Player Matchup

Sylvanus
Sylvanus
CtrlAltDelTaco
Sylvanus
Level 91
God Stats
2W - 3L
1,304 SR
Queue Stats
109W - 97L
1,553 Elo+
Party 3
Neith
Neith
KnxwledgeNv
Neith
Level 154
God Stats
3W - 0L
1,905 SR
Queue Stats
79W - 74L
1,579 Elo+
Party 3
Zhong Kui
Zhong Kui
MistahNastee
Zhong Kui
Level 218
God Stats
7W - 5L
1,548 SR
Queue Stats
205W - 190L
1,502 Elo+
Party 3
Bellona
Bellona
PrancinPwney
Bellona
Level 123
God Stats
17W - 19L
1,545 SR
Queue Stats
193W - 179L
1,532 Elo+
Party 3
Thor
Thor
Th3 4ngry Bunny
Thor
Level 189
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 155
1,568 SR
1,533 Elo+

VS

Team Averages
Level 143
1,633 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GalinGod2
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,532 Elo+
Party 1
Surtr
Surtr
RUGER6SHOOTER
Surtr
Level 124
God Stats
5W - 3L
1,599 SR
Queue Stats
48W - 46L
1,510 Elo+
Party 2
Charybdis
Charybdis
lI Nezuko Il
Charybdis
Level 155
God Stats
0W - 1L
1,710 SR
Queue Stats
6W - 8L
1,293 Elo+
Party 2
Sylvanus
Sylvanus
pazookapuppy69
Sylvanus
Level 149
God Stats
1W - 1L
1,858 SR
Queue Stats
19W - 16L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 4
6,887
574
3,293
7,523
6,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 0 / 2
7,309
609
5,707
7,184
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
MistahNastee
Zhong Kui
14
3 / 2 / 0
7,575
631
9,453
10,401
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PrancinPwney
Bellona
13
0 / 1 / 1
7,181
598
3,192
9,168
8,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 4 / 1
5,992
499
3,800
11,236
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 6 / 0
6,222
519
5,920
8,059
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
GalinGod2
Da Ji
14
6 / 0 / 0
7,726
644
6,902
10,615
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
5,376
448
3,180
4,383
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
lI Nezuko Il
Charybdis
13
1 / 1 / 0
6,619
552
6,102
9,831
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 2 / 2
5,724
477
4,604
9,370
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
7
7
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
6
0
0
W
Sylvanus
0
0
4
2
L
Da Ji
GalinGod2
Da Ji
6
0
0
6
W
4
0
2
5
W
Zhong Kui
MistahNastee
Zhong Kui
3
2
0
1.5
W
Bellona
PrancinPwney
Bellona
0
1
1
0.5
L
0
0
1
0.5
W
2
4
1
0.63
L
Charybdis
lI Nezuko Il
Charybdis
1
1
0
1
L
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
26,708
45,512
Taken
42,258
30,233
Mitigated
23,329
15,726
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,920
309
0
500
8,059
3,239
0
539
7,520
47,761
526
W
Sylvanus
3,293
1,275
1,596
4,323
7,523
6,107
0
2,456
5,067
18,240
0
L
Da Ji
GalinGod2
Da Ji
6,902
1,935
0
500
10,615
5,770
0
891
9,597
0
71,446
W
5,707
1,418
0
2,193
7,184
2,761
0
4,686
2,498
0
65,080
W
Zhong Kui
MistahNastee
Zhong Kui
9,453
3,834
0
4,644
10,401
8,017
1,039
1,420
8,981
58,916
13,467
W
Bellona
PrancinPwney
Bellona
3,192
600
0
2,600
9,168
8,397
1,122
328
8,390
0
51,606
L
3,180
1,523
0
1,340
4,383
3,239
0
0
3,920
802
21,752
W
3,800
1,040
0
370
11,236
4,951
0
1,431
9,805
0
35,910
L
Charybdis
lI Nezuko Il
Charybdis
6,102
3,258
0
4,001
9,831
4,087
0
4,809
5,022
0
59,568
L
Sylvanus
4,604
521
834
2,989
9,370
6,994
0
5,739
3,631
14,757
1,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
31,667
415
Minions Killed
372
0
Camps Cleared
0
1,175,141
Distance Traveled
1,134,630
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,222
519
85
7
0
239,276
0
W
Sylvanus
6,887
574
36
3
0
239,293
5
L
Da Ji
7,726
644
109
9
0
306,711
0
W
Neith
7,309
609
108
9
0
236,804
0
W
Zhong Kui
7,575
631
118
10
0
210,911
0
W
Bellona
7,181
598
98
8
0
219,955
0
L
Surtr
5,376
448
41
3
0
112,251
0
W
Thor
5,992
499
55
5
0
268,178
0
L
Charybdis
6,619
552
115
10
0
219,367
2
L
Sylvanus
5,724
477
22
2
0
257,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role