Player Matchup

Athena
Athena
Gold II
BigTipsyBear
Athena
Gold II
Level 140
God Stats
4W - 5L
1,649 SR
Queue Stats
151W - 151L
1,585 MMR
Solo
Fenrir
Fenrir
Gold V
Frank Cor1eone
Fenrir
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,599 MMR
Solo
Charybdis
Charybdis
Gold III
Quan2theflang
Charybdis
Gold III
Level 140
God Stats
165W - 141L
1,556 SR
Queue Stats
436W - 433L
1,619 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
vStickyWicky
Sun Wukong
Gold II
Level 158
God Stats
8W - 15L
1,425 SR
Queue Stats
61W - 60L
1,594 MMR
Party 3
Merlin
Merlin
Platinum V
vUnrivaled
Merlin
Platinum V
Level 158
God Stats
8W - 13L
1,425 SR
Queue Stats
232W - 227L
1,633 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,511 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,659 SR
1,591 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold I
GreenLanternn
Heimdallr
Gold I
Level 147
God Stats
8W - 1L
1,813 SR
Queue Stats
48W - 41L
1,682 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
Zallish
Xing Tian
Platinum IV
Level 198
God Stats
1W - 0L
1,409 SR
Queue Stats
68W - 63L
1,534 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
dryZzZt
Cu Chulainn
Gold IV
Level 49
God Stats
3W - 0L
1,870 SR
Queue Stats
47W - 50L
1,580 MMR
Solo
Lancelot
Lancelot
Platinum V
soldadoguille20
Lancelot
Platinum V
Level 154
God Stats
37W - 24L
1,703 SR
Queue Stats
249W - 239L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 2
5,452
496
3,969
12,781
10,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,611
510
2,916
12,419
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Quan2theflang
Charybdis
9
0 / 4 / 1
5,364
488
4,758
11,304
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
vStickyWicky
Sun Wukong
12
3 / 2 / 0
7,239
658
8,118
11,668
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
vUnrivaled
Merlin
11
2 / 4 / 1
5,467
497
5,842
6,641
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAresArachneThanatos

VS

Bans
KuzenboSurtrBellonaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 2 / 7
7,789
708
10,891
8,135
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
GreenLanternn
Heimdallr
14
6 / 0 / 1
7,718
702
8,246
4,860
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Zallish
Xing Tian
10
0 / 1 / 8
6,551
596
4,695
11,216
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
dryZzZt
Cu Chulainn
12
1 / 2 / 2
7,555
687
6,568
11,086
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
11
4 / 1 / 3
6,377
580
7,393
9,125
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
17
17
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
7
4.75
L
Athena
0
3
2
0.33
L
1
4
0
0.25
W
Heimdallr
GreenLanternn
Heimdallr
6
0
1
6.5
L
Charybdis
Quan2theflang
Charybdis
0
4
1
0.13
W
Xing Tian
Zallish
Xing Tian
0
1
8
4
W
Cu Chulainn
dryZzZt
Cu Chulainn
1
2
2
1
W
Lancelot
4
1
3
5.5
L
Sun Wukong
vStickyWicky
Sun Wukong
3
2
0
1.5
L
Merlin
vUnrivaled
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
37,793
54,813
Taken
44,422
31,413
Mitigated
26,173
11,523
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,891
1,356
0
1,793
8,135
3,684
42
2,876
5,259
53,967
0
L
Athena
3,969
1,574
313
2,044
12,781
10,998
0
5,747
7,034
19,878
1,471
L
2,916
824
0
1,427
12,419
5,808
0
4,562
7,857
0
41,272
W
Heimdallr
GreenLanternn
Heimdallr
8,246
3,409
0
2,524
4,860
2,228
543
235
4,625
0
73,945
L
Charybdis
Quan2theflang
Charybdis
4,758
2,413
0
4,231
11,304
3,778
0
2,526
8,778
0
42,052
W
Xing Tian
Zallish
Xing Tian
4,695
399
1,625
1,665
11,216
8,362
0
3,896
7,320
16,788
2,431
W
Cu Chulainn
dryZzZt
Cu Chulainn
6,568
1,321
0
3,198
11,086
7,857
184
0
11,086
0
60,556
W
Lancelot
7,393
3,152
0
3,536
9,125
4,042
0
2,516
6,609
0
45,795
L
Sun Wukong
vStickyWicky
Sun Wukong
8,118
1,622
0
3,181
11,668
8,319
0
0
11,668
0
58,653
L
Merlin
vUnrivaled
Merlin
5,842
610
0
327
6,641
2,510
0
2,431
4,210
31,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
35,990
312
Minions Killed
402
0
Camps Cleared
0
1,181,340
Distance Traveled
1,176,976
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,789
708
93
8
0
220,389
3
L
Athena
5,452
496
26
2
0
236,591
3
L
Fenrir
5,611
510
73
7
0
245,917
1
W
Heimdallr
7,718
702
107
10
0
216,353
2
L
Charybdis
5,364
488
67
6
0
247,733
0
W
Xing Tian
6,551
596
23
2
0
234,096
0
W
Cu Chulainn
7,555
687
112
10
0
223,254
0
W
Lancelot
6,377
580
67
6
0
282,884
0
L
Sun Wukong
7,239
658
104
9
0
241,634
4
L
Merlin
5,467
497
42
4
0
209,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role