Player Matchup

Nemesis
Nemesis
Leboudha17
Nemesis
Level 74
God Stats
2W - 7L
1,500 SR
Queue Stats
227W - 187L
1,572 Elo+
Solo
Skadi
Skadi
MoonFoe
Skadi
Level 127
God Stats
11W - 4L
1,500 SR
Queue Stats
197W - 187L
1,651 Elo+
Party 1
Yemoja
Yemoja
Prolilkilla43
Yemoja
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 114L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
koolman81
Erlang Shen
Level 146
God Stats
71W - 56L
1,535 SR
Queue Stats
158W - 163L
1,485 Elo+
Party 1
Hel
Hel
yyxyoec13
Hel
Level 159
God Stats
11W - 7L
1,599 SR
Queue Stats
114W - 114L
1,538 Elo+
Party 1
Team Averages
Level 123
1,527 SR
1,570 Elo+

VS

Team Averages
Level 125
1,518 SR
1,498 Elo+
Maui
Maui
EstrogenGoblin
Maui
Level 140
God Stats
4W - 3L
1,547 SR
Queue Stats
297W - 241L
1,589 Elo+
Party 2
Shiva
Shiva
M0r1_gana
Shiva
Level 124
God Stats
2W - 0L
1,774 SR
Queue Stats
125W - 123L
1,527 Elo+
Solo
Nemesis
Nemesis
QuietLover
Nemesis
Level 156
God Stats
5W - 6L
1,442 SR
Queue Stats
20W - 24L
1,479 Elo+
Solo
Cupid
Cupid
WhiteJD
Cupid
Level 46
God Stats
2W - 4L
1,281 SR
Queue Stats
101W - 86L
1,496 Elo+
Party 2
Vulcan
Vulcan
galactictortuga
Vulcan
Level 159
God Stats
3W - 6L
1,549 SR
Queue Stats
37W - 32L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leboudha17
Nemesis
10
1 / 0 / 2
6,065
467
3,659
6,719
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
MoonFoe
Skadi
11
0 / 4 / 0
6,138
472
9,672
10,933
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 0
5,852
450
3,303
11,759
7,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
koolman81
Erlang Shen
14
3 / 1 / 1
8,035
618
9,652
14,742
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 0
7,220
555
4,075
9,654
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,054
543
8,261
11,370
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
M0r1_gana
Shiva
11
0 / 3 / 1
6,398
492
5,881
11,772
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
QuietLover
Nemesis
14
2 / 1 / 5
7,483
576
6,144
10,632
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
WhiteJD
Cupid
12
3 / 0 / 3
7,083
545
4,278
7,884
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 0
8,536
657
12,684
6,519
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
11
11
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Nemesis
Leboudha17
Nemesis
1
0
2
2
W
Shiva
M0r1_gana
Shiva
0
3
1
0.17
L
Skadi
MoonFoe
Skadi
0
4
0
0
L
0
3
0
0
W
Nemesis
QuietLover
Nemesis
2
1
5
4.5
W
Cupid
WhiteJD
Cupid
3
0
3
4.5
W
5
1
0
5
L
Erlang Shen
koolman81
Erlang Shen
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
37,248
53,807
Taken
48,177
27,585
Mitigated
28,990
22,360
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
2,503
0
3,742
11,370
10,328
0
2,043
9,327
26,398
1,676
L
Nemesis
Leboudha17
Nemesis
3,659
1,642
0
2,516
6,719
2,261
0
575
6,144
0
33,053
W
Shiva
M0r1_gana
Shiva
5,881
612
440
4,815
11,772
8,028
0
230
11,542
0
40,485
L
Skadi
MoonFoe
Skadi
9,672
3,274
0
747
10,933
4,329
0
4,736
6,197
0
59,483
L
3,303
1,149
2,709
2,544
11,759
7,156
0
5,231
6,484
16,480
0
W
Nemesis
QuietLover
Nemesis
6,144
3,161
0
799
10,632
4,851
693
1,567
9,065
0
69,945
W
Cupid
WhiteJD
Cupid
4,278
2,161
0
3,646
7,884
3,069
0
1,046
6,838
0
45,403
W
12,684
268
0
980
6,519
2,714
210
2,492
4,027
75,231
2,834
L
Erlang Shen
koolman81
Erlang Shen
9,652
5,494
0
8,165
14,742
10,309
0
2,514
11,417
0
65,447
L
4,075
198
1,600
4,079
9,654
3,530
0
6,806
2,848
61,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
36,554
414
Minions Killed
433
0
Camps Cleared
0
1,203,817
Distance Traveled
1,395,990
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,054
543
28
2
0
279,741
2
L
Nemesis
6,065
467
54
4
0
212,999
0
W
Shiva
6,398
492
71
5
0
253,522
0
L
Skadi
6,138
472
95
7
0
234,565
0
L
Yemoja
5,852
450
27
2
0
228,359
1
W
Nemesis
7,483
576
97
7
0
310,569
0
W
Cupid
7,083
545
101
8
0
252,613
1
W
Vulcan
8,536
657
136
10
0
299,545
1
L
Erlang Shen
8,035
618
109
8
0
267,202
4
L
Hel
7,220
555
129
10
0
260,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role