Player Matchup

Tiamat
Tiamat
Masters
BATMΛN
Tiamat
Masters
Level 231
God Stats
2W - 3L
1,584 SR
Queue Stats
265W - 252L
2,144 MMR
Solo
Tyr
Tyr
Diamond IV
BugléWizard
Tyr
Diamond IV
Level 247
God Stats
2W - 1L
1,929 SR
Queue Stats
240W - 229L
2,276 MMR
Solo
Apollo
Apollo
Diamond V
InconsTwitch
Apollo
Diamond V
Level 47
God Stats
14W - 6L
1,902 SR
Queue Stats
38W - 18L
2,360 MMR
Solo
Ganesha
Ganesha
Diamond II
coolyoMan
Ganesha
Diamond II
Level 133
God Stats
3W - 2L
1,714 SR
Queue Stats
76W - 46L
2,268 MMR
Solo
Bastet
Bastet
Platinum I
pigoo2013
Bastet
Platinum I
Level 195
God Stats
8W - 6L
1,622 SR
Queue Stats
77W - 60L
2,083 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,750 SR
2,226 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,708 SR
2,226 MMR
Charybdis
Charybdis
Diamond IV
Evi75
Charybdis
Diamond IV
Level 122
God Stats
63W - 47L
1,682 SR
Queue Stats
94W - 75L
2,167 MMR
Solo
Vulcan
Vulcan
Diamond II
Luaal
Vulcan
Diamond II
Level 171
God Stats
8W - 4L
1,789 SR
Queue Stats
75W - 52L
2,304 MMR
Solo
Ne Zha
Ne Zha
Diamond I
OfTheVeil
Ne Zha
Diamond I
Level 159
God Stats
2W - 1L
1,812 SR
Queue Stats
119W - 91L
2,372 MMR
Solo
Khepri
Khepri
Platinum III
SmellyAnelly
Khepri
Platinum III
Level 157
God Stats
2W - 1L
1,513 SR
Queue Stats
34W - 19L
2,054 MMR
Solo
Osiris
Osiris
Diamond III
TinosLand
Osiris
Diamond III
Level 155
God Stats
25W - 14L
1,746 SR
Queue Stats
395W - 370L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BATMΛN
Tiamat
7
0 / 0 / 0
3,443
689
417
1,880
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,256
651
1,278
5,863
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
5
0 / 0 / 0
3,165
633
1,283
2,708
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
coolyoMan
Ganesha
5
0 / 1 / 0
3,304
661
505
3,764
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
pigoo2013
Bastet
4
0 / 0 / 0
2,757
551
928
2,253
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
UllrLancelotMulanLoki

VS

Bans
AwilixThorOlorunAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Evi75
Charybdis
6
0 / 0 / 1
3,361
672
2,503
2,343
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Luaal
Vulcan
7
0 / 0 / 0
3,861
772
852
1,300
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
OfTheVeil
Ne Zha
7
2 / 0 / 0
3,689
738
1,318
3,804
1,293
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
6
0 / 0 / 1
3,581
716
1,223
1,685
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
TinosLand
Osiris
7
0 / 0 / 1
3,885
777
3,041
3,747
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BATMΛN
Tiamat
0
0
0
0
L
0
1
0
0
W
Charybdis
Evi75
Charybdis
0
0
1
0.5
L
Apollo
0
0
0
0
W
Vulcan
Luaal
Vulcan
0
0
0
0
W
Ne Zha
OfTheVeil
Ne Zha
2
0
0
2
W
Khepri
0
0
1
0.5
W
Osiris
TinosLand
Osiris
0
0
1
0.5
L
Ganesha
coolyoMan
Ganesha
0
1
0
0
L
Bastet
pigoo2013
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,411
Damage
8,937
16,468
Taken
12,879
5,981
Mitigated
5,768
7,231
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BATMΛN
Tiamat
417
80
0
909
1,880
810
0
663
1,146
15,880
876
L
1,278
0
0
2,512
5,863
2,219
0
0
5,468
0
19,176
W
Charybdis
Evi75
Charybdis
2,503
1,058
0
1,956
2,343
714
0
374
1,969
0
26,486
L
Apollo
1,283
1,181
0
1,078
2,708
683
0
576
2,132
0
17,528
W
Vulcan
Luaal
Vulcan
852
37
0
750
1,300
380
7
365
883
23,588
0
W
Ne Zha
OfTheVeil
Ne Zha
1,318
479
0
865
3,804
1,293
0
72
3,732
0
19,043
W
Khepri
1,223
155
0
1,066
1,685
991
0
59
1,626
7,831
0
W
Osiris
TinosLand
Osiris
3,041
767
0
1,336
3,747
2,390
0
0
3,747
0
26,105
L
Ganesha
coolyoMan
Ganesha
505
130
0
1,626
3,764
1,756
0
556
3,208
8,748
0
L
Bastet
pigoo2013
Bastet
928
299
0
1,106
2,253
513
0
187
2,044
0
6,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,925
Gold Earned
18,377
149
Minions Killed
177
0
Camps Cleared
0
484,551
Distance Traveled
557,605
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,443
689
47
9
0
95,131
0
L
Tyr
3,256
651
36
7
0
107,736
0
W
Charybdis
3,361
672
41
8
0
91,180
0
L
Apollo
3,165
633
53
11
0
97,609
0
W
Vulcan
3,861
772
51
10
0
114,387
0
W
Ne Zha
3,689
738
31
6
0
121,130
0
W
Khepri
3,581
716
8
2
0
119,916
2
W
Osiris
3,885
777
46
9
0
110,992
0
L
Ganesha
3,304
661
0
0
0
104,201
0
L
Bastet
2,757
551
13
3
0
79,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role