Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
DeadSaw3733
Nox
Level 47
God Stats
1W - 1L
1,677 SR
Queue Stats
71W - 77L
1,473 Elo+
Party 3
Yemoja
Yemoja
Diincan
Yemoja
Level 65
God Stats
12W - 10L
1,637 SR
Queue Stats
329W - 350L
1,418 Elo+
Party 1
Nut
Nut
Ptolomeyy
Nut
Level 47
God Stats
51W - 30L
1,593 SR
Queue Stats
211W - 210L
1,465 Elo+
Party 1
Susano
Susano
uujj16
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 148L
1,378 Elo+
Party 1
Team Averages
Level 56
1,581 SR
1,447 Elo+

VS

Team Averages
Level 68
1,475 SR
1,613 Elo+
Janus
Janus
BOBINATOR1909
Janus
Level 34
God Stats
1W - 6L
1,253 SR
Queue Stats
84W - 103L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
Deimoswtb
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,727 Elo+
Party 2
Ravana
Ravana
Magik2297
Ravana
Level 112
God Stats
1W - 1L
1,494 SR
Queue Stats
43W - 44L
1,481 Elo+
Solo
Apollo
Apollo
TableTurner069
Apollo
Level 156
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 0L
1,727 Elo+
Party 2
Ao Kuang
Ao Kuang
βυmbαsHαmmεr
Ao Kuang
Level 28
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 0L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
6,800
680
5,261
6,506
4,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
5,330
533
2,428
5,539
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Diincan
Yemoja
8
3 / 2 / 1
5,704
570
4,687
8,722
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 3
4,578
458
5,242
9,995
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
uujj16
Susano
7
0 / 6 / 2
4,446
445
3,910
9,900
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,887
589
4,810
4,026
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Deimoswtb
Erlang Shen
10
1 / 2 / 2
5,313
531
6,853
10,274
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Magik2297
Ravana
11
1 / 1 / 0
6,018
602
2,094
7,687
4,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 1
6,712
671
7,452
8,414
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 3
7,120
712
7,152
10,205
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
14
14
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
1
1
3
2.5
L
1
1
2
2
W
Erlang Shen
Deimoswtb
Erlang Shen
1
2
2
1
L
Yemoja
Diincan
Yemoja
3
2
1
1.75
W
Ravana
Magik2297
Ravana
1
1
0
1
L
0
4
3
0.38
W
4
1
1
4.5
L
Susano
uujj16
Susano
0
6
2
0.17
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
28,361
40,662
Taken
40,606
17,758
Mitigated
17,955
13,243
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,261
945
0
3,509
6,506
4,210
0
0
6,506
0
57,035
W
4,810
402
0
1,238
4,026
1,395
520
1,539
2,487
35,073
0
L
2,428
544
0
895
5,539
2,226
0
2,543
2,694
30,017
2,081
W
Erlang Shen
Deimoswtb
Erlang Shen
6,853
4,278
0
3,924
10,274
5,090
0
2,864
7,410
0
34,444
L
Yemoja
Diincan
Yemoja
4,687
1,533
1,494
2,134
8,722
5,174
0
3,381
5,251
15,287
0
W
Ravana
Magik2297
Ravana
2,094
442
0
3,751
7,687
4,636
0
0
7,687
0
37,865
L
5,242
3,340
0
2,470
9,995
3,246
0
0
9,995
0
23,454
W
7,452
4,913
0
4,406
8,414
3,030
595
1,532
6,882
0
53,935
L
Susano
uujj16
Susano
3,910
972
0
2,741
9,900
2,902
0
5,524
4,254
0
24,461
W
7,152
2,176
0
7,848
10,205
3,804
0
991
9,214
59,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
31,050
238
Minions Killed
368
0
Camps Cleared
0
955,086
Distance Traveled
1,050,366
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,800
680
100
10
0
213,328
0
W
Janus
5,887
589
54
5
0
181,740
2
L
Nox
5,330
533
51
5
0
204,852
0
W
Erlang Shen
5,313
531
45
5
0
234,992
0
L
Yemoja
5,704
570
14
1
0
178,748
3
W
Ravana
6,018
602
77
8
0
188,327
0
L
Nut
4,578
458
34
3
0
161,110
1
W
Apollo
6,712
671
84
8
0
187,087
0
L
Susano
4,446
445
39
4
0
197,048
0
W
Ao Kuang
7,120
712
108
11
0
258,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role