Player Matchup

Thanatos
Thanatos
Bronze III
Wade20105721
Thanatos
Bronze III
Level 75
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,588 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,311 SR
1,400 MMR
Chang'e
Chang'e
Bronze III
Str8bauss
Chang'e
Bronze III
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Wade20105721
Thanatos
20
4 / 4 / 0
21,261
924
26,025
35,352
27,177
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AgniBellonaBake KujiraAphroditeNe Zha

VS

Bans
HerculesEsetNeithZhong KuiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Str8bauss
Chang'e
20
4 / 4 / 0
19,736
858
26,738
34,864
39,811
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Str8bauss
Chang'e
4
4
0
1
W
Thanatos
Wade20105721
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,025
Damage
26,738
35,352
Taken
34,864
27,177
Mitigated
39,811
26,688
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Str8bauss
Chang'e
26,738
3,111
0
18,429
34,864
39,811
532
936
33,928
124,220
838
W
Thanatos
Wade20105721
Thanatos
26,025
12,067
0
26,688
35,352
27,177
3,503
27,260
8,092
0
133,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
19,736
209
Minions Killed
169
9
Camps Cleared
7
420,453
Distance Traveled
373,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
19,736
858
169
7
7
373,935
0
W
Thanatos
21,261
924
209
9
9
420,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role