Player Matchup

Awilix
Awilix
CortinitaMorada
Awilix
Level 152
God Stats
3W - 1L
1,603 SR
Queue Stats
279W - 250L
1,525 Elo+
Party 2
Surtr
Surtr
PaladiNO666
Surtr
Level 87
God Stats
4W - 5L
1,484 SR
Queue Stats
223W - 189L
1,555 Elo+
Solo
Horus
Horus
Pekkardo
Horus
Level 86
God Stats
2W - 1L
1,325 SR
Queue Stats
81W - 64L
1,505 Elo+
Party 2
Zeus
Zeus
Rul0s
Zeus
Level 157
God Stats
10W - 7L
1,599 SR
Queue Stats
280W - 246L
1,530 Elo+
Party 2
Olorun
Olorun
Tristeratops
Olorun
Level 122
God Stats
2W - 1L
1,709 SR
Queue Stats
390W - 376L
1,510 Elo+
Solo
Team Averages
Level 121
1,544 SR
1,525 Elo+

VS

Team Averages
Level 136
1,469 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
B3ck3nd0rf
Anubis
Level 157
God Stats
0W - 2L
1,647 SR
Queue Stats
8W - 11L
1,473 Elo+
Solo
Bacchus
Bacchus
ElementStorm
Bacchus
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
33W - 20L
1,595 Elo+
Party 1
Anhur
Anhur
GRINGOUL
Anhur
Level 129
God Stats
9W - 5L
1,600 SR
Queue Stats
31W - 20L
1,603 Elo+
Party 1
Ymir
Ymir
ViniMor
Ymir
Level 140
God Stats
0W - 2L
1,325 SR
Queue Stats
186W - 107L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,395
599
4,060
8,580
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 1 / 0
6,142
682
4,162
6,987
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Pekkardo
Horus
9
1 / 0 / 2
5,334
593
2,331
5,411
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Rul0s
Zeus
11
1 / 0 / 1
6,240
693
3,814
2,681
917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Olorun
11
1 / 0 / 2
6,034
670
4,899
2,828
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 1 / 0
4,779
531
1,582
4,237
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
B3ck3nd0rf
Anubis
10
0 / 3 / 1
5,651
628
2,994
6,338
2,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ElementStorm
Bacchus
8
0 / 0 / 0
4,802
534
1,740
7,390
5,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
GRINGOUL
Anhur
8
0 / 2 / 0
4,358
484
1,551
4,471
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
ViniMor
Ymir
10
1 / 2 / 0
5,254
584
3,468
7,482
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Anubis
B3ck3nd0rf
Anubis
0
3
1
0.17
W
2
0
3
3.5
L
Bacchus
ElementStorm
Bacchus
0
0
0
0
L
Anhur
GRINGOUL
Anhur
0
2
0
0
W
3
1
0
3
W
Horus
Pekkardo
Horus
1
0
2
2
W
Zeus
Rul0s
Zeus
1
0
1
1.5
W
Olorun
1
0
2
2
L
Ymir
ViniMor
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
11,335
26,487
Taken
29,918
11,999
Mitigated
14,303
12,980
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,582
256
0
1,049
4,237
1,790
0
2,806
1,431
29,059
923
L
Anubis
B3ck3nd0rf
Anubis
2,994
238
0
2,644
6,338
2,569
0
133
5,687
43,778
0
W
4,060
1,940
0
4,894
8,580
3,240
0
3,160
5,420
0
47,303
L
Bacchus
ElementStorm
Bacchus
1,740
309
0
2,163
7,390
5,195
0
2,842
4,548
12,961
1,752
L
Anhur
GRINGOUL
Anhur
1,551
1,008
0
1,667
4,471
1,216
0
1,040
3,431
0
25,061
W
4,162
1,314
0
2,512
6,987
3,976
2
2,944
4,043
873
41,085
W
Horus
Pekkardo
Horus
2,331
998
104
1,886
5,411
2,708
0
945
4,466
0
10,106
W
Zeus
Rul0s
Zeus
3,814
735
0
1,545
2,681
917
0
1,090
1,591
50,640
0
W
Olorun
4,899
2,791
100
1,939
2,828
1,158
0
1,025
1,803
46,665
11,080
L
Ymir
ViniMor
Ymir
3,468
927
0
3,718
7,482
3,533
0
1,317
6,165
33,624
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
24,844
355
Minions Killed
283
0
Camps Cleared
0
978,510
Distance Traveled
902,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,779
531
56
6
0
167,494
0
L
Anubis
5,651
628
94
10
0
149,828
3
W
Awilix
5,395
599
71
8
0
235,094
0
L
Bacchus
4,802
534
20
2
0
208,345
4
L
Anhur
4,358
484
49
5
0
181,320
0
W
Surtr
6,142
682
76
8
0
177,754
0
W
Horus
5,334
593
8
1
0
191,608
3
W
Zeus
6,240
693
95
11
0
189,912
0
W
Olorun
6,034
670
105
12
0
184,142
0
L
Ymir
5,254
584
64
7
0
195,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role