 Elo+
Party 1
Merlin
Merlin
ISwearItsJustLag
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,526 Elo+
Solo
Mulan
Mulan
NickZof
Mulan
Level 102
God Stats
8W - 7L
1,718 SR
Queue Stats
256W - 255L
1,522 Elo+
Party 1
Izanami
Izanami
alexzof
Izanami
Level 48
God Stats
3W - 2L
1,250 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
leSQUARED6069
Athena
Level 126
God Stats
3W - 2L
1,732 SR
Queue Stats
197W - 164L
1,782 Elo+
Solo
Team Averages
Level 80
1,535 SR
1,563 Elo+

VS

Team Averages
Level 52
1,413 SR
1,437 Elo+
Chaac
Chaac
BussyWizard9062
Chaac
Level 45
God Stats
1W - 1L
1,223 SR
Queue Stats
76W - 78L
1,495 Elo+
Solo
Tiamat
Tiamat
JAAN_2110
Tiamat
Level 45
God Stats
1W - 2L
1,256 SR
Queue Stats
113W - 122L
1,380 Elo+
Solo
Anhur
Anhur
Righteous117
Anhur
Level 87
God Stats
21W - 12L
1,735 SR
Queue Stats
324W - 293L
1,470 Elo+
Solo
Kali
Kali
SunDragon63399
Kali
Level 38
God Stats
1W - 1L
1,333 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Ares
Ares
gutter_cat_
Ares
Level 43
God Stats
24W - 32L
1,517 SR
Queue Stats
202W - 193L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dershall
Lancelot
8
0 / 0 / 1
4,524
452
3,078
5,291
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
5,711
571
3,842
4,432
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NickZof
Mulan
8
0 / 4 / 0
4,703
470
3,302
10,801
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
alexzof
Izanami
8
0 / 2 / 0
4,596
460
2,508
5,144
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,434
443
2,876
7,511
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,302
730
8,741
9,600
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
JAAN_2110
Tiamat
11
1 / 1 / 0
5,716
572
3,592
5,136
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 0
5,806
581
3,468
4,824
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
5,434
543
1,288
7,743
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 0 / 2
5,882
588
2,983
6,939
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
8
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Lancelot
Dershall
Lancelot
0
0
1
0.5
L
2
0
0
2
W
Tiamat
JAAN_2110
Tiamat
1
1
0
1
L
Mulan
NickZof
Mulan
0
4
0
0
W
3
0
0
3
W
0
0
1
0.5
L
Izanami
alexzof
Izanami
0
2
0
0
W
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
20,072
33,179
Taken
34,242
16,178
Mitigated
19,495
6,399
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,741
1,739
0
4,534
9,600
6,899
0
335
9,265
0
61,421
L
Lancelot
Dershall
Lancelot
3,078
362
0
500
5,291
1,878
0
544
4,702
0
28,268
L
3,842
166
0
2,294
4,432
1,592
0
2,568
1,747
34,688
0
W
Tiamat
JAAN_2110
Tiamat
3,592
260
0
1,185
5,136
2,918
0
2,842
2,294
35,116
1,094
L
Mulan
NickZof
Mulan
3,302
812
0
1,776
10,801
5,481
0
0
10,194
0
24,463
W
3,468
2,133
0
2,967
4,824
1,881
512
643
4,181
0
40,915
W
1,288
491
0
3,582
7,743
3,059
0
1,310
6,433
0
45,392
L
Izanami
alexzof
Izanami
2,508
1,711
0
1,024
5,144
1,466
0
1,222
3,922
0
32,189
W
2,983
373
0
2,891
6,939
4,738
0
1,588
5,351
18,882
0
L
2,876
738
0
805
7,511
5,761
0
1,927
5,540
18,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,968
Gold Earned
30,140
244
Minions Killed
346
0
Camps Cleared
0
1,031,445
Distance Traveled
1,007,285
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,302
730
119
12
0
194,539
0
L
Lancelot
4,524
452
40
4
0
245,075
0
L
Merlin
5,711
571
77
8
0
199,783
5
W
Tiamat
5,716
572
63
6
0
203,733
2
L
Mulan
4,703
470
49
5
0
193,798
0
W
Anhur
5,806
581
79
8
0
172,725
0
W
Kali
5,434
543
71
7
0
226,365
0
L
Izanami
4,596
460
46
5
0
176,419
0
W
Ares
5,882
588
14
1
0
209,923
0
L
Athena
4,434
443
32
3
0
216,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role