Player Matchup

Ix Chel
Ix Chel
Geopersona
Ix Chel
Level 29
God Stats
41W - 40L
1,228 SR
Queue Stats
193W - 194L
1,459 Elo+
Party 1
Bacchus
Bacchus
SmashPoti
Bacchus
Level 54
God Stats
24W - 18L
1,459 SR
Queue Stats
80W - 80L
1,467 Elo+
Party 1
Medusa
Medusa
mildder
Medusa
Level 64
God Stats
129W - 112L
1,573 SR
Queue Stats
322W - 322L
1,503 Elo+
Party 1
Team Averages
Level 49
1,420 SR
1,476 Elo+

VS

Team Averages
Level 68
1,440 SR
1,312 Elo+
Nut
Nut
 
Nut
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
N3ph4St3
Ah Puch
Level 123
God Stats
4W - 4L
1,719 SR
Queue Stats
392W - 438L
1,317 Elo+
Solo
Ymir
Ymir
apomeinari
Ymir
Level 16
God Stats
1W - 6L
1,100 SR
Queue Stats
1W - 6L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Geopersona
Ix Chel
15
5 / 0 / 12
9,609
801
9,192
7,139
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
SmashPoti
Bacchus
15
3 / 0 / 15
9,222
769
10,319
11,067
13,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
mildder
Medusa
15
10 / 0 / 6
10,347
862
13,762
8,806
4,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 5 / 0
6,959
580
4,836
12,568
4,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
N3ph4St3
Ah Puch
10
0 / 3 / 0
6,749
562
7,618
8,766
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 10 / 0
7,358
613
4,956
18,296
10,625
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
0
0
W
Ix Chel
Geopersona
Ix Chel
5
0
12
11
L
Ah Puch
N3ph4St3
Ah Puch
0
3
0
0
W
Bacchus
SmashPoti
Bacchus
3
0
15
10.5
L
0
10
0
0
W
Medusa
mildder
Medusa
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
17,410
27,012
Taken
39,630
22,214
Mitigated
19,758
10,219
Healing
3,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,836
2,499
0
1,220
12,568
4,820
0
6,154
5,930
0
14,296
W
Ix Chel
Geopersona
Ix Chel
9,192
920
1,369
3,079
7,139
4,349
163
2,901
4,017
35,793
1,110
L
Ah Puch
N3ph4St3
Ah Puch
7,618
397
0
2,189
8,766
4,313
0
2,702
5,694
24,451
0
W
Bacchus
SmashPoti
Bacchus
10,319
1,396
0
2,694
11,067
13,757
124
4,341
6,169
20,480
910
L
4,956
684
0
528
18,296
10,625
0
8,956
8,853
24,124
0
W
Medusa
mildder
Medusa
13,762
5,691
0
3,077
8,806
4,108
2,216
4,358
4,246
0
50,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
21,066
181
Minions Killed
97
0
Camps Cleared
0
715,789
Distance Traveled
509,015
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,959
580
25
2
0
182,384
0
W
Ix Chel
9,609
801
72
6
0
222,815
4
L
Ah Puch
6,749
562
35
3
0
170,438
0
W
Bacchus
9,222
769
26
2
0
251,862
2
L
Ymir
7,358
613
37
3
0
156,193
0
W
Medusa
10,347
862
83
7
0
241,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role