Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dr_MUHKUH
Izanami
Level 33
God Stats
26W - 21L
1,546 SR
Queue Stats
63W - 72L
1,392 Elo+
Solo
Anubis
Anubis
Longinggamer1
Anubis
Level 125
God Stats
13W - 15L
1,426 SR
Queue Stats
334W - 328L
1,439 Elo+
Solo
Ravana
Ravana
csr10
Ravana
Level 124
God Stats
10W - 9L
1,500 SR
Queue Stats
328W - 295L
1,432 Elo+
Party 1
Achilles
Achilles
serone08
Achilles
Level 86
God Stats
5W - 8L
1,361 SR
Queue Stats
270W - 269L
1,440 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,440 Elo+

VS

Team Averages
Level 106
1,512 SR
1,430 Elo+
Ares
Ares
BOLS-ghost12
Ares
Level 126
God Stats
8W - 7L
1,600 SR
Queue Stats
171W - 179L
1,418 Elo+
Party 2
Osiris
Osiris
Emperor_Lucian
Osiris
Level 126
God Stats
4W - 8L
1,538 SR
Queue Stats
361W - 363L
1,408 Elo+
Party 2
Agni
Agni
RoyRees
Agni
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 219L
1,426 Elo+
Party 3
Medusa
Medusa
ShannRees
Medusa
Level 113
God Stats
33W - 44L
1,489 SR
Queue Stats
272W - 296L
1,458 Elo+
Party 3
Bellona
Bellona
ryaz23
Bellona
Level 22
God Stats
5W - 10L
1,432 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 1 / 1
6,058
606
3,696
5,789
4,185
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Dr_MUHKUH
Izanami
11
1 / 1 / 3
6,005
601
2,917
4,995
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,067
707
3,056
5,762
2,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
csr10
Ravana
10
1 / 0 / 2
5,598
560
1,151
2,808
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
serone08
Achilles
10
3 / 0 / 1
5,428
543
5,482
7,011
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,919
492
3,325
8,436
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
3,533
353
145
1,214
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
RoyRees
Agni
13
0 / 1 / 0
5,605
561
1,523
4,117
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ShannRees
Medusa
9
0 / 1 / 0
4,477
448
3,549
6,195
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ryaz23
Bellona
10
2 / 3 / 0
5,278
528
2,219
7,260
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
3
3
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
1
4.5
L
1
5
0
0.2
W
Izanami
Dr_MUHKUH
Izanami
1
1
3
2.5
L
0
1
0
0
W
2
1
1
2.5
L
Agni
RoyRees
Agni
0
1
0
0
L
Medusa
ShannRees
Medusa
0
1
0
0
W
Ravana
csr10
Ravana
1
0
2
2
L
Bellona
ryaz23
Bellona
2
3
0
0.67
W
Achilles
serone08
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
10,761
26,365
Taken
27,222
15,971
Mitigated
13,668
7,767
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,696
496
0
1,378
5,789
4,185
278
2,164
3,069
30,745
2,026
L
3,325
421
0
380
8,436
5,960
0
3,392
4,956
19,594
0
W
Izanami
Dr_MUHKUH
Izanami
2,917
1,834
0
666
4,995
1,754
122
0
4,871
0
53,727
L
145
0
0
0
1,214
461
0
356
858
0
2,021
W
3,056
0
0
2,541
5,762
2,718
0
1,071
4,367
52,438
3,159
L
Agni
RoyRees
Agni
1,523
0
0
470
4,117
1,229
0
2,179
1,938
40,837
677
L
Medusa
ShannRees
Medusa
3,549
905
0
307
6,195
2,082
0
448
5,518
0
31,177
W
Ravana
csr10
Ravana
1,151
368
0
2,219
2,808
1,010
458
379
2,399
0
37,384
L
Bellona
ryaz23
Bellona
2,219
932
202
2,103
7,260
3,936
0
0
7,000
0
23,886
W
Achilles
serone08
Achilles
5,482
696
0
963
7,011
6,304
282
543
6,230
0
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
23,812
404
Minions Killed
206
0
Camps Cleared
0
999,276
Distance Traveled
880,676
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,058
606
103
10
0
193,301
0
L
Ares
4,919
492
30
3
0
144,811
0
W
Izanami
6,005
601
96
10
0
173,363
0
L
Osiris
3,533
353
4
0
0
144,602
0
W
Anubis
7,067
707
107
11
0
193,971
0
L
Agni
5,605
561
86
9
0
204,147
0
L
Medusa
4,477
448
52
5
0
183,703
3
W
Ravana
5,598
560
79
8
0
229,242
0
L
Bellona
5,278
528
34
3
0
203,413
0
W
Achilles
5,428
543
19
2
0
209,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role