Player Matchup

Surtr
Surtr
FootlongBee8423
Surtr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 111L
1,575 Elo+
Solo
Hou Yi
Hou Yi
KarepkgeKarl
Hou Yi
Level 149
God Stats
6W - 7L
1,520 SR
Queue Stats
838W - 876L
1,407 Elo+
Solo
Nu Wa
Nu Wa
S2 lucifer
Nu Wa
Level 200
God Stats
5W - 3L
1,667 SR
Queue Stats
217W - 234L
1,386 Elo+
Solo
Ra
Ra
Sirloinof_beef
Ra
Level 108
God Stats
3W - 7L
1,286 SR
Queue Stats
573W - 575L
1,479 Elo+
Solo
Chaac
Chaac
TubbiestAce484
Chaac
Level 115
God Stats
4W - 0L
1,489 SR
Queue Stats
16W - 17L
1,472 Elo+
Solo
Team Averages
Level 132
1,492 SR
1,464 Elo+

VS

Team Averages
Level 133
1,624 SR
1,470 Elo+
Hercules
Hercules
CdnMayhem
Hercules
Level 160
God Stats
6W - 6L
1,589 SR
Queue Stats
280W - 267L
1,464 Elo+
Solo
Janus
Janus
Chosenofolympus
Janus
Level 108
God Stats
3W - 3L
1,677 SR
Queue Stats
274W - 251L
1,454 Elo+
Party 1
Raijin
Raijin
H4Heathen
Raijin
Level 76
God Stats
4W - 3L
1,809 SR
Queue Stats
278W - 261L
1,451 Elo+
Party 1
Terra
Terra
ItchyCalf168469
Terra
Level 129
God Stats
3W - 3L
1,288 SR
Queue Stats
246W - 255L
1,479 Elo+
Solo
Thanatos
Thanatos
Kingcheeba83
Thanatos
Level 191
God Stats
1W - 1L
1,756 SR
Queue Stats
160W - 158L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
10,279
791
15,691
20,461
18,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
18
8 / 1 / 17
11,387
876
17,470
13,141
6,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
17
6 / 2 / 16
10,691
822
22,110
10,024
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 4 / 17
10,509
808
14,016
12,764
6,139
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 12
10,129
779
8,342
14,631
12,782
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CdnMayhem
Hercules
16
3 / 7 / 4
8,976
690
9,421
21,968
18,994
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 5
9,114
701
21,298
13,876
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
H4Heathen
Raijin
14
1 / 7 / 4
7,954
612
6,055
12,242
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 3
7,521
579
1,709
18,905
14,728
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kingcheeba83
Thanatos
14
2 / 7 / 5
8,554
658
9,633
17,600
7,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
29
Kills
10
12
Deaths
29
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
CdnMayhem
Hercules
3
7
4
0.71
L
3
4
5
1.38
W
7
2
13
6.75
L
Raijin
H4Heathen
Raijin
1
7
4
0.43
L
1
4
3
0.63
W
Hou Yi
8
1
17
16.5
L
Thanatos
Kingcheeba83
Thanatos
2
7
5
0.64
W
Nu Wa
6
2
16
7
W
5
4
17
3.38
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,629
Damage
48,116
71,021
Taken
84,591
47,581
Mitigated
53,205
36,522
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CdnMayhem
Hercules
9,421
1,641
23
3,559
21,968
18,994
0
11,410
10,558
1,139
28,720
L
21,298
1,464
1,073
2,642
13,876
7,288
0
4,876
8,946
44,621
568
W
15,691
3,707
855
4,831
20,461
18,290
721
9,631
10,162
1,148
20,080
L
Raijin
H4Heathen
Raijin
6,055
900
1,086
659
12,242
4,695
0
6,607
5,570
25,791
0
L
1,709
175
9,538
6,634
18,905
14,728
0
6,266
12,522
3,918
1,377
W
Hou Yi
17,470
8,039
916
1,838
13,141
6,514
2,869
5,340
7,437
0
40,220
L
Thanatos
Kingcheeba83
Thanatos
9,633
816
1,779
5,785
17,600
7,500
0
7,701
9,852
0
23,147
W
Nu Wa
22,110
7,678
582
2,067
10,024
3,856
1,675
3,756
5,308
32,749
0
W
14,016
1,313
15,255
5,242
12,764
6,139
1,291
3,982
8,588
30,938
0
W
8,342
1,068
1,794
3,142
14,631
12,782
1,236
4,893
9,440
0
26,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,995
Gold Earned
42,119
152
Minions Killed
172
0
Camps Cleared
0
1,224,723
Distance Traveled
974,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,976
690
42
3
0
199,543
0
L
Janus
9,114
701
63
5
0
201,151
0
W
Surtr
10,279
791
13
1
0
264,957
0
L
Raijin
7,954
612
33
3
0
192,925
0
L
Terra
7,521
579
5
0
0
172,694
0
W
Hou Yi
11,387
876
45
3
0
257,508
0
L
Thanatos
8,554
658
29
2
0
208,317
0
W
Nu Wa
10,691
822
25
2
0
233,665
1
W
Ra
10,509
808
42
3
0
235,134
0
W
Chaac
10,129
779
27
2
0
233,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role